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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Sliver
Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life."
legendofa on Returning to mtg
4 months ago
Qui-Gon-Chi-Ching Slivers aren't really a thing at the competitive level, but I've seen some good high-casual decks. Modern Horizons introduced Cloudshredder Sliver, Lavabelly Sliver, The First Sliver, Spiteful Sliver and Scuttling Sliver as potential build-arounds, among a few others.
BossUltinuc on Slivers Deck Help (Modern)
10 months ago
Okay so, a while back I wanted to put together a Slivers deck just for some fun casual play with friends, because I like the concept and playstyle they have.
I bought a relatively cheap pre-built deck online, and a friend recommended some other cards I should find to use in the deck. Unfortunately, that was a while ago, and I'm not in contact with that friend anymore so I'm pretty much back at square one.
The creatures listed below are what I already have, so based on this, what might be a fun + effective deck that I could build? I'm willing to buy singles as long as the individual cards aren't too costly (ideally no more than about $5-7 total for every copy I'd need of a card, but I'm open to spending a little bit more)
Creatures: Cleaving Sliver x1 Spiteful Sliver x1 Bladeback Sliver x1 Blur Sliver x2 Hollowhead Sliver x2 Striking Sliver x2
Lavabelly Sliver x1 Cloudshredder Sliver x2 Bonescythe Sliver x1 Enduring Sliver x1 Constricting Sliver x1 Sentinel Sliver x2 Sidewinder Sliver x2
Scuttling Sliver x3 Diffusion Sliver x4 Galerider Sliver x3
Megantic Sliver x2 Groundshaker Sliver x2 Venom Sliver x2 Manaweft Sliver x3 Predatory Sliver x2 Tempered Sliver x2
Darkheart Sliver x3 Dregscape Sliver x3 Leeching Sliver x3
Thank you in advance for the help!
Talmora on How to upgrade my Sliver
10 months ago
Synapse Sliver can help you get some more draw power so you are not 100% out of ammo.
Reflections of Littjara can also let you get a second copy of non-legendary slivers and stack up the stackable effects like Spiteful Sliver, Lavabelly Sliver, Second Ward Sliver to give protection to another color.
Swiftfoot Boots are a slightly different Lightning Greaves, but are hexproof instead of shroud which can give some protection to Sliver Overlord
SadistkSuffring on The first or The overlord
11 months ago
I've had mine for about 3 months. Overlord is the way to go. Don't know if you have them but you can fish for Basal Sliver , Sliver Queen and Lavabelly Sliver . Go infinite an peck your enemies to death. If they manage to stop that somehow before it happens the fish for Virulent Sliver . Cascade is seemingly awesome but chances are you may get to cast one more sliver since most are around 2 or 3 mana and you can only cascade into a lower cost card. Being able to tutor for any card is priceless.
Mortlocke on The Queen's Egg
1 year ago
It’s been awhile since you commented, glad to hear from you. Thanks for bringing these cards onto my radar. I've got some mixed opinions about each card, so let's discuss - Survival of the Fittest seems only viable when looking for the aforementioned Sliver Queen + Lavabelly Sliver + Basal Sliver combo. Otherwise, i'd just be populating my graveyard for a mass reanimation play that could either make or break my next turn and probably the rest of the game for me. Seems a little too high risk, high reward.
Survival of the Fittest only makes me miss Paradox Engine that much more. I guess I just need to see how it's viable outside of just tutoring for the previously mentioned. Separately, I saw a Sliver themed alter of this card that is really awesome:
Intuition in a good card, but i'm not sure it'll be good in this deck. It would be a great tutor for decks that have reanimation as a primary theme.
Dregscape Sliver on the other hand I’m seriously considering - i'd cut Patriarch's Bidding, as the benefit of only targeting my stuff outweighs the exile at the end of turn. I tend to face a lot of tribal decks in my meta(s), so not bringing back everyone else's graveyard to seal the deal on a combo seems like an easy decision.
Welcome to my deck page, thank you for posting. I've always held Magma Sliver in high regard, but the issue i've had with it is that for it to be a viable card on the board I would need to reach a "critical mass" of Slivers on board. By itself, it's ability is so-so. But I now realize when accompanied by Sentinel Sliver and/or Bonescythe Sliver this creature can make a somewhat threatening board get really out of hand.
To be honest, it's been a long time since i've taken another look at this card. The last time I considered it's inclusion was before M14 at least. Now, after Modern Horizons there are a bunch of more interesting combinations we could use. You've convinced me - i'll be cutting Heart Sliver (as Cloudshredder Sliver makes it obsolete) for Magma.
The only problem I have to worry about now is if Crystalline Sliver is on board. Also, what the heck is happening with Magma Sliver? It just had a serious price spike! You know something I don't?
Thanks again for all of your awesome suggestions and discussion. You help keep this deck list evolving.
abierto on The Queen's Egg
1 year ago
Hello Mortlocke, long time since my last comment!
I'm binging to you some new lines you would like about the Sliver Queen + Basal Sliver + Lavabelly Sliver. Generally speaking this combo is not that easy to assemble, since it normally requires 2 tutor effects if we already got one of those 3 in our hand or battlefield.
The addition of Dregscape Sliver will allow us to use tutor cards like Intuition or Survival of the Fittest.
With Intuition we basically tutor for Dregscape and 2 other slivers, and our opponent doesn't have a valid option to interrupt our plan, since whatever card he will choose, we will always be able to return everything from our graveyard thanks to unearth.
With Survival of the Fittest we will need before our turn and one creature in hand. We basically tutor and bin what we tutored for, until all 3 pieces are in our graveyard and Dregscape in our hand. We then cast Dregscape Sliver and unearth everything for the win.
Generally speaking with those 2 lines, Dregscape Sliver will also pay the cost for the first Sliver Queen ability activation, due to Basal Sliver ability.
Let me know what you think about this, you can always find my primer on moxfield or deckstats under the username MrPonzi.
multimedia on Sliver Overlord, Cascading to Victory
1 year ago
Hey, well done so far, nice Queen. The manabase is underwhelming for five colors and you forgot Command Tower.
31 lands is a low amount to have enough color fixing when five colors are essential to cast Overlord as well as needing many different color combinations in the early turns of the game to cast Slivers. Compared to the rest of your deck, other than five lands (Forbidden, Exotic, Crypt, Tree, Zagoth), the rest of the manabase has been neglected. What is the Snow theme for? Playing Snow for Into the North doesn't seem worth it since all the Snow duals always ETB tapped.
Consider adding 3-5 more lands and some more 2 CMC ramp that can make any color?
- Manaweft Sliver --> Spectral Sliver
- Arcane Signet --> Kasmina's Transmutation
- Fellwar Stone --> Into the North
- Command Tower --> No Escape
- Path of Ancestry --> Run Away Together
- Unclaimed Territory --> Death Pits of Rath
Some Sliver upgrades to consider:
- Basal Sliver --> Spined Sliver
- Manaweft Sliver --> Spectral Sliver
- Amoeboid Changeling --> Hivestone
- Bonescythe Sliver --> Fungus Sliver
- Harmonic Sliver --> Blade Sliver
- Striking Sliver --> Plated Sliver
- Sentinel Sliver --> Hunter Sliver
- Two-Headed Sliver --> Poultice Sliver
- Realmwalker --> Mindlash Sliver
Basal Sliver combos with Sliver Queen to make infinite 1/1 Slivers which Lavabelly Sliver is a win condition. Amoeboid Changeling is a Changeling which are all creature types. It's a Sliver while in your hand, library, graveyard and because it's a Sliver in your library you can tutor for it with Overlord. Overlord and Amoeboid have repeatable interaction to turn an opponent's creature into a Silver and then gain control of it.
Good luck with your deck.
Omniscience_is_life on Historic Mill--Because Mill
1 year ago
So far, this is my experience with the Arena Historic meta:
Lifegain, both GW and W: your life total is of no importance to me! This is probably our best matchup, although getting hit by Maul of the Skyclaves is a bit of a tough clock to beat. Our Winds of Rebuke pale in the light of Alseid of Life's Bounty, but seeing as the Maul usually comes down T3, we can usually hit the threat before they get mana to activate. Not an issue.
5c: there seem to be a lot of 5-color variants in the format, between Niv, Jodah, Slivers, etc. Slivers seem to do well against us, even with their cascading from The First Sliver thinning their deck. Lavabelly Sliver has lead to most of our few defeats.
Elves: have gave us some close games, but I think we're the better deck. The Allosaurus Shepherds give some trouble for Anticognition-ing Hoofs, but as long as we have Winds of Rebuke we should be fine.
Merfolk: Master of the Pearl Trident hurts! Probably the only reason we've taken an L to them before. The other creatures they have are certainly efficient, but bouncing a lord or two allows for great blocks with our Walls and such. Winnable matchup.
Hammertime: I struggle to win against Hammertime, but they almost always have 1-5 cards left in library at the end of the game. I think I've been unlucky on missing interaction in our games, since the deck has no protection and gets hosed by bounce. Again, winnable.
Control, both Grixis and Jeskai: another good matchup for us, since we can protect our crabs with bounce spells and Tests. Mill is a very grindy deck anyway, so having longer matchups just works in our favor. And we can hit most big finishers with Anticognition, since it can hit creatures AND PWers, so that's not a problem.
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