The Great Goatsee is back to make everyone's life a misery (sometimes even mine) through annoying enchants, mass removal, prison and everything else you can think of that ruins an EDH players day. You hate land destruction? here have a strip mine lock or how about the inability to even play lands. This deck is not for the faint of (great)heart or those with already few friends, because you will lose the remainder of them.

Looking for suggestions to straighten out consistency or just strictly "better" cards for what I'm trying to accomplish here.

The aim of the game here is losing friends by making alliances, playing politics and usually winning via my nice assortment of mini-wincons, cards like (insert planeswalker here) or with a giant army or just whittling them down with cards like Mana Barbs/Illusions of Grandeur/Ankh of Mishra and Psychosis Crawler.

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