Crosis's Catacombs

Crosis's Catacombs

Land — Lair

When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

: Gain , or .

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Crosis's Catacombs Discussion

MadWollf on

10 months ago

So you're supposed to still be running 40%, or around 40 land. Here's some EDH staples you can check out: Maze of Ith Command Tower Reliquary Tower Exotic Orchard Crumbling Necropolis Grixis Panorama Crosis's Catacombs And of course, Sol Ring is a must for any EDH deck.

armlessbastard on Sygg Rogue Tribal

1 year ago

I'll start by saying I am also new to building EDH - but I want a Marchesa deck. It looks to me like your win condition is damage and slowing down some ones board by exiling away cards, removing creatures and getting past their creatures with unblock-able effects. Then there are cards that Mil, which I think would be the first ones up for removal in place of something else that helps with your win condition. I would also remove Crosis's Catacombs, I don't think losing out on mana is worth what it gives you. You also have some card draw but I don't think its insane enough to require Reliquary Tower. I think there is more to work with here though.

bushido_man96 on Best 100$ Budget "Tier-1 Styled" 5 Color Mana Base

1 year ago

What about the Lair tri-colored lands from Planeshift: Crosis's Catacombs , Darigaaz's Caldera , Treva's Ruins , Rith's Grove , and Dromar's Cavern ? I know they don't have a basic land type, but they come into play untapped. I love playing them.

Chipichowa on C.S.I. (Collective Sliver Intelligence)

2 years ago

You might also like using the lair lands like Crosis's Catacombs they bounce a land but come in untapped and you can tap the land before you bounce it so they can sometimes be better than lands like Crumbling Necropolis

bushido_man96 on

2 years ago

I don't know if you are working off a budget or not, but when cascading, it could be helpful to know what cards are coming, so I'd offer options like Sylvan Library, Mirri's Guile, Sensei's Divining Top, and the under-utilized Soothsaying, and also Scroll Rack if there's something in your hand you want to cascade into play.

When I see decks with 3+ colors, I like to recommend City of Brass and the Lair lands from Planeshift; in your case, Darigaaz's Caldera and Crosis's Catacombs.

FogonaFrog66 on Thraximundar Brings the Thundar

2 years ago

I just noticed that I only have 32 lands total. I immediately want to run 35, so I’ll need to add Crosis's Catacombs, Temple of Epiphany, and City of Brass. They’re budget choices, but respectable. I’d remove Whispersilk Cloak, Cruel Ultimatum, and Mystical Teachings. I’d love to hear if I’m downright idiotic.

Caerwyn on If my Commander's Color Identity …

2 years ago

You cannot. Colour identity is based on all the mana symbols that appear on a card (barring symbols in reminder text), and applies to lands. As such, Dromar's Cavern contains and Crosis's Catacombs contains , and neither can be used in a Dimir commander deck.

I don't think you need these lands. In two colours, you can generally get by mostly using basics--you want to minimize the number of lands you're playing that enter tapped. Between some butdget fetch lands lands (Evolving Wilds, Terramorphic Expanse), and ultra-budget dual lands (Dismal Backwater, Jwar Isle Refuge), etc., you can usually build a pretty solid mana base.

I'd recomend spending a little more and investing in cards that can be immediately playable, such as Darkwater Catacombs, Drowned Catacomb, River of Tears, Sunken Hollow, Tainted Isle, and Underground River.

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