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Freyalise, Llanowar's Perfection (Competitive)

Commander / EDH Aggro Competitive Elves Infinite Combo Mono-Green Ramp

ZurBlue


Description

GIVE IT A PLAY TEST This deck is essentially legacy Elves, but commander. If you know how to use it this deck can be extremely fast, even Comparable to tuned Teferi, Temporal Archmage and Seton, Krosan Protector decks. This deck is most effective in a 1v1 or a or 3 player free for all, Because the deck is so quick the table will naturally band together to take you out.

Any suggestions or cards I may have missed are greatly appreciated!

Why Freyalise

First and foremost, consistency. Most of the time green ramp decks have poor consistency and end up with all ramp and nothing to do with it. But with Freyalise, Llanowar's Fury's -6 ability the more ramp creatures you have the higher chance you have to find your win con.

Freyalise, Llanowar's Fury is great for ramp! not only does she make Llanowar Elves she increases your creature count, which is synergistic with cards like Elvish Archdruid, Priest of Titania, Wirewood Channeler, Elvish Guidance and Gaea's Cradle. With tones of ways to tutor for and untap these cards using Freyalise, Llanowar's Fury +2 can sometimes net 2, 3, or even 4 mana.

Elf ramp decks are generally very vulnerable to Wrath of God like effects, Freyalise, Llanowar's Fury being a planes walker can help you stay in the game.

Freyalise, Llanowar's Fury's -2 is a Naturalize. this is far more useful then many people would think, and shouldn't be overlooked.

Strategy

The Deck focuses on getting Freyalise, Llanowar's Fury out on turn 3, then on turn 5 either ramping into big threats like Ulamog, the Infinite Gyre, Blightsteel Colossus, and Kozilek, Butcher of Truth, or winning with infinite mana. With Freyalise, Llanowar's Fury out on turn 3 being able to use her -6 ability on turn 5 will usually assure one of the two will happen.

Infinite Mana Combos

Elvish Archdruid, Priest of Titania, or Wirewood Channeler (+) Umbral Mantle, Sword of the Paruns, or Staff of Domination (+) X amount of elves = Infinite Mana

Arbor Elf (+) Elvish Guidance (+) Umbral Mantle, Sword of the Paruns, or Staff of Domination (+) X amount of elves = Infinite Mana

Argothian Elder (+) Wirewood Lodge, Umbral Mantle, Sword of the Paruns, or Staff of Domination (+) Nykthos, Shrine to Nyx, Gaea's Cradle, or Elvish Guidance. = Infinite Mana

Selvala, Heart of the Wilds (+) Umbral Mantle (+) 4 extra Mana = Infinite Mana

there's a couple other ways to get infinite mana, but you get the idea.

Note: any combo with Umbral Mantle also gives you creatures infinite power and any combo with Staff of Domination is a win. Ezuri, Renegade Leader is there for when you have infinite mana and need a way to finish the game.

Also if you have infinite mana with ether Argothian Elder or Voyaging Satyr and a land tutor, Eye of Ugin can fish out all the fattys in the deck.

Lands

Gaea's Cradle is a large part of ramping in this deck. with Freyalise, Llanowar's Fury making multiple elfs, Gaea's Cradle is extremely effective.

Cradle Tutors: Crop Rotation, Sylvan Scrying, Reap and Sow, Expedition Map, and Ulvenwald Hydra.

Suggestions

Updates

Comments

Spoosky says... #1

+1 Nice deck, what is your meta?

August 19, 2016 8:07 p.m.

ZurBlue says... #2

My meta has evolved into a pure speed beat down. most of the time the games are decided by turn 5. there are a couple control/combo players but they generally don't get to do much. /:

August 20, 2016 12:12 a.m.

Spoosky says... #3

Silklash Spider -> Craterhoof Behemoth Other winconSummoner's Pact -> Chord of Calling Put in play and is and instantSong of the Dryads -> Beast Within Instant...Expedition Map -> Ezuri, Renegade Leader 9999/9999 and trample.

August 20, 2016 5:33 p.m.

Spoosky says... #4

August 20, 2016 6:29 p.m.

Spoosky says... #5

Other good option is Joraga Warcaller

August 20, 2016 6:40 p.m.

Spoosky says... #6

Other good card is Exploration

August 21, 2016 1:10 p.m.

ZurBlue says... #7

Thanks for the input Spoosky! I agree with you on Ezuri, Renegade Leader and Chord of Calling and they are now in the deck!

as for the others

Craterhoof Behemoth unfortunately to cast him i usually need to tap most of my elfs making them unable to attack.

Beast Within a 3/3 beast adds too much pressure with a planeswalker as your commander.

Expedition Map this card is a must because it can fetch out Gaea's Cradle which is a large part of the strategy.

Joraga Warcaller not bad but i like Ezuri, Renegade Leader better for that purpose and don't have room for two.

Exploration good card, but I don't really see it fitting this deck /:

Thanks for the input!

October 8, 2016 5:43 p.m.

levy120 says... #8

How does this deck do in the new Aggressive Meta? When you get Freyalise out on Turn 3 reliably, how do you protect her from not being run over by the opponent's creatures so that she can tick off her ultimate safely?

I am currently building an Ezuri Commander for the 20 Life change in the Duel Commander Meta. ( Ezuri Build #618 [20 Life, Duel] ). I find your deck very inspiring because it aims to do what my original Duel Commander used to do and would allow me to play threats like Emrakul again.

I originally planned to play Freyalise merely as a Support in the Ezuri Deck, but I'm contemplating swapping now. If anything though I will be on lookout for those untapping artifacts. They seem pretty nifty! :)

October 10, 2016 12:30 a.m.

Enral says... #9

Sweet deck, I'm building on a similar engine but aiming towards just infinite damage after drawing out my deck. Feel free to check mine out! +1

June 24, 2017 6:28 p.m.

multimedia says... #10

Hey, looks good, +1

Here's some suggestions:

  1. Regal Force can replace Shamanic Revelation because it's a creature; it can be tutored for with any number of creature tutors. Revelation can't be tutored for.

  2. Eternal Witness is missing. She's a staple in green decks because she's a creature she can be tutored for and is great with both Fauna Shaman and Survival of the Fittest. She can replace Crushing Vines, Seeds of Innocence or Greenweaver Druid, much more impact.

  3. Concordant Crossroads has already been suggested. It lets you go nuts with mana Elves the turn it's played for only one mana. It can replace Crushing Vines, Seeds of Innocence or Search for Tomorrow. I don't think you need a land ramp spell here. If you can't suspend Search turn one it's completely lackluster for three mana. If you want a land ramp spell Nature's Lore is much better.

  4. Worldly Tutor can replace Crushing Vines, Seeds of Innocence or Primal Command. Primal is pretty mana expensive for what it does here because it doesn't put the creature you tutor for into play. At one mana instant Worldly can tutor for Priest of Titania or Ulamog that alone is worth it and seems much better for your strategy.

  5. Cavern of Souls and Yavimaya Hollow. I think these utility lands can replace the Eldrazi lands because you don't really need the cost reduction of the Eldrazi because mana is not a problem where as Cavern can protect Elves from counters and Yavimaya can protect a creature from removal or board wipe.

Good luck with your deck.


September 12, 2017 2:57 a.m.

ZurBlue says... #11

Thanks for the suggestions multimedia

you might be on to something with Regal Force, i'll have to do some play test with him.

not so sure about Eternal Witness. the card is no doubt extremely good, and can help by getting my Priest of Titania back ect. I'll keep it in mind when I tutor. If she were an elf it would be a no brainier, I've been in the fence for a while.

while Concordant Crossroads is a must include in 90% of elf decks, if it doesn't set you up to win, or win you the game that turn it will make it easier for my opponents to kill Freyalise, Llanowar's Fury. this is another card I've been on the fence about, and has been in the deck in previous iterations.

I've honestly never been a fan of Worldly Tutor, I should probably give it a chance though.

I completely agree with Cavern of Souls and it would be in the deck if not for the price :P.

Yavimaya Hollow is good but i'm not sure I'd be willing to take out Eldrazi Temple for it. Maybe it could replace Homeward Path since Freyalise, Llanowar's Fury can disenchant most attempts at stealing my creatures.

thanks! you've given me a lot to think about!

September 12, 2017 4:09 a.m.

multimedia says... #12

Hey, you're being too concerned with Freyalise dying. Freyalise dying shouldn't really be a problem because you can take advantage of the fact that the deck makes tons of mana. You can just recast her from the Command Zone. Now I'm not saying to just throw her away for nothing, but because of the mana strategy you have more freedom here with her.

As far as you're strategy goes she isn't really a big part of it other than creating Elves who can ramp for you. She's being used as a support Commander here for Elves which is fine, but playing cards that Elves can directly benefit from is more important than maybe Freyalise dying.

I noticed you said you aren't playing Beast Within because the 3/3 can pressure Freyalise and the same about Crossroads. I urge you to change your mindset about Freyalise because using the reason for not playing some very good cards because she has the possibility of dying is not as bad as you think. You already got some value, although not very good value for the mana, from her either a Elf token or got to destroy an artifact/enchantment. She's done her duty if she dies before you can -6 her it's fine because you can get her back.

Think of Eternal Witness as a versatile back-up plan. If you're mass mana producing Elf gets killed which will happen or one of the infinite mana combo artifacts get destroyed or Gaea's Cradle gets Strip Mined or Sylvan Library is destroyed or Karn gets Counterspelled. Witness can get any one of these cards back to your hand. That's much better than Crushing Vines.

Something to think about is Eldrazi Temple is good with three Eldrazi in the entire deck where as Hollow is good for every creature in the deck. Cutting Path for Hollow is a good idea as Path is even more narrow, situational than Temple is. Versatility and squeezing as much value as you can out of a card are two important things about being competitive.

When using Survival and Fauna it's better to utilize creatures with affects that spells have rather than the spells. This is because these two powerful cards have synergy with creatures and not spells. If there's a creature who has the same effect as a spell such as Regal and Revelation as example then Regal in my opinion is the better option. It's much more likely that you can tutor for Regal than it is you draw Revelation. The same can be said comparing Witness to Regrowth. Both are very good cards, but because Witness is a creature she's better here.


September 12, 2017 7:30 a.m.

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44% Casual

56% Competitive




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Date added 1 year
Last updated 1 day
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.11
Tokens 1/1 Elf Druid
Folders Commander EDH, data, EDH Stuff, Bookmarked, Inspiration, EDH, EDH Elf Lists, Future EDH Builds, Freyalise Commander, Awesomeness, See all 13
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