Mongrel Pack

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest (TMP) Rare

Combos Browse all

Tokens

Mongrel Pack

Creature — Hound

When Mongrel Pack is put into a graveyard from play during combat, put four 1/1 green Hound creature tokens into play.

Mongrel Pack Discussion

MunchingAberration on Heck, it's a Doggo Deck

1 year ago

Mongrel Pack makes more hounds, and makes opponents think twice about blocking. I know you're splashing green/black, but if you're using 4 Concerted Efforts, going wide with tokens would be pretty nice. It does drive up your CMC.

Blazing Hellhound allows you to sacrifice creatures/your whole board to deal that last bit of damage, or get value before a board wipe. I'd be worried about playing all these low CMC dogs, and then getting blown out by Sphere of Safety, or Toxic Deluge, or something. The sacrifice source gives you a bit more interaction with something like that. Also, late game you could sac Underworld Cerberus and replay all your fallen doggos (and then sac them again, you monster).

Also, I agree with the above, Isamaru, Hound of Konda

RazortoothMtg on Big creatures into little creatures

2 years ago

Mitotic Slime comes to mind. Reef Worm is sorta like that, but in the wrong colors. Abzan Ascendancy/Golgari Germination/Gutter Grime/Requiem Angel are sorta close, Belfry Spirit turns the creature it haunts into a card like that, Brindle Shoat, Tuktuk the Explorer and Doomed Dissenter just get bigger. Liege of the Hollows gives everyone squirrels when it dies. Symbiotic Elf, Symbiotic Beast, and Symbiotic Wurm turn into insects. Chasm Skulker explodes into a pile of squid (wrong colors again tho). Maalfeld Twins breaks apart into 2 zombies, and Mausoleum Guard into 2 spirits. Promise of Bunrei makes one of your dudes explode into spirits. Sporogenesis is kind of a cool card that makes your guys explode into saprolings on death. Sprouting Thrinax is good. Wurmcoil Engine is a popular one.Goblin Marshal/Mogg War Marshal makes goblins when he ETBs and dies. Hallowed Spiritkeeper, Hangarback Walker, and Hooded Hydra all work. Jotun Owl Keeper in blue again. Mongrel Pack is another one, as is Murder Investigation. Theres a whole bunch of "Penumbra" cards from odyssey that all make a black clone of themselves when they die (e.g Penumbra Wurm). Ulvenwald Mysteries turns each dead guy into a clue that it then turns into a soldier.

If I were to make a commander deck around this idea, I would go with a Jund, not Abzan, sacrifice deck led by Sek'Kuar, Deathkeeper, or perhaps Shattergang Brothers. In addition to these you have a ton of guys that just make 1 token on death- Seed Guardian, Sifter of Skulls, Pawn of Ulamog, Tukatongue Thallid, Blisterpod, Myr Sire, etc.

NoNeedToBragoBoutIt on Ezuri Tokens deck

3 years ago

Hangarback Walker and Hooded Hydra are brutal with your Commander. Triskelavus, Thopter Squadron and Pentavus are continous Mana Dumps and flying Token Spawners.

Doubling Season could turn your deck concept into a beast! Fable of Wolf and Owl could be nice as well.

Freyalise, Llanowar's Fury and Awakening Zone are great tools. Snake Pit and Wolfcaller's Howl might work wonders if your play group would trigger them consistently.

Honorable mentions: Saproling Symbiosis, Fungal Sprouting, Mitotic Slime, Symbiotic Wurm, Mongrel Pack, Beacon of Creation and Master of Waves.

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