Creature — Wolf
Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.
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|Commander / EDH||Legal|
Latest Decks as Commander
Brazen Wolves Discussion
4 months ago
From my own experience playing pure wolves in jank Howl of the Night Pack / Wolfbriar Elemental , Feed the Pack walls, golgari Kessig Cagebreakers , and my shaman kinship deck Size of the Fight in the Dog, I highly recommend Silverfur Partisan . He's good with friendly Giant Growth and enemy Doom Blade s flying around, and he's excellent with multitarget spells like Setessan Tactics and Strength of the Tajuru thrown in. If I had to cut something first, it'd probably be Brazen Wolves since a 3 mana (sometimes) 4/3 isn't as impactful as even a Spirit of the Hunt or Witchstalker . Interestingly, both of those wolves might make decent sideboard cards, the stalker especially. The new Sarulf's Packmate is a card I haven't tested but I think is worth looking into as well. Otherwise for the side, I'd start by adding some ways to stop removal from shutting down your creatures. Asceticism is a classic pick for slower metas.
3 years ago
Hello, I came to this deck through your forum post.
I am not the best commander player, and haven't played/faced Alesha, but I like deck building. One thing I noticed is a lack of board wipes, which I think all decks should have. There will always be a point where you won't be winning, and a board wipe can clear the path and give you the board priority. However, you don't need that many. Three should suffice, but more isn't bad either.
Boards wipes I have in mind:
Wrath of God. Cheap, reliable and classic.
Divine Reckoning. You choose Alesha, which can reanimate anything that died from the wrath.
Retribution of the Meek. Same as Dusk.
You want more mana rocks. You have Sol Ring and two others, but that won't cut it, especially in a 3-colored deck. I suggest around 10 mana rocks. Here is my list:
You can of course choose whatever you want, these are just some suggestions for you to take.
Card draw. My favorite thing to do in EDH is draw cards. While white and red struggle with drawing cards, black has no problem.
Random Cards that come to mind:
Darksteel Plate. It allows your commander to attack even if your opponent has big blockers.
Bojuka Bog. Graveyard Hate with small opportunity cost.
Raving Dead. Can dish out a lot of damage, and when it dies, you bring it back.
Graveblade Marauder. Hits hard, especially because you stock your yard.
Return to Dust. You need artifact/enchantment hate in commander. There are too many broken things that a board full of creatures cannot solve. Luckily, there is also great removal for those things.
Increasing Ambition. This tutor is good because it essentially tutors 3 times in one card.
Crypt Ghast. Staple in any black deck. It ramps you, and even has extort. (and 2 power)
Panharmonicon. My favorite card in standard right now. Actually, don't add this one, because you cannot effectively capitalize on it's ability to warrant using a card slot. However, if your add more ETB effects, the power of this card increases exponentially!
Ashnod's Altar or some other sac outlet. This allows you to sac the creature for utility, and then bring it back. Have a Priest of the Blood Rite sitting around? Sac it, reanimate it, and then sac it again! Useful for ETB creatures and also locked down creatures (Arrest, etc.).
With every added card, you have to cut a card. Cards I suggest cutting are low-impact cards. Commander is often a game of value, and Alesha assists you greatly in doing so. However, Brazen Wolves is likely not going to do anything impactful. You would much rather have something like Taurean Mauler, which is just better. Remember: Everyone has 40 life, so games tend to go long. The best cards are cards that scale as the game goes on. I will list cards that I don't think are impactful enough, but that is just my opinion. If your like using a card, or don't have better cards, you can keep it.
Grey Merchant of Asphodel. Not enough black mana symbols. If your deck changes to add more, you can add this back in. It is pretty good, but only with support.
Some equipment. You don't need that many equipments without equipment support. (However, you could add equipment support, like Sram, Senior Edificer)
Azorius Justiciar. Just use removal instead. Use Alesha to get back something else.
Scrapper Champion. A 3/3 double striker may sound good, but in commander, it doesn't do as much as you expect.
Ukud Cobra. Not terrible, but doesn't do anything either. It just sits waiting to block, then dies to a board wipe.
That's it for my comment! I hope I helped you improve your deck, and remember: commander is about creating a custom deck. Make it how you and you playgroup enjoy playing.
4 years ago
I think Silverfur Partisan should def be a 4 of since it synergizes so well with your creatures.
I think some of the enchantment are either unnecessary or can be upgraded to enchantments that synergize with your deck. I would drop the Blood Mist, Gruul War Chant, and Gift of Paradise for stuff like Howlpack Resurgence and Full Moon's Rise.
Here are some cards that are budget friendly I would find room for:
For options that are above budget:
4 years ago
I like the direction this deck is heading!! I would honestly ditch Brazen Wolves tho, the just... never really seem to work like they should. You've got a good enough average cmc that I think more Assembled Alphas would be perfectly acceptable. Don't forget those Eldrazi werewolves either, they can be assholes. +1
(obligatory moon howling)
4 years ago
Wino Thanks for your suggestions. I figured you were probably right with Hungry Flames simply because that much removal might not always be necessary and counter spells might be a bit better to balance things out in the main board. I also replaced one Brazen Wolves with a Scrapheap Scrounger. The reason I only did one though is because blockers are good as I can protect my planeswalkers from creature attacks, but the Yahenni-Scrapheap combination could use a bit more to keep it going. I'm looking to put in Fatal Push but I'm not sure if it's significantly better than anything else that's already in the deck
4 years ago
Interesting idea put together Chandra Tezzeret and Saheeli! But I think that Hungry Flames is probably good for side... try something like Negate that's because you have much counters that are very good.. also if I were you I will replace 2 Brazen Wolves with 2 Scrapheap Scrounger that is better because can work well with Yahenni, Undying Partisan. Consider also Fatal Push that is a fast removal. Hope my suggestions helps you!
4 years ago
I play a wolf deck regularly and I would say that Immerwolf, Pyreheart Wolf, Overrun, and Moonmist are all essentials in this type of deck to ensure that the rush goes to plan as wolves don't have much late game potential. Also consider Ember-Eye Wolf and Brazen Wolves they are solid attackers in a wolf deck. Finally if you have one Mayor of Avabruck Flip is always useful.
4 years ago
First off, congratulations on your first deck!
Since you are playing several landfall cards, I would also suggest more ramp spells like Explosive Vegetation, Nissa's Pilgrimage, and Blighted Woodland. Also, Elvish Mystic and Llanowar Elves are faster than Golden Hind.
I would also suggest cutting the cards that don't fit the ramp and landfall theme very well, like Gaea's Blessing, Pacifism, Watcher in the Web, Highland Game, Briarhorn, Jaddi Lifestrider, Titanic Growth, Tread Upon, Enduring Victory, and Brazen Wolves.