Elbrus, the Binding Blade

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Elbrus, the Binding Blade

Legendary Artifact — Equipment

Equipped creature gets +1/+0.

When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade from that creature, then transform it.

Equip . (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

NV_1980 on Krav partner token/lifegain

3 days ago

Correct me if I'm wrong, but the general idea of this deck is to generate tokens and benefit from that by gaining (or draining) life and by saccing some of them through Krav so you can draw cards. So anything that's not helping towards that, can prolly be axed. In my opinion, this would be cards like:

  • Abstruse Appropriation: stealing creatures is fun, but this spell really makes it rather expensive. First you pay 4 to remove something and then the removed creature's mana cost to steal it. If you keep it for removal purposes, it's much better to replace with something that's cheaper to cast, like Path to Exile or Swords to Plowshares.
  • Command the Dreadhorde: I get why you'd include this, considering the deck's theme, but there are better ways to steal opposing creatures. If you're THAT horny for what's in opposing graveyards, use Grave Betrayal; at least it won't cost you any life and it's an enchantment so it can be used until someone manages to zap it.
  • Debt to the Deathless: you don't need this. The deck already contains plenty of ways to deprive the opposition of their lifepoints AND plenty of ways for you to gain life. This just seems expensive to me.
  • Elbrus, the Binding Blade  Flip: honestly, wtf is this doing in here? Not saying this isn't a fun card, but considering its costs and the fact that your deck doesn't do anything with making your creatures unblockable, this seems a waste of a slot to me.
  • Emeria's Call  Flip: have some doubts about this one. I get it, but are Angel tokens so important that you're willing to spend 7 mana on a spell that saves your tokens from destruction? There are cheaper ways to do this (but then you don't get Angels), like Make a Stand, Rootborn Defenses or Unbreakable Formation.
  • Glasswing Grace  Flip: it's a nice boost for a single creature, but it doesn't add to the deck's theme.
  • Increasing Devotion: not bad but it's also relatively expensive to cast for what you get in return. Matter of taste I suppose; personally I'd leave it out (the deck has plenty of (cheaper) token-generation already).
  • Polluted Bonds: strong drain, but not of a kind that's in-theme with the rest of the deck.
  • The Regalia: it's an ok ramping mechanism. I'd replace it with a cheaper-to-cast mana rock though, which saves you some time. Jet Medallion, Orzhov Signet, Pearl Medallion, Talisman of Hierarchy ... whichever works.

So aside from all the above, you can cut four lands (or replace them with cheap-to-cast mana rocks to increase resource availability). Good luck.

NV_1980 on Jin Sakai

5 days ago

Excellent looking deck. Jin will allow you to attack with impunity and reap some nice benefits from this. Adding cards like Elbrus, the Binding Blade  Flip or Vorpal Sword would make him even more deadly in this regard. Also, in its current form, the deck will have a hard time dealing with mass tokens, so perhaps you can add a few things to make that easier on yourself. I was thinking wipes like Damnation or Wrath of God, but also cards that destroy/negate the use of mass tokens like Archfiend of Depravity, Crawlspace and Silent Arbiter.

Apoptosis on Gear Up!

1 year ago

Specific changes. All of these changes optimize card draw, tutoring, protection to board state, create synergies and infinite combos, and optimization to allow instant speed responses.

OUT: Ardenn, Intrepid Archaeologist (thought this would be awesome, disappointed in performance) Assemble the Players (sub-optimal card draw) Aurelia's Fury Bitterthorn, Nissa's Animus (land drops have not been a problem and by the time I draw it, I needed something else) Brimaz, King of Oreskos (love this guy, but had to cut) Chained to the Rocks Elbrus, the Binding Blade  Flip (obtained better equipment) Fellwar Stone Hixus, Prison Warden (never happy when I had this in hand because you need to let the damage land, plus you fail to build board state when waiting to draw a punch) Illusionist's Bracers (I realized there was little in this deck that this could help) Kemba, Kha Enduring (I want the option of where the equipment goes) Kjeldoran Outpost (did help create a chump blocker and spend unused mana, but I didn't like losing the land) Lapse of Certainty (replaced with better options, but I love this card) Lightning Helix Path of Mettle  Flip (never had good results) Prophetic Flamespeaker (under-performed) Puresteel Paladin (tough cut) Purphoros, God of the Forge (under-performed) Rogue's Passage Sea Gate Wreckage Silverblade Paladin (love this guy, tough cut) Sram, Senior Edificer (very tough and recent cut for Leonin Shikari and Merry, who are just better but I may put back in) Sword of the Animist (land drops have not been a problem and by the time I draw it, I needed something else) Wingmate Roc (love it but under-performed)

In: Esper Sentinel (card draw) Leonin Shikari (instant speed equiping is amazing) Merry, Esquire of Rohan (card draw) Enlightened Tutor (great for combos/synergies) Sigarda's Aid (so great) Pyrohemia (this card is a beast with Iroas! Even without Iroas must people don't have easy ways to deal with enchantments and this is a wraith on a stick. I've added it to all of my red decks and it's cousin (Pestilence) to my black decks in a slot I would normally hold for a wraith) Teferi's Protection (protect the board state) Excalibur, Sword of Eden Fighter Class (tutor!) Angelic Skirmisher (lifelink to stretch game and facilitates infinite combos) Splendor Mare (put it on Reckoner or Spitemare, give them indestructable, and gain infinite life, or move it to pyrohemia with nesting grounds to get massive amounts of life as you flamethrower the whole table!!) Mask of Avacyn (better option then shroud from boots, you need to be able to dynamically react/voltron) Mob Rule (this just finishes games) Smothering Tithe (ramp) Sunforger (some say you must build around this, I say you use this as a key tutor for when you need an instant) Nesting Grounds Spitemare The One Ring (card draw, duh) Minas Tirith (card draw) Sunhome, Fortress of the Legion (value engine, mana dump) Phyrexian Vindicator (beefy flier, helps get Iroas online, and difficult to remove) War of the Last Alliance (tutor) Hall of Heliod's Generosity (bring back pyrohemia and flamethrower the world all over again!!) Mask of Memory (card draw) Boromir, Warden of the Tower (protect board state)

Balaam__ on Balaam__

1 year ago

Back with another bunch of first person cards legendofa, mostly from the first Innistrad block. I compared lists and you already had some so I ignored those.

Definites:

Death's Caress

Faith's Shield

Increasing Devotion

Mystic Retrieval (also the Avacyn version of the card)

Thraben Doomsayer

Triumph of Cruelty


Questionables:

Frightful Delusion definitely FPP, but no hands from off screen.

Ghoulcaller's Bell

Night Terrors shadows are coming from the wrong direction, I don’t think this is from the perspective of the vampire

Sharpened Pitchfork perspective correct shadows, but no hands

Wooden Stake perspective too low I wager

Chalice of Death  Flip this could be a keeper

Elbrus, the Binding Blade  Flip might be from the viewpoint of the dying guy

Exquisite Blood probably a severed arm, even if not it doesn’t look like the view could be from whoever the arm belongs to.

NV_1980 on Yuriko, The Tiger's Shadow

2 years ago

Necropolis Regent could be pretty sick in a deck that evades blockers so easily. Satoru Umezawa is excellent for some additional card-advantage whenever you're using Ninjitsu abilities. Though it's a bit pricy to cast, Silent-Blade Oni can also be a lot of fun, as well as bring a heck of a lot of value (depending on the kind of opponent you're facing). I also really like Elbrus, the Binding Blade  Flip and Vorpal Sword in decks featuring ninja's, as these can win you games outright when applied to unblockable creatures.

DaWubber on If you could run any …

2 years ago

I ran Myr Battlesphere in my playgroup for a couple years as a commander, until Urtet, Remnant of Memnarch and Graaz, Unstoppable Juggernaut came out in the same set. I'd argue the Battleball was still more fun than Urtet, with Graaz being my favorite way to play Myr.

For a new deck, I'd love to build around the haunted butterknife that is Elbrus, the Binding Blade  Flip, even though I know it isn't technically a creature.

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