Power Sink


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
Beatdown Box Set (BTD) Common
Classic Sixth Edition (6ED) Uncommon
Urza's Saga (USG) Common
Tempest (TMP) Common
Fifth Edition (5ED) Uncommon
Mirage (MIR) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Common
Revised Edition (3ED) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common

Combos Browse all

Power Sink


Counter target spell unless its controller pays . If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.

Price & Acquistion Set Price Alerts





Recent Decks

Power Sink Discussion

DemonDragonJ on Dominaria release notes posted

1 week ago

What about other cards that reference mana pools, such as Omnath, Locus of Mana or Power Sink? How will those cards be altered?

DragonFromHell on Winter Orb Lockdown (Modified)

1 week ago

I think the deck could use a Power Sink to even more disrupt your opponent.

Droodkills on The Locust God AltarClamp Combo

1 month ago

+1 for the deck, I like how tuned it feels.

I've always been a fan of Dizzy Spell. It acts kinda like an uncounterable Trinket Mage without the body, and if you want to go super-deep into tutors, you could run Trophy Mage. Tezzeret the Seeker can also fill a lot of roles in this deck. Also, I don't know how counterspell-heavy your meta is, but it seems pretty cutthroat, and your commander seems vital to the strategy. If you can fit in Cavern of Souls despite the color concerns just for your commander, it might be worth it. Lastly, I have grown quite fond of Power Sink. In a situation where multiple players don't want to pull the trigger on casting a relevant spell, if someone does go for some kind of move, Power Sink can open the gates for you to cast your spells with slightly more than no worries, although maybe it will be less effective here with all the 'doesn't untap' artifacts.

Cool to see this commander get some love; it is my favorite design of the three grixis gods, and it is the only one I don't see any play from in standard lol.

Rednad on Talrand EDH

1 month ago

Hab vorhin mal das folgende Video hier mehr oder weniger durchgeschaut und mir da noch ein paar Inspirationen geholt: https://www.youtube.com/watch?v=143JirQN5JU

Propaganda, Thought Vessel und Baral, Chief of Compliance habe ich auf deine Empfehlung mal dem Maindeck hinzugefgt, ebenso wie Stasis, Overburden und Kill Switch.

Commandeer vs. Aethersnatch: Ich mag die alternativen Kosten bei Commandeer, deshalb bleibt die Karte drin.

Power Sink und Countervailing Winds gefallen mir beide ganz gut. Dafr mssen dann am Ende zwei andere Counterspells rausfliegen - vielleicht Miscalculation? Sonst noch eine Idee?:)

Mit Spell Swindle knnte ich ja ganz gut die Manabase fixen. Wieder ein Counterspell mehr, der am Ende rausfliegen muss... Hmm...

Time Warp und Konsorten wren natrlich ultimativ auch echt gut in dem Deck, allerdings blhen die das Budget natrlich auch gleich ziemlich auf. Das ist dann aber auch gleichzeitig der einzige deiner Wackelkandidaten, der mir zusagt.

miracleHat on The Government Can!

3 months ago

This deck would do better if you left Luminarch Ascension as your sole wincon. Eldrazi and titans are expensive. If they game has lasted long enough to get 6/10 mana you have already stabilized and are already winning. Ascension narrows the amount of time that it takes to win and forces your opponent to come up with an answer. On turn 6, instead of playing Sun Titan, you can (for example) create 3 4/4 flying angels to either provide defense of offense. This would also remove the need for clunky planeswalkers, the rest of your creatures, and Enchanted Evening for more removal (Path to Exile/Swords to Plowshares/Power Sink), better enchantments (Moat, Spreading Seas, and enchantments that draw cards), and mass removal (Wrath of God, Supreme Verdict).

The above suggestions are relatively easy to implement and will make this deck able to fight other strategies more quickly, clearly, and precisely.

Gameover209X on Assisted Suicide: Your Right to Die

3 months ago

Hello Haldarious and Barsan!

I think Power Sink is the perfect counter for this deck. I used to have other counters in here but slowly fazed them out. I'll give it a shot, specially because I want this deck to be budget and some of the cards have skyrocketed in price since I built this.

Sands of Time is super interesting. Seems like it would punish people for leaving their mana open and all I have to do is tap all my mana every turn to make sure I have mana.

ZwiebelRoyal on Unstable Faeries

6 months ago

sideboard: Apostle's Blessing or Mizzium Skin? you could play Spire Golem to block delver of secrets. maybe Feldon's Cane/Propaganda vs mill or tokens? Power Sink, Keep Watch, Repeal, Relic of Progenitus or Blue Elemental Blast could be options.

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