Revoke Privileges

Revoke Privileges

Enchantment — Aura

Enchant creature

Enchanted creature can't attack, block or crew vehicles.

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Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
2019-10-04 Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Revoke Privileges Discussion

Heliogabale on yeago

3 months ago


I seem to have been Revoke Privileges to use images in my decks, after doing it wrong. I have now read up on the matter and Cleansed up all my links so they point to my imgur account.

Would you consider the Generous Gift of allowing me to Return to the Ranks of regular posters?

Tahnk you for your Careful Consideration.


Podkomorka on Ghostly Prison ||Tallowisp Spirit Tribal cPDH||

10 months ago

I'd make room for:

.. by taking out:

Argy on Lime Legends

2 years ago

Greenbelt Rampager slows up the early game for my Opponent. You can't Equip it with Blackblade Reforged until late game as it's not Legendary.

Revoke Privileges allows for some draw through Sram, Senior Edificer, but also provides an easy Sideboard target for Seal Away to sub.

I already have a playset of Ixalan's Binding in the Mainboard. I have Scavenger Grounds in for The Scarab God, as well as the aforementioned Ixalan's Binding.

Thanks for the feedback. It solidified some choices I made.

Kizmetto on Lime Legends

2 years ago

Well it does look a little more focused now, You certainly have enough targets for the blade! Is Greenbelt Rampager so you can try and get an explosive start? t1 elephant, t2 blade, t3 equip?

And are you running into vehicles a lot in your meta, thats why Revoke Privileges is here? Wouln't Cast Out or Ixalan's Binding be better in this place? What if its a The Scarab God? Its abilities would still trigger.

Kizmetto on Lime Legends

2 years ago

I'm not entirely sure what this deck is trying to do if i'm being completely honest with you Argy.

I see Teshar synergies with most of your creatures and Danitha reducing the sword by one.. this at it's current form , i think, feels like an aggro-midrange shell with a land sub-theme; with Multani and the sword. I'm not sure what good Sram is as it only procs from the sword and the Revoke Privileges. It feels like something else could be here.

If you can tell me what you are trying to achieve I can try and be more useful with suggestions :)

Suns_Champion on

2 years ago

Hi! Not much experience with pauper EDH but I'll do my best!

What I like:

Ashes to Ashes is a neat card. Good inclusion!

Suggestions to put in:

EDIT: Okay so change of plans... everything I was going to suggest is apparently not legal in pEDH... and I had some trouble finding a banlist. Sorry :(

Have an upvote instead lol

Anyway, here's some to take out:

Revoke Privileges just killing the guy is usually better

Empyrial Armor how many cards do you usually have in hand? This seems like a great way to be 2-for-1ed.

Nice job! Good luck with it!

Oloro_Magic on

2 years ago

8 creatures isn't enough for the deck, you want more token generators, Sacred Cat, Anointer Priest are solid options. Also Countless Gears Renegade and Regal Caracal would be very good here. I would drop Malfunction and Revoke Privileges they are expensive and natural card disadvantage.

Also your removal setup should be more like 4x Fatal Push, 1-2x Vraska's Contempt with Walk the Plank in the side m maybe you have too much right now. For that reason Impeccable Timing can also go in favor of the above mentioned creatures or for more Opt as 1 Opt is a bit useless.

The mana base also needs an update I would run something like this.

4x Evolving Wilds (triggers revolt which is important)

4x Concealed Courtyard

2x Drowned Catacomb

3x Glacial Fortress

5x Plains

3x Swamp

2x Island

Of course you could just drop blue altogether as the deck can work in B/W, however blue gives you a better sideboard.

As for your question, neither is really needed and I would drop either for Anointed Procession however Animation Module would be fun to try and make work.

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