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This looks super fun, as cruel as Kozilek can be. Upon light review, I was wondering about Blade of the Bloodchief as somthing thatd be fantastic with your pentavus combos, no? It also layers nicely into the Voltron setup if you you have it on some big creature, then a pentavus type combo is going off.
March 21, 2019 9:17 p.m.
First off! I watched that episode and this deck made me sick! haha, oh man. He's not looking to make friends, is he?
Anyways, I'm going to give this some thought over the coming days and give some input. I haven't built this kind of deck but I'll see what I can come up with.
March 19, 2019 7:16 p.m.
Hi folks! I'm looking to refine this unique and janky build. This is my Google Ghave deck that uses Ob Nixilis, Unshackled , aka the Search Engine of Doom, as the hidden commander. It's a pretty fresh and fun concept I think many of you will enjoy.
Commander / EDH*
SCORE: 14 | 80 COMMENTS | 875 VIEWS | IN 4 FOLDERS
I'm hoping you can analyze this a bit and figure out weak spots, what I can take out for efficient card draw spells, and just help me round it out. Please review what's already there before offering your ideas.
DavePeachtree... just tell your friend no... straight up no... that was a painful episode to watch :) - they just released the podcast episode going over the deck today if you haven't seen it yet. I look forward to giving the deck a solid look through and offering some perspective.
March 19, 2019 7:16 p.m.
Reasons for the two questions above:
If you are winning 1/4 games, you are on par with the rest of the decks in your meta :). Either way though, tuning our decks is part of the fun and will make our playgroup improve as well.
As for the other question, for me the cards that "aren't bad", but aren't great most of time, are the signals for weak links. Either I take those out in favour of cards that synergize, increase card advantage or make a pathway to, and support, my win condition... Or, if they are cards I want to focus on, I keep them in and remove others in place of cards that'll make the "aren't bad" cards great.. Of course it all depends :).
I admit, I do not have much experience with STAXish or Control, and I'm still low on the learning curve. I do have some thoughts to share that I think can help :). I like to find a balance between flavour and function, cards that synergize and have the same "feel" while helping achieve more focus. The focus is a big step for a deck to take to get more wins. Coming up with some clear pathways to your wincons is important.
If you don't have the $ to pickup the Demonic Tutor , Idyllic Tutor and Enlightened Tutor s, there are options like Insidious Dreams . I always look at scryfall.com for transmute cards that could work as well. I just saw Brainspoil , it would be cheaper to activate than Diabolic Tutor . You would pay 3, discard it and go for any card that's 5 cmc, with special thought to either piece of your wincon. It'd also offer another removal in a pinch, or if your wincon is in hand.
If the Blood-Bond combo is your win-con right now, I'd recommend adding in recursion to get them back if they're destroyed. Argivian Find for example. Monk Idealist is a good option if you want to be more creature based. Tragic Poet is slightly slower but lower cmc. Dawn to Dusk costs a little more but pulls double duty as enchantment removal. Open the Vaults could get them both on the battlefield if each are in the yard, and for cheaper than casting both from your hand - you could make getting them from your library to your yard and casting this one pathway to your wincon. I've heard of someone using Insidious Dreams to put combo cards on top of their library, then using something to mill themselves (blue is good at this) and casting an Open the Vaults type spell. Either way you want to go, it'd be worth having at least two recursion spells to support your win-con.
If you add that enchantment recursion, a Sunbond might work to good effect, synergizing with both your lifegain and counters, but also allowing you to beef up a creature for a big strike. Spirit Loop is fantastic on big strikers, if you find your getting one in 75-80% of games. It doubles up with lifelink. Underworld Coinsmith could be a nice flavour/function addition if you start leaning into the enchantment side a little more. Basilisk Collar is a great value card giving some big creature deathtouch as one more disincentive for attacking you, while giving you another tool for lifegain when it's time to go on the attack. Imagine these on Defiant Bloodlord ?!
Worn Powerstone could be a good addition to your mana-base, something the deck might need to be able to keep responding. Smothering Tithe is one that’s off flavour but could be what you need to help ramp.
As Kaigz recommended, Dawn of Hope would go well and give you good card draw.
Krav, the Unredeemed and Regna, the Redeemer could be a nice little combo in this deck - but they both do great as solo includes. I have Krav in a deck that has the colours for Regna, but I already make plenty of tokens. In this deck, you don't have as many creatures to sacrifice to Krav, and if Regna was removed he'd be less useful for you. However, I'd say Regna might be useful? If you had a few more token generators, they'd be a great addition. Casting a creature and getting another to your hand is pretty big value in itself, but with tokens Krav is fantastic value while also making a big creature. I have him in my life leaching Ghave deck
Purity seems sweet. Do you have much red in your meta, enough to make this worth the slot and cmc? if so... Auriok Champion could swapped in for Soul's Attendant , 1 more, it has protection from red making it not just immune to red spells, but an invincible blocker against any creatures (meta dependent).
Imp's Mischief is a powerful little "counterspell" that isn't a counterspell and it goes into the bucket of cards the teach people not to target you... This style of deck is a good place to take that strategy that punishes people for coming at you. Deathtouch and instant speed removals help with that as well.
Batwing Brume is a cheap$ fog for your colours that also fits the flavour.
Here's some thoughts on cards to take out - of course this is from online review and opinion, I don't have the gameplay experience you have.
Do you regularly have plenty of cards in hand to make the of Venser's Journal worth it?
Pontiff of Blight I don't think there's good value between his cost and what he offers you. There's cards that'd do far more for you.
I THINK cards like Night Terrors are better for much faster and competitive metas where you will know who is going to most likely be able to stop you from comboing off. Or in 1v1 games. I haven't found a place for those cards in semi-competitive group metas yet, and definitely wouldn't guess to see it fulfilling the cardslot's deserved value. It's a 1for1 trade off leaving you and the person you targeted one step behind your other opponents in card advantage. I DO see the times it could be fantastic, but it's one of those corner-case cards in the multiplayer slower style of EDH.
I feel like with the slow lifegain you have, I'd take Aetherflux Reservoir out until you consistently, after many, many games, find yourself getting to 90-100 life. I understand it to be mainly good in Storm or in a deck with more explosive life gain, like Firesong and Sunspeaker , or one that uses lifelink or Spirit Loop on a giant voltron commander. I might, if this were my deck, take it out for cards that make your deck tick a little more, just for now. Then, if you are gaining plenty of life (multiples of 50) over many games or created strong pathways to get Exquisite Blood onto the battlefield, you will by then see what is worth taking out for this. Exquisite Blood and the Reservoir are pretty their own Blood-Bond combo, but you need to make sure you have that 55 or more life consistently.
Felidar Sovereign ... Personal opinion alert .... When I first got back into magic I was so excited to pull this in a booster pack... I personally dont enjoy these alternate wincons and feel there's cards that could fill this slot that'd synergize with other cards for more diverse interactions and make the deck far more interesting. But that's just me :)
March 19, 2019 1:33 p.m.
Now I see what the posts were about in the "Advertise your commander deck" thread. It's too bad when people don't read the deck list so they can offer genuine perspective and really engage. It's such a great, helpful community experience when we do offer that to each other. Dawn of Hope is definitely worth the add though! You out last folks will partially mean maintaining card advantage for calls and responses to what's going on in the game.
Thanks for offering the "data" :). It helps give some more perspective. I have a good handful of thoughts, but have a few more questions.
When you say the deck "isn't winning" as much, what would you say that looks like? 1 out 4 games? Or far less?
What cards are the ones that "aren't bad", but not quite performing consistently?
March 19, 2019 12:36 a.m.
Hi AcesForYouMr. I'm going to take some time to explore this in a few days and see what thoughts I can offer. How much life do you often find yourself gaining in a turn and what are some of the more consistent ways you find yourself gaining that life?
March 15, 2019 3:21 p.m.
Thanks Abzkaban, I only get a little time here and there so I've been plugging away at it. I put the more competitive land package in here - I don't own the cards, but wanted to see how they played with this and aim for them eventually. I took at the lands matters side all together and most of the regular Ghave synergy stuff. I ended up pulling a Demonic Tutor in UMA and picked up a Natural Order , so setup is getting smoother.
I've played this a handful of times now and it's been awesome! Had an incredible turn 7 or 8 combo off with Mikaeus, the Unhallowed on the battlefield ( Protean Hulk !), and took everyone from 40 life down. I will say that Glacial Chasm is a definite all start that I've been able to easily grab if things are taking longer and I need to delay 3-4 more turns. I've also been really happy with Ghave commanding this deck as he can produce so much value to setup for a big turn, creating sarolings to sac to alters for the next turn, or to be sacrificed to Skullclamp and Fecundity or Dark Prophecy to get me the cards I need. The flickers and recursions have all done their jobs with Avatar of Growth .
Gotta take a few cards out... working on that. I could also use 3 or so cheap card draw.
Super fun to play though. It always catches people off guard and is neat puzzle to sequence in working with what I've got, cause I always find I want to make it combo - get as many searches as I can with mana/spells enough left to protect me for another turn if I don't get everyone at once.
Omnes_Spiritus - thanks for the thoughts! We beat you to them though, they are in the deck :). Except, for some reason Path to Exile didn't make it into this updated version, so it wasn't all for not!
March 15, 2019 3:08 a.m.
Oh man! If we can find a few card that put a target card on the bottom of our library, we can play Tunnel Vision on ourselves, then attack with Bruna. We would want a couple 2-3 ways to shuffle our yard back in to our library. We could also Traumatize our self ;).
Even better if that "put target card on bottom of library" could be done to an opponent as well cause we could either use it to put all our auras in the yard, or mill another person completely! Retether could be a good option to get our enchantments out if Bruna isn't available and we have fear of our yard being exiled. Open the Vaults get's our equipment as well. Open The Vaults would actually be fantastic if we could do a huge self mill with it in our hand and a whole bunch of mana rocks in our deck as they'd all be brought to the battlefield. This strategy would be worth instant/sorcery tutors and Archaeomancer s.
Here's a few cards for us to think about as we hone in on syngery — some might not work, but as we figure the subtler points out some might really shine:
Considering the self-mill strategy for Bruna, I realize Sigil of the Empty Throne suits and enchantment deck that's more as you are ramping lots and drawing so you can storm out casting enchantments. Because of the minimal amounts we HOPE to be casting them here, it's likely not worth the slot?
March 12, 2019 3:32 p.m. Edited.
It even works in accordion titles, if you put it inbetween the =panel: and the "title" of the panel.
I discovered it and put it to use here, it looks great!
Commander / EDH*
SCORE: 9 | 74 COMMENTS | 625 VIEWS | IN 4 FOLDERS
March 12, 2019 1:51 a.m.
Really liking Blood Celebrant as a natural partner to Carnival. If you have two of the Soul Sisters on the field and some big trigger chain for Carnival of Souls , you've got any mana colour you want! Best part is, the picture looks like some sinister carnival clown in the shadows. Flavour win!
March 11, 2019 3:27 a.m. Edited.
I'd say add Fire Covenant to the version
March 7, 2019 2:24 a.m.
Ah! that makes perfect sense in regards to the fetchlands. I definitely see the dual purposes and especially in regards to how the more competitive side gets into the subtlest percentages to give it that edge.
March 6, 2019 5:09 p.m.
Also, Im wondering how much land we could get away with in here if the cmc made it down to 2.3?
March 6, 2019 5:04 p.m.
A question of my ignorance, hkhssweiss: You said to add the fetches excluding Scalding Tarn . Why would I want to include something like Polluted Delta in here? Why not just use a basic swamp as I don't need the option to find blue and I'm not doing any land recursion/landfall triggers stuff?
March 6, 2019 4:28 p.m.
Commander / EDH*
SCORE: 5 | 8 COMMENTS | 241 VIEWS | IN 3 FOLDERS
|Avg. deck rating||7.75|
|Favorite formats||Commander / EDH|
|Good Card Suggestions||20|
|Last activity||2 days|