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Target creature you control gets +1/+0 until end of turn and is unblockable this turn.
Overload 3UR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Delver of Secrets Flip is of course, a very good card but in my experience with this deck, it doesn't really win from doing creature damage. 90% of the time I would say this deck wins with a combination of Guttersnipe and Burn at the Stake with Young Pyromancer of course. If you wanted to make it a more combat damage centered deck, you could certainly add the Delver of Secrets Flip and two more Teleportal . The Desolate Lighthouse looks interesting though, I might try and acquire a couple of those to test.
Another consideration instead of either the Spellheart Chimera or the Young Pyromancer is Nivix Cyclops . He starts with a big butt and makes a great wall, but one or two instant/sorceries in a single round and he is just as, if not more, dangerous than your Flamespeaker Adept . +3/+0 for every Instant/sorcery is damned near game breaking early on, especially with cards like Aqueous Form or Teleportal in the deck.
I was actually looking to do something similar to this with my next tournament deck for our Grand Prix Trials here.
I enjoy running Nivix Cyclops with Armed Teleportal ... 4th turn 18 damage is great, especially if you run shocks. My build actually runs between 12-14 creatures, but I consistently debate on the creatures to run between a list.
I would HIGHLY consider Aqueous Form as the scry helps you filter the rest of your cards, making it more efficient, and gives you another great evasion effect. It helps any creatures you're running do extra work, gives you the scry.
That said, Spellheart Chimera is a bit late if you want the tricksy stuff and early kill game because it takes so long for it to get big without milling yourself. It can work if you're really pushing for mid-range though.
I put together a super budget version for you that will be a lot of fun to play. Here you go!
There are so many things that will not work in this deck, I do not know from where to begin. How do you expect to win with basically 8 creatures and 28 support spells for those 8 creatures? Especially when you have 0 interactions with the opponent.
Try to have a bit more win conditions:
This will give you a lot more flexibility, interactions with the opponent and ways to wins.
I like your thoughts. My thinking process is almost always straightfoward, and I tend to overthink things. Spellheart Chimera would be a good idea, having a think about it. Blast of Genius is in there as a card draw/ burn spell, not as a card filtering spell. I like it as it is such a flexible card.
Purphoros, God of the Forge is in there because I find it fun to play, and not for any other reason.
Thanks for the feedback, really appreciate it! Izzet is easily my favourite guild.
|Avg. draft pick||8.24|
|Avg. cube pick||11.94|
|Commander / EDH||Legal|
|Return to Ravnica||Uncommon|