Wall of Junk

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wall of Junk

Artifact Creature — Wall

Defender (This creature can't attack.)

Whenever Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it is still on the battlefield.)

multimedia on Defending budget commander deck

1 year ago

Hey, good changes so far. Looking nice with a really low avg. CMC.

Some budget defender upgrades to consider.

Orator of Ojutai is another two drop defender who can draw ETB if you control Arcades and it has flying. Sunscape Familiar and Wall of Roots are more defenders who ramp. Shield-Wall Sentinel is a defender tutor. Wall of Stolen Identity is good in multiplayer Commander and it ETB as the creature you choose with defender. Identity and Shield-Wall are some higher mana cost defenders, but their ETB abilities are worth it.

Wall of Junk has been errata to have defender, it can return itself to your hand if it blocks making it bonus good with vigilance. Walking Bulwark and Crashing Drawbridge are low mana cost defenders who can give other creatures you control haste.

Tetsuko Umezawa, Fugitive makes your defenders unblockable. What makes Tower Defense good here is it gives all creatures you control the instant pump for two mana. Aegis of the Heavens only targets one creature for three mana.


Because Arcades triggers to draw when a defender ETB then blink can be a powerful effect. Blink can also enable an infinite turns combo where attacking Arcades and/or defenders are the wincon.

Eerie Interlude can protect all your creatures from a board wipe since your creatures return to the battlefield at the next end step. If Arcades is exiled along with defenders then when the creatures come back you draw. To price match for a possible cut, Eerie could replace Voidslime? Cutting Voidslime will also clear some budget to add some of the more price defenders I suggested above.

At your end step Soulherder can be repeatable blink of any creature you control. With Arcades blinking a defender is draw, if the blinked defender has an ETB ability it triggers again and gives the defender pseudo vigilance since it will ETB untapped. Blink can also reset Shield Sphere and Wall of Roots.

If your game plan is to attack with defenders thanks to Arcades then how about extra attacks from extra turns? Adding this combo and Eerie Interlude are some reasons to keep Mnemonic Wall.

Cast Aeons and at your end step Soulherder blinks Mnemonic returning Aeons to your hand. On your extra turn cast Aeons and repeat. If you control Arcades then you also draw at your end step, but you only get extra turns equal to the number of cards in your library.

ShaDoWz_6677 on Glory to Old Phyrexia

3 years ago

Wall of Junk or 1 swamp. you dont need 43 lands. I would go with 39 lands at most in this deck. I play a yawgmoth cEDH with Phyrexian Subtheme. The Thran book dictates a lot of the storyline between Phyrexia and Dominaria. Speaking of a powerstone that Yawgmoth uses to keep the Portal to Phyrexia open for the people of Halcyon to be transported to Phyrexia. (Hence cards like Mimic Vat and No Rest for the Wicked references.

bushido_man96 on Arcades, goes to Wallmart

3 years ago

I like Wall of Junk's synergy with Arcades. Nice repeatable draw spell. Nice looking deck.

carpecanum on Arcades - Quarantine King

3 years ago

The vows are nice but targets can still block your creatures. Bloodthirsty Blade, Martial Impetus, Psychic Impetus and Predatory Impetus instead? I hate Vow of Duty unless its on my guys.

Necropolis is an old fun card. Wall of Junk can be recast for card draw.

Valius on UB Mill

3 years ago

I’ve played Phenax mill for a while, and he works really well as a defensive deck with Wall creatures and milling at the end step. Creatures such as Wall of Frost, Glacial Wall, Guardians of Meletis, Wall of Junk, etc. Slap a Slagwurm Armor on one of those puppies and someone’s deck will be hurting. Illusionist's Bracers then make a creature double mill, which could mean game over if on your Consuming Aberration.

Additionally, Crawlspace and Collective Restraint can keep you safe while you just mill away.

Other cards that get stupid powerful in this kind of deck are Wight of Precinct Six, Mortivore, and Eater of the Dead who can mill potentially infinitely (especially with the aforementioned equipment cards).

And last thing is to turn mill into damage - Duskmantle Guildmage, Bloodchief Ascension are great, and don’t forget about Mindcrank!

Best part is most of these are very affordable, others look like they've gone up in price a bit since I got them, and even adding just a few can beef up Phenax because they all synergize with him alone.

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