Jaddi Offshoot

Jaddi Offshoot

Creature — Plant

Defender

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Battle for Zendikar (BFZ) Uncommon

Combos Browse all

Legality

Format Legality
Limited Legal
Pioneer Legal
Pauper Legal
Block Constructed Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Duel Commander Legal
2019-10-04 Legal
Legacy Legal
Leviathan Legal
Vintage Legal
Unformat Legal
Tiny Leaders Legal
Oathbreaker Legal
Canadian Highlander Legal
Casual Legal
Pauper EDH Legal
Commander / EDH Legal

Latest Decks as Commander

Jaddi Offshoot Discussion

Balaam__ on One Punch Deck

2 weeks ago

This looks great. Fairly unique too, I haven’t come across anything quite like it. Just a question, why is Jaddi Offshoot listed under your Ramp category? Is it because it has defender and compliments Axebane Guardian, or is it for a different reason I’m missing? Just curious.

mobizque on Humongous Hydras

2 months ago

Your deck needs faster value. Maybe swap Jaddi Offshoot for Stonecoil Serpent and Colossal Majesty for Inspiring Call. The landfall life gain seems like it's just not enough to keep you alive, and waiting a turn for card draw hurts. Stonecoil Serpent gives you some multicolored protection and an early/late creature option. Inspiring Call can protect and draw at instant speed for good value since you've got a bunch of +1 creatures. I like the deck! Good luck!

lagotripha on Hydratic Rampage

3 months ago

As far as first decks go, this is really solid. Defenders and hydras have a lot of synergy and mono colour keeps the mana simple.

There are a few options to play with- remembering that power gaming with a casual playgroup is usually a mistake. Aim to be fun for everyone.

Turn 1 plays are really important in modern: Portcullis Vine Cathedral Membrane or Jaddi Offshoot are all cute here.

There are a few infinite combos with mana+untap in defender, but it's usually not too fun.

In general terms, when you onlu have one deck try for card variety with a consistent core -12 to 16 4 ofs that do one thing and make the deck reliable (defender ramp) and some varied payoffs to keep it interesting. I like Mistcutter Hydra for haste, Squall Line to tie games and Uncage the Menagerie to fetch those low cmc hydras or backup ramp.

TriusMalarky on New Format? (Oakland Highlander)

4 months ago

If this was a thing, Landfall looks fun with Oboro, Palace in the Clouds cand Tatyova, Benthic Druid.

Lotus Cobra plus Fastbond equals infinite landfall triggers. Just need a way to put cards back in your deck, or forgo playing Tatyova and play Jaddi Offshoot instead.

Magnanimous on B/W/G Control

5 months ago

General Notes:

I think you have too many ramp/big mana cards with nothing particularly strong to build towards. I'd build this deck with the goal of Early/Mid: Disrupt, lock down the board, gain board presence, Late: Attack with huge walls and win. So, think about replacing worse ramping walls with better walls or control cards. I think you have a good creature/spell mix, but you may want to make it slightly cheaper.

Also, blue has some great defenders so you could switch up your colors if you're unsatisfied with BW.

Card Replacements:

Duress -> Thoughtseize/Despise (may be better/worse depending on meta) | Damnable Pact -> Painful Truths/Read the Bones | Torment of Hailfire -> Anguished Unmaking | Dusk -> Languish/Settle the Wreckage/Drown in Sorrow | Deathrite Shaman -> Jaddi Offshoot (DS isn't nearly as good without fetches and cheap spells)

Maybeboard Additions: Glade Watcher, Hornet Nest, Novice Knight, Portcullis Vine, The Birth of Meletis

Flutterby415 on Happy Hanukkah!

9 months ago

You could probably do with including Wayward Swordtooth as a form of ramp and a win con in the late game, another good source of repeatable ramp is Sakura-Tribe Scout . As far as the aggro match up goes, Jaddi Offshoot is a good blocker and a source of lifegain. I could see a strong argument for splashing red for cards like Flame Jab Molten Vortex and Seismic Assault . Vengeful Pharaoh is very strong with dredgers, like Dakmor Salvage and your loams. You should probably include at least some form of land destruction, like Field of Ruin or even Encroaching Wastes I would recommend cutting the tron lands, if you include ramp because you don't have many creature that need that much colorless mana. I think there are a few too many cycling lands that could probably be replaced with some of the better ahmonket desert lands. There are a bunch of lands in your graveyard matters cards in the set modern horizons, so I would recommend checking that set out. Happy Holidays!

PoorManSam on Strangling Earth

1 year ago

Mathmagician Thank you! I'm really glad you like it! I think I need to make it more control focused so that it can combat other more competitive decks. It's possible I should remove Bloodbriar in order to add more emphasis on the land control bit, possibly replacing it with Jaddi Offshoot . I really appreciate your feedback! I'll see what works.

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