Looking to make this list competitive.

Something to keep in mind is that in my play group I am the number one target every single game from turn 1 onward. I will need ample protection for MIzzix in order to keep her around long enough to get some counters. I think I will add the "flash package" (Vedalken Orrery, Leyline of Anticipation, and Winding Canyons) so that I can get her out end of turn in order to have time to keep her around.

That being said once she is out I need to get counters and basically win the game really fast since I cannot possibly counter 3 people's spells for that long. So this is going to have to be pretty dedicated to combo-ing out fast. I figure the best way to win is basically to get infinite mana, and infinite storm and using one of the storm cards to win. Or use the infinite mana to "X" draw spell someone to death.

When you suggest something please make sure to mention something to take out and why so we can get an active discussion going.


Updates Add


Date added 4 years
Last updated 4 years

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

37 - 0 Rares

14 - 0 Uncommons

18 - 0 Commons

Cards 101
Avg. CMC 3.67
Tokens 3/3 Ape, 1/1 Bird
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