Reality Scramble

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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Reality Scramble


Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

ThassaUpYo@ssa on Chasm and Depths Protection

4 months ago


Solid option in Reality Scramble, and it makes me think of Chaos Warp as being another option you could use, if necessary, for The One Ring or you could use it on an opponent's particularly troublesome permanent.

Good point on Glissa Sunslayer & Vampire Hexmage, though it would be a tragedy if you had to use the Hexmage to deal with The Precious.

I would definitely be sure run all the Jund shocks and just proxy the fetches/OG dual lands to further bolster your mana base. As I mentioned before, Ignoble Hierarch would be a great play for your mana pool, too.

You picked an awesome color combo and general! Are you planning on keeping this deck for the foreseeable future and fine-tuning it over time?

Gleeock on Murders at Karlov Manor

7 months ago

I think polymorph-type effects would be a great design space to explore. Fireflux Squad & Reality Scramble are underappreciated

Gleeock on I LOVE CHAOS

1 year ago

DrukenReaps that is a playstyle (which I love) that only certain people win with, takes a very different look at tempo & life totals as a resource. Very midrangy (which I also love). It is really fun to force players to make different decisions than they normally would because you have been chiseling at life totals on a non-lifegain control deck for example.

If you build it the non-cEDH/combo way Atla Palani, Nest Tender is chaotic in a fun way. Atla with Tobasco Sauce plays with high variance. Ruric Thar, the Unbowed is one of my favorite egg-hatches, which probably fits the bill for this topic.

Polymorphing probably fits this bill too, you can build however much variance you want then Reality Scramble tokens.

Fun variance cards: Oath of Druids is a staple for me, you can make the game very lopsided against a miserly opponent with this. Creative Technique is powerful but has variance, Protection Racket is amazing in a fun Timmy deck that doesn't care that much if you lose a card here and there. None of those really stall things, they just keep the foot on the gas. I know there are more that I will think up.

Pheardemons on Mishra's Relentless Horde

1 year ago

Gleeock - It wont hurt my feelings if you keep commenting. As long as you're not one of those shameful Azorious players 0.0

Actually that deck had a couple things I had not thought about. Molten Primordial and Reality Scramble aren't terrible options as far getting and/or using fodder. I think I'm leaning towards Reality Scramble to use a 1/1 token to get some of my big things.

Gleeock on Wolf Polymorph

2 years ago

Reality Scramble is pretty sweet too

AndWelcomeToTheJam on Zada Is Storming Away

2 years ago

I am a fellow Zada enjoyer, and I like what you've got going on in your aggressive list! My list is a little more combo-focused, but I have a couple card suggestions that still might translate well to yours.

Mirrorwing Dragon: It's just a second copy of Zada. Not many EDH decks can say they have multiple versions of their general. Opponents will often hate Zada out of the game by repeatedly countering or killing it. While I see you do have cards to counteract this like Red Elemental Blast and Reverberate, having the Dragon available if Zada gets too expensive to recast is awesome, and it also dissuades opponents from trying to use single-target removal on it.

Treasonous Ogre: A slam-dunk mono red accelerator. Zada can make more use of the red mana than most other generals of the same type by cycling through cards so effectively, and going down to a single-digit life total is worth it if you can kill the whole table like Zada can. Will end the game if not dealt with.

Anax, Hardened in the Forge: A newer addition to my list, but has proven itself to be incredibly valuable as a form of boardwipe protection, instantly rebuilding your board. My list does have a higher number of creature cards, so it may not be an auto-include for you, but it still might be worth a test run.

Reality Scramble: An incredibly fun card to effectively convert your tokens into multiple creatures from your deck, potentially all of them with enough tokens in play. Again, may not be an auto-include for your current list since you have a Goblin subtheme. This card also gets much better if you have Mirrorwing Dragon in your list; you would be sacrificing Zada but potentially replacing it with a bigger Zada. I also personally run a couple creature-based infinites involving Kiki-Jiki, Mirror Breaker, so a well-timed Reality Scramble can end the game. Regardless, it's a unique effect that Zada can take advantage of.

If you feel like taking a look at my own brew for Zada and gathering some ideas, see here: Zada, Miracle Worker

Chaospyke on Do Reality Scramble Works well …

2 years ago

Reality Scramble cares about card type. Aura is a enchantment type. If you have no other enchantments besides auras in your deck, then Reality Scramble will put an aura onto the battlefield, but it is specifically checking for the enchantment card type.

Any aura that simply put onto the battlefield without being cast is put on attached to anything it can legally attach to. This would get around hexproof and shroud.

pedroedmarcos on Do Reality Scramble Works well …

2 years ago

Hey there,

I'm building a curses deck and I was wondering if I cast Reality Scramble on a aura and I reveal another aura, can I put it into the battlefield? Do it target when it enters?

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