Vizkopa Confessor

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Gatecrash Uncommon

Combos Browse all

Vizkopa Confessor

Creature — Human Cleric

Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.)When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from his or her hand. You choose one of them and exile it.

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Vizkopa Confessor Discussion

Samuel-Frederick on $10 Orzhov Control

5 months ago

Hey legendofa. Black white control is an awesome combination, it has that essence of Orzhov without even trying. So, here are my ideas of where the deck could go.

Firstly I think the deck needs a little focus. What do you want from the deck, what do you want it to do. Cards such as Nip Gwyllion, ask what does it add to the deck. You have a discard theme running through it, so let us stick with that. However, keep in mind that you must also stay alive.

So I'd run a full four Tidehollow Sculler, make sure I get to play it turn two. If I hit the hand, I like to hit it hard. So from the Sculler go into Sin Collector at three, then at four go to Disciple of Phenax, then at five Vizkopa Confessor. This way you have plenty of blockers, and life gain with the confessor, but you're still hitting their hand. This sort of deck does work well with Shrieking Affliction (basically a cheaper version of The Rack), but don't feel that is the route you have to go down.

For removal, you need to be quicker off the mark. If you want to go the enchantment route that's fine, but I would run some one mana enchantments in there to slow them down straight away so aggro decks don't run through you. Oppressive Rays is a favourite of mine, in the mid-late game it is less effective, but with the hand destruction, your opponent doesn't have much of a mid-late game. The rays slow your opponent down from the first turn. You can also run Guard Duty, as your creatures aren't really running in. The other one you can run is Cowed by Wisdom, but it doesn't have the same power if not running much draw power. For two mana I'd go the the classic Pacifism, there is no messing about, it gets rid of the creature. Darksteel Mutation still allows them to attack if they boost it etc, but does get rid of the abilities, so whichever is more fitting for the players you're against. You then have Pillory of the Sleepless for three mana, and if you wanted you could run One Thousand Lashes, same as the pillory but stops abilities as well. Running these cards is a win condition in itself, especially if run alongside the confessor. Not the fastest, but it's cruel. I used to run a deck where its win condition was just Blind Obedience extort triggers, and it did feel good! A little expensive for this deck, but you get it from the confessor, and he discards.

Anyway, so how about some draw power? Really I think you have to main options, if you want it instant speed then Succumb to Temptation, but if you're running a load of creatures and enchantments, instant speed for draw isn't very important, so I'd go with Read the Bones.

So there are a few ideas for you if you want to go down the enchantment and discard route. Of course, if you run even more enchantments you can always go down the Sphere of Safety route which is a deck I absolutely love! If you decide to go down a different route from discard and enchantment though, just let me know and I'll throw some more ideas your way.

Thetytykid on Blood and Taxes

11 months ago

Apollo2 on The indulgences of the church of Orzhov

1 year ago

Thanks for the idea, I think I will incorporate it in to my deck. I will probably remove either Treasury Thrull of Vizkopa Confessor to try and cut down on some higher costing creatures. which do you think I should cut, or should I cut a completely different card?

evannovak on

1 year ago

naynay666

Alright, here's a huge entry.

Here's some items including what I got from you for my bday and Xmas, and then some other random stuff I have that might make sense.

I have other things too but they are far less important than what I feel I am about to list.

Keep in mind I have Eli's Karametra I still want to build, so if something white is more suited for that let me know.

Planes walker:
Sorin, Lord of Innistrad
Liliana, Heretical Healer  Flip

Creatures:
Divinity of Pride
Pontiff of Blight
Mirror Entity
Sangromancer
Archon of Justice
Vampire Nighthawk
Kothophed, Soul Hoarder
Butcher of Malakir
Magus of the Mirror
Athreos, God of Passage
Kiku, Night's Flower
Ayli, Eternal Pilgrim
Drana, Liberator of Malakir
Archetype of Finality
Master of the Feast
Sepulchral Primordial
Bloodgift Demon
Demon of Wailing Agonies I bought this for Rakdos
Blood Scrivener
Plaguebearer
Nantuko Shade
Baleful Force
High Priest of Penance
Felidar Sovereign
Spirit of the Labyrinth
Hooded Assassin
Hypnotic Specter
Sentry of the Underworld
Drana's Emissary
Sin Collector
Tithe Drinker
Vizkopa Confessor
Knight of Obligation
Deadbridge Shaman

Enchantments:
Polluted Bonds
Dictate of Erebos
Dark Prophecy
Hedonist's Trove
Unhallowed Pact
Sinister Possession
Quest for the Gravelord
Pestilence
True Conviction
Nevermore Got a playlet, you'll see it mentioned more in my other decks
Diabolic Servitude
Painful Quandary

Sorcery:
Lingering Souls
Obzedat's Aid
In Garruk's Wake
Killing Wave
Increasing Ambition
Duress
End Hostilities
Extinguish All Hope
Death Cloud
Profane Command
Victimize

Instant:
Swords to Plowshares
Hero's Downfall
Grim Return
Wake the Dead
Utter End
Fated Retribution
Dark Ritual
Orzhov Charm
Foul-Tongue Shriek
Ulcerate
Skeletal Scrying
Harsh Sustenance
Mortify
Go for the Throat

Land:
Temple of the False God
Caves of Koilos
Crypt of Agadeem
Isolated Chapel
Shambling Vent
Kabira Crossroads
Tainted Field
Mana Confluence

Artifact:
Swiftfoot Boots
Nim Deathmantle
Helm of the Gods
Spear of Heliod
Whip of Erebos