Heart Sliver

Heart Sliver

Creature — Sliver

All Sliver creatures have haste.

Latest Decks as Commander

Heart Sliver Discussion

jaminfine on The First Sliver

2 weeks ago

Consider removing:

Virulent Sliver because it's ability is basically useless. Poison won't be a game winner. Even against infinite life decks, it's far more likely you'll win with commander damage before poison.

Darkheart Sliver because why would you ever want to sacrifice a sliver to gain 3 life?

Consider adding:

Magma Sliver because BIG DAMAGE means one hit kill with your commander!

Shadow Sliver because it is a cheaper version of Shifting Sliver and has basically the same ability. Nice to have both in the deck because unblockable slivers are very powerful!

Quick Sliver because casting slivers at instant speed allows you insane flexibility that your opponents won't be able to respond to effectively.

Consider replacing Crystalline Sliver with Opaline Sliver because the crystal sounds good until you realize it prevents Crypt Sliver and Magma Sliver from functioning.

Consider replacing Fellwar Stone with Arcane Signet because it's a better card.

Consider replacing Blur Sliver with Heart Sliver because it's less mana and quite similar

CBaldy on Golos - Slivers

9 months ago

I’d also recommend Blur Sliver and Heart Sliver . These are both awesome slivers to give your team haste.

Doombeard1984 on Slivers!

10 months ago

Hello to a fellow Hive.

So first things first, V jealous of the OG duals. Super nice!!!

So I can see you have you deck marked as help needed. I think before I can offer any advice, I think a better idea of your game plan would be helpful. Do you plan on going the beatdown route, the combo route, the control route?

I would say some of the Slivers you are playing are not maybe ideal, or needed. I dont run any of the +1/+1 slivers for example, as I aim to make an infinitely large number of Slivers, and just run Sliver Legion as the big buff.

Other boardwipes can be good, especially if you are indestructible. Wrath of God , Austere Command and Damnation all serve the purpose of a one sided boardwipe with your general out.

I think maybe some more interaction would be useful. Either more removal ( Anguished Unmaking , Utter End , Path to Exile , Assassin's Trophy etc), or counter magic maybe. You could also go for situational protection as well for your board by having Akroma's Will or Teferi's Protection to protect your stuff. One thing Slivers dislike, is boardwipes.

I think Rhythm of the Wild is not needed also. you could have Heart Sliver as well as the Cloudshredder Sliver you already have to give you that haste effect.

Feel free to head on over to All hail...The Overlord and see if there is any ideas there to help.

Look forward to seeing how your deck evolves.

P.S.... don't laugh at my mana base lol.

ShaDoWz_6677 on All hail...The Overlord

1 year ago

Doombeard1984 WAS. I had OG Duals, fetches, shocks. Not the mana base we have now or anything. But i sold out of the hive long before The First Sliver was a thing.

One Settle the Wreckage and your done.

By the way, i'll give you this. Gemhide Sliver + Sliver Queen + Training Grounds + Any haste enabler Heart Sliver Blur Sliver etc... And you make infinite tokens for Sliver Legion to make BIG unblockable Slivers with Shifting Sliver in play.

The fact that Sliver Overlord is the commander makes this very easy to pull off and can usually just end games very very fast.

Mortlocke on The Queen's Egg

1 year ago

Doombeard1984, sorry for taking a little bit to get back to you. My life situation has changed dramatically in the past few months - my family and I moved to a different country - so I haven't been able to play as much Magic or be on Tappedout as much as I've used to in the past. I'm definitely doing my best to keep safe. Thanks for the kind words, I hope you and yours are doing well.

As for Survival of the Fittest, I must admit that i've never had the pleasure or displeasure of playing a deck that used it. But I think I see some synergy between it and Dregscape Sliver. Ideally, you could pitch some Slivers that you can recur onto the battlefield to form a combo - (i.e. Heart Sliver, Gemhide Sliver, Basal Sliver, and Sliver Queen) - you could avoid having to pay each creature's CMC due to the replacement cost of Unearth. As an added bonus, Unearth and SotF being activated abilites, counter magic would be at a loss most of the time, unless you're dealing with a meta running spells like Voidslime or Disallow.

Oh, and in case you're wondering "You may activate the unearth ability of a card in your graveyard no matter how it wound up in your graveyard." I'll admit that I needed to look up some rulings on Unearth, as I didn't fully understand the conditions for it to trigger.

jaymc1130 on

1 year ago

If you aren't opting for a Food Chain type of line with The First Sliver then there are often more capable sliver commanders, especially for budget decks or more casual settings. Sliver Overlord does lend itself to execution of the self contained sliver based infinite combo line. Tutoring for Heart Sliver, Manaweft Sliver, Basal Sliver, and Sliver Queen and getting them into play allows you to generate infinite mana by making a new sliver, taping it for mana, saccing it for mana, and then using the to make another new sliver and repeat the loop. From here there are any number of ways you could choose to win with Sliver Overlord, just making an infinite army of slivers, melting face with a something like Acidic Sliver, or drawing out the whole deck with Mnemonic Sliver. Some of your friends might not like the power level of this line of play if the group is more casual, but without a consistent means of engaging the cascade ability of The First Sliver from the command zone a swap to this as the primary line of play for the deck would certainly improve performance and consistency. Training Grounds and Biomancer's Familiar are good support cards to include to facilitate cheaper ability activations.

Mortlocke on The Queen's Egg

1 year ago

The_Munchkin,

The previously mentioned cycle is interesting, but not quite close to the ground enough for this decks' requirements. But what does have my attention (I definitely want to try this card out) is: Song of CreationIt looks like it could potentially ramp this deck into overdrive if the right cards are out on the field to support it. In an ideal scenario i'd have Gemhide Sliver and Heart Sliver on the board to provide a decent source of mana. If I were to end up in a situation where I draw into nothing and discard my hand I could use Overlord's tutor ability to get a low cmc sliver to start the draw engine once again. Regardless, it looks like a fun card, and I enjoy Noah Bradley's art. I'm going to pick up a copy in foil when it becomes available - for the collectability at least.

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