Disciple of the Ring

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Mythic Rare

Combos Browse all

Disciple of the Ring

Creature — Human Wizard

, Exile an instant or sorcery card from your graveyard: Choose one —

  • Counter target noncreature spell unless its controller pays
  • Disciple of the Ring gets +1/+1 until end of turn.
  • Tap target creature.
  • Untap target creature.

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Disciple of the Ring Discussion

ThallionDarkshine on Mono Blue Fun

3 months ago

This deck looks sweet, and I really like some of the cards you've got in here (especially Lunar Mystic, never knew an effect like that existed), but I feel the deck is somewhat lacking in direction. You've got some sweet stax pieces (Rising Waters and Ward of Bones), some awesome instant/sorcery support (Lunar Mystic and Disciple of the Ring), along with tons of other cool cards. Overall I think you need to pick a theme and stick to it. There are some cool cards in here that don't really have synergy with the deck (Grozoth, Riddlekeeper and small mill package, and the Donate + Illusions of Grandeur combo).

I don't have that much in the way of suggestions, since I don't know which of your themes you want to focus on. However, here are some things that synergize nicely with your commander. Forcing creatures to block is very powerful with Tromokratis, since it forces them to block with their entire team if possible. In addition, preventing their creatures from blocking or tapping them down basically makes him unblockable, giving you a fairly quick kill. Courtly Provocateur can either make utility creatures attack and die or force creatures to block, making your commander's swing into a pseudo-board wipe. Grappling Hook is a repeatable form of this effect that also grants double strike, turning your commander into an incredibly powerful beater.

Now, on to ways to stop creatures from blocking to make Tromokratis unblockable. Tamiyo, the Moon Sage is a great source of card draw that can also tap down troublesome permanents. Frost Titan, while probably the worst of the titan cycle, is still a troublesome card to deal with, and can lock down permanents. If you're willing to commit to running numerous colorless sources (and you've already got a bunch of colorless rocks), Endbringer can prevent big things from attacking, basically give Tromokratis unblockable, and even give you card draw. Fatestitcher is a great card in mono-blue, since not only does it serve as ramp, it can also tap down problematic stuff at instant speed.

Finally, some general blue good stuff. Cyclonic Rift is one of the best removal spells in the format. Whelming Wave can occasionally serve as a one-sided board wipe. I'm not sure if you have a reason for excluding Sol Ring, but otherwise it definitely should be making the cut.

I think you might want to cut back on some of the non-basic lands you've got in here, even if just to slightly improve the odds on Scrying Sheets. Some of the stuff you've got in here (Magosi, the Waterveil) just seems like a worse island in the vast majority of situations.

Sorry if this comment was overly general, let me know what kind of direction you want to take with the deck and I'll try to give you some more specific suggestions.

Reverie42 on Azami

9 months ago

Love the deck description.

It may be worth running a few more wizards so that you can really go nuts with Azami. A few possible adds:

APPLE01DOJ on The Great Pool of Contributions

11 months ago

Question, why would you run Disciple of the Ring instead of AEtherling?

Xandermarron on Disciple of... what? {HELP WANTED}

11 months ago

All are appreciated, and I'm so glad that you could help! However, not targeting you specifically, but most of the things we are doing either slow down our opponent, or do nothing. We may need either a faster way of getting Disciple of the Ring, or possibly a way to make use of our opponent's stuff. Vedalken Shackles being an obvious choice, but we may need other things too. I've also been toying with the idea of Imprisoned in the Moon, despite it being an enchant. I'm also seeing a need for some serious burn/aggro and anti-graveyard issues here, suggestions involving these problems would be great, though we may consider them in the terms of a sideboard. I am absolutely LOVING the help everyone has given me so far, and I'd like to thank all of you who have given me that help. Looking forward to more fun!

Xandermarron on The Great Pool of Contributions

11 months ago

I'm posting here in order to get the word out more, but I'm attempting a community deck-build, the only requirements being that it's a modern deck, and it MUST run the card Disciple of the Ring. Any and all help is appreciated, thank you all in advance! Disciple of... what? {HELP WANTED}

Squirrel_of_War on All Nightmare Long (SBT Primer)

1 year ago

Love the combos! I have a budget Mimeoplasm deck that is similar to this deck somewhat. You should add Disciple of the Ring, once you mill your deck with Necrotic Ooze on the battlefield you can basically counter everything for per spell. If they pay to stop you, keep countering it until they can't. Another fun one is milling the entire deck then picking it up with Praetor's Counsel then using Skirge Familiar to add an obscene ammpunt of then Death Cloud! Check out my deck when you have a sec.


Mimeoplasm, Extreme Sub $70 Budget EDH

Commander / EDH Squirrel_of_War

SCORE: 6 | 615 VIEWS | IN 2 FOLDERS


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