Grixis EDH deck with Nekusar, the Mindrazer and Wheel of Fortune effects. Looking for any and all advise on what to do with the deck. I have never built grixis before, edh or otherwise.

Spot Removal:Vandalblast, Terminate, Capsize, Comet Storm, Crosis's Charm, Cyclonic Rift, Rakdos Charm

Board Whipes:Decree of Pain, Incendiary Command, Vandalblast, Cyclonic Rift, Evacuation, Last Laugh , Massacre Wurm, Sudden Spoiling

Counterspells:Counterflux, Mindbreak Trap, Soul Manipulation, Spell Crumple (and sort of Wild Ricochet)

Wheels:Incendiary Command, Molten Psyche, Reforge the Soul, Temporal Cascade, Time Reversal, Wheel of Fate, Wheel of Fortune, Whispering Madness, Windfall, Winds of Change, Wheel and Deal, Jace's Archivist, Dragon Mage, Teferi's Puzzle Box (sort of Forced Fruition)

Damage from Drawing/Discarding:Bloodchief Ascension, Liliana's Caress, Megrim, Spiteful Visions, Underworld Dreams, Price of Knowledge, Psychosis Crawler, Nekusar, the Mindrazer

Ramp/Rocks:Chromatic Lantern, Gem of Becoming , Burnished Hart, Sol Ring, Wayfarer's Bauble

Combos/interactions:

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So, first game went pretty poorly. Lost to a (un)lucky Exquisite Blood + Sanguine Bond combo on turn 5ish. Not much to do about that.

Second game, playing against Jeleva edh and Oloro, Ageless Ascetic, I kept a hand with 2 or 3 lands and a Wayfarer's Bauble & a Gem of Becoming. Lands didn't seem to be an issue for most of the game, though I did feel a little short late game, though I think I just wanted to do too much. I don't recall missing any significant land drops, and I discard quite a few.

Anyways, Bloodchief Ascension is really good, though it died to Oblation before it could be used with any wheels, and Erebos, God of the Dead prevented life gain. I played most of the mid game out of my opponents graveyards, using my Diluvian Primordial (as well as Jeleva's). The eventual win was a combination of Havoc Festival, Underworld Dreams and Forced Fruition. They were both tapped out when I played the the festival and the fruition, and it by their next main phases, they were at the point where casting a spell would be lethal. Jeleva's combat step saw an Evacuation to keep me alive, and with that, they both decided to commit suicide.

Overall, I'm very happy with how the deck worked out, though I wish I had more enchantment removal (not too doable in my colors). I never had issues with mana colors, and only with amount of mana when I wanted 13+ in a single turn.

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Date added 11 years
Last updated 11 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

47 - 0 Rares

23 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 4.03
Tokens Boar 2/2 G, Copy Clone, Kobolds of Kher Keep 0/1 R
Folders EDH, Favorites, Commander of Wheel of Misfortune, Import decks
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