Reality Scramble

Reality Scramble

Sorcery

Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Latest Decks as Commander

Reality Scramble Discussion

Chaospyke on Do Reality Scramble Works well …

2 months ago

Reality Scramble cares about card type. Aura is a enchantment type. If you have no other enchantments besides auras in your deck, then Reality Scramble will put an aura onto the battlefield, but it is specifically checking for the enchantment card type.

Any aura that simply put onto the battlefield without being cast is put on attached to anything it can legally attach to. This would get around hexproof and shroud.

pedroedmarcos on Do Reality Scramble Works well …

2 months ago

Hey there,

I'm building a curses deck and I was wondering if I cast Reality Scramble on a aura and I reveal another aura, can I put it into the battlefield? Do it target when it enters?

WotanubisReturned on Birgi Storm cEDH

2 months ago

Probably too slow but how about Dreamshaper Shaman or Reality Scramble to dig for Experimental Frenzy/Cloudstone Curio? There's always Planar Bridge as well

Soketsu on Alela: Artifacts, Treasure and Sacrifice [primer]

6 months ago

MattouWolf

Well i do agree, while it easier to make tokens, they are weaker with kykar alone, the only degenerate thing you can do without a straight win is with Mana Echoes using anthem like Shared Animosity and perhaps abusing of polymorph cards like Reality Scramble .

Oh my indeed that could be dangerous, even thoug i prefer to use this in artistocrat/sacrifice decks but i will surveil your deck nontheless, it might give what i need for my futur esper deck

The99 on A Better Rograkh & Tevesh

9 months ago

johoj3

Glad you’re enjoying the list! However, I would suggest you do not deviate from what I’ve built. If safety is a concern, adding Dockside - a variable ramp piece - is a bad idea, particularly in a list oriented towards one creature. The combo line with Raza requires two creatures and one black minimum. I know with absolute certainty that I can generate 8 mana going into either PITA or Ad Naus, so if I wanted “safety” I’d play for Ad Naus (3 mana floating). Your opponents will have (or should have) fought the Divergent Transformations or Reality Scramble , so any measures beyond this(?) seem unlikely. On that note, if RS is what I have in hand and the combo’s available but I reveal into a Dockside, I’ve effectively done nothing. Dockside has become the crutch of many a player: 1. If there’s a Torpor Orb , Root Maze , Manglehorn , Null Rod ... It’s not providing acceleration when you need it or at all, 2. Often times it’s only best turn 4+, where this deck has the potential to DT (Divergent Transformation) or RS into a win prior, 3. The uncertain value of Dockside places it low on the totem pole, namely because 3.1 You will not have as much interaction in hand as it can potentially provide beyond what Burnt Offering provides into an Ad Naus and 3.2 Giving opponents the opportunity to copy, reanimate, steal ( Praetor's Grasp ), etc. your Dockside is a bum deal when you don’t need it, 4. When playing for a Reality Scramble build, you need to focus on a singular target to benefit the most from the build, so any additional creature is bad beyond the one. Dockside could be relevant, but this deck doesn’t need that crutch. Focus on a T1 Ad Naus or Tevesh, draw value, play to hard cast PITA/Ad Naus T2-4 or through the DT/RS line of play. I prefer certain things... When I go for Divergent, the worst threats are: Spellseeker , Drannith Magistrate , Collector Ouphe or Opposition Agent . If I know a list doesn’t have one of those, I hit their creature. I’ve yet to hit something “bad,” but I may at some point. That’s why you can always Divergent two thrull and sac Rograkh for Final Fortune .

RambIe on Demonic Consultation Combo

9 months ago

here is one i actually pulled of in a real game
Turn 1 Sandstone Needle
Turn 2 Swamp , Vampiric Tutor , Mana Crypt , Reality Scramble
target Mana Crypt and tada! Blightsteel Colossus

billy21 on Flipping the bird

10 months ago

Hey, I'd recommend Reality Scramble just because you can reuse it pretty easy.

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