|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Ravnica: City of Guilds (RAV)||Uncommon|
Combos Browse all
Creature — Spirit
Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
Carven Caryatid Discussion
2 months ago
lagotripha Oh yeah, I totally forgot that Wall of Blossoms had been printed. That one should be included for sure, probably instead of Carven Caryatid and maybe also some number of Wall of Omens or Axebane Guardian . Vesperlark is good, but I am a bit concerned that it is not a wall. Overgrown Battlement is such a powerful ramp card, and I really want to minimize the number of creatures that are not walls to utilize it. Spellskite is included because it can counter some decks and works really well with Assault Formation , but Vesperlark only has one toughness. It does return a wall though, given that there is one in the graveyard.
5 months ago
6 months ago
Now that I have time
Filigree Familiar Seems off plan. I don't think it does what you think.
Same with Wirewood Savage
Cantrip/Tutor Creatures not in the deck
I particularly Recommend Recruiter since it is an instant win with aluren if you run like 1 more piece.
7 months ago
Junktroller provides utility with graveyard hate against opponents and allows you to return cards to your library
Bishop of Rebirth is Sun Titan without the etb and only for creatures but may be worth it
Eladamri's Call is a good creature tutor
Aura Shards is too good to not run in a creature heavy deck
Spidersilk Armor is an anthem to toughness and helps cover the weakness to flying
Smothering Tithe is pretty pretty efficient in a multiplayer game
Suggestions are based off my own Arcades Deck: the Defenders
7 months ago
Vlasiax I like that call. The signets seemed a little clunky and inferior to the talisman counterparts already. Decided to swap in Carven Caryatid for some more thinning/draw. Also went with Drift of Phantasms because that card should really have been in the original build. The transmute ability can fetch just about any piece in the deck.
8 months ago
I agree, K4m4r0. I would be very unlikely to remove the 0/4 cantrips in my deck, they are both fantastic. I was simply referring to those as a minimum threshold which cards like Carven Caryatid and Jungle Barrier don't quite meet, hence are not included in the deck.
8 months ago
Fog Bank , Guardians of Meletis , Wall of Mist , Wall of Roots , and Wall of Vines are all lackluster defenders. Jungle Barrier , Jeskai Barricade , Sylvan Caryatid , and Carven Caryatid would be better choices in my opinion.
10 months ago
Both Warden of the First Tree and Figure of Destiny are removal magnets and since neither of them start as spirits, instant speed removal will likely hit them before you are able to sink mana into them. The established spirit tribal deck in modern would tend to be UW and have Mausoleum Wanderer and Rattlechains as early plays. If you wanted to splash green then Strangleroot Geist, Permeating Mass, Carven Caryatid and the already included Loam Dweller might be worth it. As for the 9 cards which cast 5+ mana, the odds are against you getting to cast them without some major ramp...
Carven Caryatid occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
GWU (Bant): 0.56%