Hatchery Sliver

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Quest Magic Legal
Tiny Leaders Legal
Vintage Legal

Hatchery Sliver

Creature — Sliver

Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)

Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)

legendofa on Why is Squad a Cast …

2 months ago

I don't know if this is the intended reason, but it does make it more of an investment into the spell itself. This is relevant for counterspells and effects that care how much mana you paid for a spell. (Is there anything like this? I think I remember seeing this sort of effect that cares how much mana you pay, but my search skills are failing me.) So, if you cast Galadhrim Brigade and add for two Squad tokens, you lose all of that if it gets countered. As an ETB ability, you can cast the spell, see if it resolves, then dump a bunch of mana into making tokens. It just forces you to pay a little more attention to how you're spending mana.

It's also slightly different from replicate. Hatchery Sliver shows how replicate would work on a creature--it's a cast-triggered ability, not an additional cost. There's probably some deep rules implications for that.

I wouldn't mind seeing more Squad.

AronVonder on Potential infinite copy mechanic?

8 months ago

With Jodah, Archmage Eternal you can pay WUBRG instead of a spells cost and with Morophon, the Boundless you get a reduction of WUBRG mana cost on spells with the creature type you choose. This means that you can cast all spells of that creature type for free. Now my question is how this interacts with Hatchery Sliver. Assuming the “free” creature type is sliver you could essentially infinitely copy any sliver you wanted since their mana cost is effectively free. Am I getting this right?

RogueDeck on THE FIRST SLIVER EVOLUTION 【Primer&VorthosThings!】

8 months ago

Nice List!

I'm building one First Sliver commander too.

Link: Sliver Falls

I would like to suggest using high costed ramp with alternative costs like Road / Ruin, Spring / Mind, Magma Opus, Creative Outburst, Elemental Masterpiece, Beanstalk Giant, Shefet Monitor and Greater Tanuki as ramp that can be dodged by cascade so the cascade won't get interrupted by ramp spells after you already have the mana, becoming more likely to find slivers to have more cascade triggers.

Also, there are some new slivers for commander that might be interesting for your list. Consider Lazotep Sliver, Hatchery Sliver and Sliver Gravemother

Doombeard1984 on The Queen's Egg

8 months ago

Its been a while Mortlocke.

So I have also been trying to assess the relevance of the current cards heading to us from CMM. I got to be brutally honest here, I actually find the deck a bit of a disappointment, especially considering the inflated price tag.

Sliver Gravemother - So its a fun idea, and does give you that ability to go for a win after your board has been wrecked... however I just dont think its that good if im honest. I think it gives the ability to win from nowhere, and it does convert all those mana costs from coloured to colourless mana using the Encore ability. Think its very situational.

Rukarumel, Biologist - Fun looking card... but not for this deck. Think this one is a build around commander, and you could have some real good fun hybridizing Slivers with say, Elves or Zombies. Imagine Slivers utilizing Rooftop Storm.. Oh my!

Hatchery Sliver - I actually really like this one. Means those key pieces you put on the field (if you have the mana) you make a duplicate (sorry, I mean "Replicate") copy meaning single threat removal spells become less effective. I know Manaweft Sliver and Gemhide Sliver are key in a lot of decks, so being able to make duplicates of those on cast means that 4 of those abilities to remove, not just 2. Think this one is sneaky good.

I totally agree with your assessment of Taunting, Regal and Capricious Sliver, so wont go into thoughts about those, as they are broadly similar. I do like the Goading one the best, as can really shake up board states.

And Lazotep Sliver - Simply gets the opinion of move on, not interested. However, the interesting stack of Afflict is interesting to an extent. If you encore this, you suddenly have potentially 3 instances of Afflict 2 (so essentially Afflict 6), but there is too many moving pieces in this to make it seem reasonable.

Just thought I would share my thoughts with you my fellow Hivelord.

Hope you are all good

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