Wheel and Deal

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Wheel and Deal

Instant

Any number of target opponents each discards their hand, then draws seven cards.

Draw a card.

xram666 on Xyris draw to kill

2 months ago

Two small suggestions for the deck:

Ajuntoson on Nicol Bolas, Lord of Discard

2 years ago

As a fan of Nekusar, the Mindrazer, I can confidantly say that this deck looks really solid. Something I've always liked is Library of Leng. It lets you discard cards you may want to keep back to the top of your deck, which allows you to keep your best stuff when you wheel everyone elses best toys away. Sangromancer can offer a bit of extra life in case you end up being a a target. Reinterpret is a wild counterspell that can lead to some fun plays and drop bombs while also interrupting your opponents plans. Feed the Swarm gives you another way to potentially deal with pesky enchantments. Burning Inquiry is just a pet card of mine. Can really mess up peoples plans. Wheel of Misfortune needs to be read and re-read 7 times, but it puts in so much work while being just a touch chaotic. Wheel and Deal can also really mess with people, especially since its a wheel at instant speed. You are already running Notion Thief, so Narset, Parter of Veils is just another way to lock out extra card draw. Bloodchief Ascension gets out of hand really fast, and very quickly ends the game. last thing, Tinybones, Trinket Thief is a nice little card draw engine that doubles as a wincon. If you are having a hard time trying to find cuts, I have noticed there are quite a few cards in the deck that have really high mana values. I would personally start there. I am not sure your budget, so feel free to take all of these suggestions as you see fit. From one Grixis player to another, I wish you the best of luck with your deck.

TogbusPrime on I HAVE TWO DADS...♡ [BUDGET PRIMER][ENABLER]

2 years ago

So Wheel and Deal immediately comes to mind as do the "Wheel of ___" cards, though I dunno what your budget for this deck is and some cost quite the pretty penny, with Mikokoro, Center of the Sea, Otherworld Atlas, and Walking Archive as other universal draw options. There's Heartbeat of Spring, Mana Flare, Keeper of Progenitus for more mana doublers as well as Eladamri's Vineyard, Magus of the Vineyard, Shizuko, Caller of Autumn, and to a lesser extent Blinkmoth Urn for similar mana gifts with Fertilid not being too far off from that. Finally there's Charmed Griffin and Hunted Wumpus for more free stuff options, though admittedly more restricted than what you already have.

Lowenstein on H: Modern Horizons 2 value

3 years ago

You can check out my binder, but it has a few good things, inlcuding a foil Grief , Ragavan, Nimble Pilferer , and foil Esper Sentinel .

Two other random things are a foil TSR Tidehollow Sculler and a foil Wheel and Deal .

I'm looking to sell the cards, but if anyone has any good modern trades I'm down to check them out.

Hybrow on Wheel of Snakes

3 years ago

I have a Xyris, the Writhing Storm deck..Snakes on a Planeswalker - Xyris EDH swarm its one of my favorites to play. I like that you have gone heavy into mill. Altar of the Brood ends up being one of my favorite win cons...

Depending on how many wheels you get out it might be worth Spark Double, Sakashima of a Thousand Faces, or Sakashima the Impostor. I love having 2 Xyris in play to double my snake drops.

A quazi-wheel, Wheel and Deal could easily replace Wheel of Fate. Its cheap, but I don't like giving my friends 3 turns to figure out how to kill my commander.

Either way, I love seeing another snakes deck.. I will be stealing a couple of your ideas i think :)

ThousandOaks on Niv-Mizzet, Wheel of Hatred

3 years ago

Blaksteele Really nice protoype. Niv-Mizzet, Parun may be one of the most fun commanders in EDH. I really think you have a solid prototype here. Definitely play test it to see what direction you want to take this beast.

A few suggestions:

*Less Creatures*

Niv-Mizzet, Parun loves when you draw cards and casts spells. I would recommend playing less creatures and more spells that net raw card draw. Cards like Oneirophage seem great, but aren't as valuable as triggering Niv-Mizzet's ability. The same is true with creatures like Tolarian Kraken or Nadir Kraken where you have to spend resources on top of drawing cards to trigger an additional effect.

Instead of running the extra creatures, I would trust more in Niv-Mizzet, Parun . Fill your deck with cheap spells that draw cards, and in turn trigger Niv-Mizzet, Parun 's ability to draw extra cards and do damage. Opt , Brainstorm , Wheel and Deal , Windfall , Ponder are all great examples that exploit Niv-Mizzy so well.

If you're going to run creatures, I think you double down on creatures that punish players each time you draw. You already have Electrostatic Field , so maybe include Guttersnipe ?

*Protection and Interaction*

Niv-Mizzet, Parun 's greatest weaknesses are his mana cost (3 red + 3 blue) and protecting him. This is truly a deck that will probably not win without its commander on the field, so you really need to protect him. You should include a package of instants that will allow you to interact with your opponents' attempts to remove him. Lazotep Plating is a cheap option. Basic control magic will also be very helpful (and each one triggers Niv-Mizzy). Counterspell , Delay , Narset's Reversal , Wizard's Retort etc are all good and affordable options. Consider removing Jaya, Venerated Firemage and Tibalt, the Fiend-Blooded to make room for them. These planeswalker seem good, but will almost never net you as much value as other instant/sorceries will.

*Manabase and Mana-fixing*

As noted above, getting down Niv-Mizzet will be tough if you can't mana fix. If you are running 40 lands, make sure you have a way to fix your mana. You're going to need 3 Red and 3 Blue to cast Niv-Mizzet. In a basic land only build, to get Niv-Mizzy out on curve, you'll need to make sure you never miss a land drop and you drop down the right land each drop. Most games you'll lose, will probably be because you can't cast Niv-Mizzy. I'd add tools that make sure that happens. Arcane Signet is an easy add. Expedition Map as well.

As you build your mana base, focus on lands that don't come into play tap but can produce any color mana.

*OVERALL*

Really great starting place! You got it down to a solid win condition, you have a clear vision on how you're going to get there, and you have themes that support the plan. All you need know is focusing down on those themes a little more and finding more consistent paths to success. Well done for your second build. (Remember to include your manabase, even if its just filled with basic lands... because right now, it looks like you're playing 40 lands. With an average CMC of 3.5, that seems like a lot.)

DonaldFuck on Nekusar, the Eraser of Minds

3 years ago

Torgr thanks for your list. I will check it out. I, in the other hand, have just started played Nekusar and i already have a blast. Wheel of Misfortune is a little weird, i don't think i like it. Wheel and Deal is powerful!

Torgr on Nekusar, the Eraser of Minds

3 years ago

Hey, I got a Nekusar deck that I've been constantly updating as new sets come out. Probably has some cards that you'd find real useful in your deck. It's Punch You in the Neku.

One card that I have not added to it yet is Wheel of Misfortune and Wheel and Deal, both of which work real good.

Load more