|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Uncommon|
|Beatdown Box Set (BTD)||Common|
|Classic Sixth Edition (6ED)||Uncommon|
|Urza's Saga (USG)||Common|
|Fifth Edition (5ED)||Uncommon|
|Ice Age (ICE)||Common|
|Fourth Edition (4ED)||Common|
|Revised Edition (3ED)||Common|
|Unlimited Edition (2ED)||Common|
|Collector's Edition (CED)||Common|
|International Collector's Edition (CEI)||Common|
|Limited Edition Beta (LEB)||Common|
|Limited Edition Alpha (LEA)||Common|
Combos Browse all
Counter target spell unless its controller pays . If he or she doesn't, that player taps all lands with mana abilities he or she controls and empties his or her mana pool.
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|Have (9)||primusinterpares , , acbooster , richardmv , SirCorey , , Mousemke , that_guy_43 , NorthernCrow|
Power Sink Discussion
1 month ago
This deck would do better if you left Luminarch Ascension as your sole wincon. Eldrazi and titans are expensive. If they game has lasted long enough to get 6/10 mana you have already stabilized and are already winning. Ascension narrows the amount of time that it takes to win and forces your opponent to come up with an answer. On turn 6, instead of playing Sun Titan, you can (for example) create 3 4/4 flying angels to either provide defense of offense. This would also remove the need for clunky planeswalkers, the rest of your creatures, and Enchanted Evening for more removal (Path to Exile/Swords to Plowshares/Power Sink), better enchantments (Moat, Spreading Seas, and enchantments that draw cards), and mass removal (Wrath of God, Supreme Verdict).
The above suggestions are relatively easy to implement and will make this deck able to fight other strategies more quickly, clearly, and precisely.
1 month ago
I think Power Sink is the perfect counter for this deck. I used to have other counters in here but slowly fazed them out. I'll give it a shot, specially because I want this deck to be budget and some of the cards have skyrocketed in price since I built this.
Sands of Time is super interesting. Seems like it would punish people for leaving their mana open and all I have to do is tap all my mana every turn to make sure I have mana.
3 months ago
I'm gonna list a few cards that you could need room for as well:
4 months ago
sideboard: Apostle's Blessing or Mizzium Skin? you could play Spire Golem to block delver of secrets. maybe Feldon's Cane/Propaganda vs mill or tokens? Power Sink, Keep Watch, Repeal, Relic of Progenitus or Blue Elemental Blast could be options.
4 months ago
Looks quite solid on first glance. You run lot's of good cards and your curve and average cmc looks good. However you also run a few bad cards. Let me pitch some ideas for replacements:
Maybe try Kindred Discovery and name drake? Could be worth it and might draw an insane amount of cards.Maybe Tamiyo, the Moon Sage and target yourself with the -2 if you have lot's of drakes.Reliquary Tower and Thought Vessel because keeping 20 counters in hand is fun.
If you ever run close to milling yourself, try fitting Laboratory Maniac in as another fun wincon.If that way doesn't work you can try the opposite path and go recurring stuff with Timetwister(Budget: Day's Undoing / Time Reversal)
Refill your entire hand with Windfall.
More playable counterspells in no particular power order Abjure, Condescend, Flusterstorm(Opponents also help with storm), Logic Knot, !!!Mana Drain!!!, Memory Lapse, Mental Misstep(if your meta is running many 1cmc spells), Spell Snare, Miscalculation, Power Sink, Pact of Negation, Prohibit, Remand, Spell Siphon, Syncopate, Dissolve, maybe Unified Will. Please don't play all of them, some of the conditional ones might be VERY bad. Sometimes a Cancel is better than a cmc2 conditional that you can't cast for some reason. You know how your deck plays and what fit's in there. More here: http://magiccards.info/query?q=o%3Acounter+o%3Atarget+o%3Aspell+c%21u+cmc%3C%3D3&v=card&s=cname
As I said this is some ideas, some might be very bad but most should be quite good in the deck. There's so many ways to play Talrand, just keep playing lot's of spells so you keep making free drakes. Maybe even play Phyrexian Altar and or Ashnod's Altar to pitch your drakes in to pay for more counterspells..
If you ask specific questions and provide some info about your meta I'd be happy to help :)
5 months ago
Cool idea. Does lacking any sort of counters or removal ever become a problem for you? Perhaps Power Sink, being a counter that taps lands.
7 months ago
I actually had a non modern-legal version of this deck that used those. It really makes me wish they would reprint Psychic Venom and add it to modern. It heavily relied on Mana Short, Drain Power, and Power Sink. It was glorious.