Howl of the Night Pack

Howl of the Night Pack

Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

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Trade

Have (1) gildan_bladeborn
Want (1) Swerdly

Printings View all

Set Rarity
Magic 2014 (M14) Uncommon
Duels of the Planeswalkers (DPA) Uncommon
2010 Core Set (M10) Uncommon
Shadowmoor (SHM) Uncommon

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Tokens

Legality

Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Howl of the Night Pack Discussion

Joe_Ken_ on Mono Green Creature Deck **UNFINISHED**

1 week ago

Frontier Siege is a cheap bit that will get you 4 each of your turns that could come in handy.

Here are the budget version of the great green finisher Craterhooh. End-Raze Forerunners , Decimator of the Provinces , and Overwhelming Stampede

Cultivate , Rampant Growth , Explosive Vegetation , and Grow from the Ashes are all good ramp spells for budget.

Shamanic Revelation and Harmonize are good for card draw.

Bellowing Tanglewurm is an amazing all star that people don't use enough sometimes making your board unblock able against non green opponents.

Terastodon is great for taking out utility lands as well as artifacts/enchantments.

Wolfbriar Elemental or Howl of the Night Pack is just an easy way to give yourself a massive board of creatures that can run over your opponents next turn if not answered.

Crashing Drawbridge is fantastic to give your creatures haste so you don't need to wait to go for that swing.

Milesfuzz on Wolfpack is Life

1 week ago

Heya! Nice deck, would just like to share some of my findings from my own experiments

Light of Sanction, Mark of Asylum and The Wanderer all make your fight triggers one sided removal.

Nightshade Peddler makes all your fights lethal.

I've found Wren's Run Packmaster to be pretty sub optimal since most of the time the only elf you really have access to is your commander himself and I'd rather have Tolsimir in play.

Feed the Pack i've always found to be pretty suboptimal for 6 mana, also alot of the non-token creatures usually happen to be super synergistic and I don't usually want to remove them. Depending on your meta Wolfcaller's Howl can be pretty meh too.

Lastly, I had a larger land ramp package so I could make use of Howl of the Night Pack. Card can end the game all by itself!

SynergyBuild on Ashaya is REAALLLLLY good

2 weeks ago

Ashaya, Soul of the Wild is better than you think. I promise you, it's better.

You think a 5 mana creature variant of mono-green Cryptolith Rite that is massive is all? Nope.

First off it's bigger than massive, like, a lot bigger. It is monstrous in many decks. Ever seen a lot of lands and creatures out? I see a 40/40 Ashaya. I wonder if Selvala, Heart of the Wilds, Soul's Majesty, Rishkar's Expertise, Traverse the Outlands, or Overwhelming Stampede would be good?

But even in a deck where it isn't that big, Ashaya is REAALLLLLLY good.

Worried about Cyclonic Rift, not on your creatures! Grasp of Fate, Abrupt Decay, Utter End, Anguished Unmaking, Oblivion Ring, etc. all are useless against it.

Not to mention... combos. Oh yeah, so... Quirion Ranger is an interesting card. It lets you bounce a forest to untap a creature.

Idk, what can a creature that's untapped do with Ashaya, Soul of the Wild? Oh, tap for mana. I wonder what's a forest that we can bounce? Oh, Quirion Ranger.

Yep, just those two go infinite together, only infinite casts, as you net even, but a Glimpse of Nature, Beast Whisperer, Primordial Sage, or Soul of the Harvest and you'll be just fine. Remember, it's a land that keeps entering, landfall infinitely, with a Lotus Cobra, Tireless Tracker, or similar, and you'll be well on your way to an easy win.

Have a Priest of Titania? Now you have infinite mana.

(Scryb Ranger can do similarly, another super easy combo)

Arbor Elf... yep, infinite untaps of itself, one Krosan Restorer and a medium graveyard, one Ley Weaver, or one Argothian Elder and you have infinite untaps and mana.

Of course, there is more, Nissa, Who Shakes the World, Timber Protector, etc.

Also, remember you can run Oblivion Stone, and all the rest too.

That's a lot of damage. Not to mention:

  1. This card can be both a powerful commander or mana ramp/combo engine in decks.

  2. Nissa, Who Shakes the World, Nissa, Worldwaker, etc. affect forests, and this is easily one of the best ways to get a ton of forests.

  3. Titania, Steward of Argoth and other lands -> creatures style effects (think Rampaging Baloth) allow you to get a to get a ton of value from your creatures, reusing them for 4/4s and 5/3s.

  4. Liege of the Tangle. Easy, clean reason why this card is hilariously fun!

  5. Howl of the Night Pack, Boundless Realms, etc. There are a million of these combos, literally go look. I'm not even trying.

  6. You can Leyline of Abundance for more value too, didn't mention that. Was gonna click start a new thread and just thought of it. Gonna click it now before I think of ten more!

Stalin_mtg on Budget Red/Green Wolf Deck

7 months ago

Try adding Howl of the Night Pack it's a good sorcery but has a kinda high mana cost but is really good for getting a lot of wolves

Spell_Slam on The Pack Approaches

7 months ago

Howl of the Night Pack is definitely a card you should have. This is one of the best ways to end games with your wolf deck. Most of your spells and creatures are green, so I would definitely run less white sources and run more basic forests. You have so much fixing already with your ramp and duals that plains could be easily cut to 1-2 copies.

Arlinn, Voice of the Pack is an excellent way to grow your wolves as they enter play and works very well with your commander. In the same vein, running lots of anthem effects will also allow you to control the board by being able to fight creatures while still having your creature survive. Green and White have tons of anthem effects; take your pick.

Wicked Wolf is great, even if you don't have a food token. I would definitely run it, Gilded Goose, Fierce Witchstalker and Gingerbread Cabin over Tundra Wolves, a land, Tel-Jilad Wolf and Mana Geode.

raspberryfish25 on Army of the Selesnya

9 months ago

Eldrazi_lord One last thing regarding your question on using Howl of the Night Pack or Scourge of Skola Vale . Personally I would not use either because, I don't think their effects are going to be that impactful but, if i had to pick one it would be Howl of the Night Pack . If you want to run an effect like Howl of the Night Pack why not consider Storm Herd ? It will have better synergies with your deck since you will already be gaining a lot of life plus the built in evasion of the Pegasus tokens could win you the game if you end up untapping with them next turn.

Either way I think you have a really strong deck here!

Eldrazi_lord on Army of the Selesnya

11 months ago

Question would Howl of the Night Pack or Scourge of Skola Vale be good additions to this deck or no. Scourge is a less likely choice but just wanted to ask.

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