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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Arlinn, Embraced by the Moon
Planeswalker — Arlinn
+1: Creatures you control get +1/+1 and gain trample until end of turn.
-1: This deals 3 damage to any target (creature, player, planeswalker or battle). Transform this.
-6: You get an emblem with "Creatures you control have haste and ': This creature deals damage equal to its power to any target (creature, player, planeswalker or battle)."


austintayshus on
Wowf commandew deck: pwease fowgive me
5 years ago
Unfortunately, I don't think you're allowed to have
Arlinn, Embraced by the Moon
or
Garruk, the Veil-Cursed
in your deck because of your color identity.
mrfab13 on
Hydra Herders Inc.
7 years ago
Protean Hydra is another hydra to consider,as for ramp id use things more like Elvish Mystic and Llanowar Elves id add some board wipes or kill spells to have a cleaner board when paying x for hydras so id be looking at things like Anger of the Gods, Pyroclasm or even Savage Twister.i think if you wanted planswalkers you could look at Domri Rade, + = draw, - = kill somthing, ult = you win.i dont think Fervor is a good card, if you relly needed all creatures to have haste Hammer of Purphoros is better as it has a alternate ability aswell. orrrrArlinn, Embraced by the Moon, for massive hydras nothing like swinging immediately with +2/+2 and staying up to block, nothing wrong with a free 2/2, other side, +1 means you dont have to run Primal Rage as this is giving +1/+1 to everything aswell, -1 bolt a creature still strong, and ult insta win.+1/+1 synergy there is Doubling Season, Primal Vigor, Hardened Scales or a black splash for Corpsejack Menace (you mana base needs alot of work if your going to splash for 3rd colour)also id reccomend Asceticism at least in the SB if not MB as having a massive hydra getting killed by a Path to Exile
Neotrup on Orbs of Warding
8 years ago
Orbs of Warding protects you from things that target you. If you play it before a planeswalker uses an ability that gives an emblem to target opponent (such as Garruk, Apex Predator's), you cannot be targeted by that ability. If you play it after you have an emblem, it will do nothing to remove it. It does protect you from being targeted by abilities granted by emblems, such as Arlinn, Embraced by the Moon Flip's, however it does not protect your creatures from such abilities.
Raging_Squiggle on Naked singularity
8 years ago
Color identity for edh deckbuilding includes:
all mana symbols in the mana cost (Elvish Mystic)
any color indicators on the card (front or back for DFC) (Pact of Negation/Arlinn, Embraced by the Moon)
characteristic defining abilities that define color (except for Devoid) Most replaced by color indicators
any and all mana symbols present in the text box of the card (outside of reminder text see Crypt Ghast
divinagon on
Jund Landfall
8 years ago
They do chump block, and that's why I have both Mina and Denn, Wildborn and Arlinn, Embraced by the Moon Flip to provide trample. Arlinn, Embraced by the Moon Flip is better because it's for everything and they also get +1/+1, but Mina and Denn, Wildborn are instant speed and can give me another landfall trigger later on.
TheLordStormCrow on
Ruric Thar EDH
8 years ago
IMO, Ruric Thar, the Unbowed should not run many non-creature spells at all. Try to get as many utility creatures that destroy stuff, ramp etc. as possible to replace non-creature spells that do the same.
Suggestions:
Ulrich of the Krallenhorde Flip - Yes, some of your stuff is big already, but it is nice to have Titanic Growth on a decent body that transforms into removal.
Acidic Slime - Artifact, Enchantment or Land removal on a stick (on a stick is more important than most decks because Ruric Thar, the Unbowed kills you if you don't use sticks)
Reclamation Sage - Again, on a stick removal for stuff and things.
Heartwood Storyteller - Card advantage is important, and RG hasn't got much of it, so this works and fits the theme.
Soul of the Harvest - Ruric Thar decks should play lots of creatures, so this is a great source of card advantage.
Spellbreaker Behemoth -Above curve body, makes control players cry.
Terastodon - More on a stick removal for stuff and things.
Ogre Battledriver - Because summoning sickness is overrated.
Fierce Empath - Tutor whatever fat thing you need. Staple in most green decks, should definitely appear in a deck full of targets for it.
Sakura-Tribe Elder - Ramp on a stick.
Wood Elves - Ramp on a stick.
Bane of Progress - More on a stick removal for stuff and things.
Duskwatch Recruiter Flip - Digs 3 deep potentially more than once each turn to find stuff, and can make your stuff cheaper.
Arlinn Kord Flip - Non-creature, I know, but just try to get the emblem on Arlinn, Embraced by the Moon Flip ASAP, no more blockers!
Seedborn Muse - Should be in most Green decks, works insanely well in multiplayer alongside Arlinn, Embraced by the Moon Flip's emblem, and just with creature-heavy decks in general.
Farhaven Elf - Ramp on a stick.
Vorinclex, Voice of Hunger - I don't need to justify this suggestion I hope...
Zhur-Taa Druid - Ramp on a stick.
Yavimaya Elder - Ramp and card advantage on THE SAME STICK!!! What's not to love?!
Hermit of the Natterknolls Flip - More control hate.
Mina and Denn, Wildborn - Ramp on a stick. And gets around chump blockers.
Elvish Mystic - Ramp on a stick.
Garruk's Packleader - Card advantage on a stick.
Inferno Titan - Kills small stuff and mana sink.
Solemn Simulacrum - EDH Staple across the board.
Avenger of Zendikar - Makes chump blockers that get more powerful very fast.
Brawn - Who doesn't want to give all your big stuff trample.
Vigor - Makes your small rampey creatures great blockers.
Greenwarden of Murasa - Re-usable Eternal Witness with a bigger body.
Gyre Sage - Mana dork that gets better the later game you go.
Burnished Hart - Ramp on a stick.
Omnath, Locus of Rage - 2 words... Exploding Tokens.
Fauna Shaman - Survival of the Fittest on a stick.
Balefire Dragon - Board wipe on a stick.
Vexing Shusher - Make control players cry.
Drumhunter - Mana dork and card advantage on the same stick.
Woodfall Primus - More removal for stuff and things on a stick.
Rubblehulk - Great combat trick or fatty.
Dosan the Falling Leaf - You shouldn't be running any instants anyway, so this doesn't hurt you, only control players :)
Yeva, Nature's Herald - Obviously run this or Dosan the Falling Leaf, since dosan renders this pointless.
Rubblebelt Raiders - Gets big fast.
There's one or two suggestions to get ya going!
Gidgetimer on Infinite combat phases
8 years ago
Nacatl War-Pride + Breath of Fury is covered under Hammer of Purphoros + Breath of Fury + anything that puts tokens in on attack. The War-pride does not inherently give haste so you need the hammer to make them hasty so they can swing on the subsequent combat phases. (Or Akroma's Memorial, Anger in your graveyard, Arlinn, Embraced by the Moon Flip's emblem, Cyclops of Eternal Fury, Domri Rade's emblem, Dragonlord Kolaghan, Emblem of the Warmind, Fervor, Fires of Yavimaya, Hellraiser Goblin, Madrush Cyclops, Maelstrom Wanderer, Surrak, the Hunt Caller, Temur Ascendancy, or Urabrask the Hidden but I didn't feel like listing all of those off with X + Breath of Fury + anything that puts tokens in on attack" so I assumed that what the hammer was for was obvious)
NothingClever on
8 years ago
IzzetMtG - Thank you for the suggestions. Vessel of Nascency would be great in here though I am not sure what to remove to get it in. Zendikar Resurgent could be ridiculous in here as a 1 or 2-of. I am hesitant to make this a ramp deck which would detract somewhat to the Token focus. World Breaker or Dragonlord Atarka/Dragonlord Dromoka, while awesome, seem like overkill when I can just swing with 20 Tokens all pumped by Arlinn, Embraced by the Moon Flip's +1, Gideon, Ally of Zendikar's Emblem, and Nissa, Voice of Zendikar's -2. Maybe I will sideboard in some Fatties.