Wedding Announcement

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Wedding Festivity  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Wedding Announcement

Enchantment

At the beginning of your end step, put an invitation counter on this. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if there are three or more invitation counters on this enchantment, transform this.

Breakaway on Mono White Vigilance

7 months ago

Hi Icbrgr. I'm not sure about Wedding Announcement  Flip. It's very good, but I don't think that it fits. Virtue of Loyalty fits in great; it adds a vigilant body and grows the team every turn.

K4nkato on Tomb of Annihilation (Venture into the Dungeon)

7 months ago

I did some due diligence and looked into the dungeon mechanic & some lines to set it up. I think your best three cards are Varis, Silverymoon Ranger, Acererak the Archlich and Intrepid Outlander. Varis and Outlander push you in a creature-heavy direction whereas Acererak wants long games to accumulate value. I think it's important to focus on cards that let you grind and get those cast triggers & creatures. You can stay Black / Green for a solid two-color manabase with Castles and Eye Tyrants, or you could consider splashing white for some incredible creature cards like Wedding Announcement  Flip. I think 2 colors is the way to go but an Abzan build opens a lot of great doors. It's worth a test.

For one-drops, I think 4 Thoughtseize and 4 Fatal Push is a good standard for a reason. It fights combo decks, aggro decks & control decks well. You can always swap out the Pushes and Thoughtseizes for matchups where they're irrelevant.

For two-drops, I think 4 Mosswood Dreadknight and 4 Intrepid Outlander are solid, along with 2 Reckoner Bankbuster. Maybe there's another 2 drop creature worth considering?

For three drops I think you want 4 Varis, Silverymoon Ranger for sure. It's important to remember a lot of "Venture Into The Dungeon" creatures are a bit too expensive for Pioneer & need to stick around to accrue that value. Varis gives you venture triggers for playing spell you already want to be playing so moving him up to four seems like an easy inclusion. Idk if you need 4 Murderous Rider for this deck if you include all the removal I suggested, but 2 or 3 is understandable. I honestly wonder if Acererak should be limited to 2 copies. He doesn't impact the board when you play him for several turns in a row but he's a 5/5 that attacks for 7 in the late game after you've completed Tomb of Annihilation.

A note on Glissa Sunslayer: She's amazing on boards where combat matters but awful against any opponent who doesn't care about getting attacked. Putting her in a shell where people have to fight her gets you the most value. If you disrupt your opponent's hand and force them to get into the red zone she'll take you far.

As weird as it sounds I don't think the Tomb of Annihilation -> Acererak should be the only focus of the deck. It's nice to set him up but it might be worth it to play a curve-out game into Lost Mine or Mad Mage. Something to think about perhaps.

Icbrgr on Mono White Vigilance

7 months ago

Do you think Virtue of Loyalty or Wedding Announcement  Flip has a place in here?

Jimmithee on Beauty and The Beast

10 months ago

I'd reccomend Wedding Announcement  Flip for card draw / creating humans

wallisface on U/B control

1 year ago

Some thoughts:

  • You're running a LOT of cards as 1-ofs and 2-ofs. This will lead to a really inconsistent (and overall weaker) deck. I'd suggest aiming for more playsets of the things that matter.

  • You have a lot of nonbos here. For example, while Solemnity is out, The Birth of Meletis does nothing, and Wedding Announcement  Flip will never flip.

  • Adding to the above, there's a bunch of cards here that don't make a lot of sense. I can't see what benefits you're getting from Solemnity (its application is very narrow and there will be lots of games its doing nothing), Wedding Announcement  Flip (its a bad card, and you have too few creatures to make any use of it), Urza's Sylex (games seldom go long enough for this to ever be able to do anything. The land destruction is irrelevant in a format where 99% the cards cost 0-3 mana).

  • Your mana curve feels waay off. Generally speaking, Modern decks can't justify running more than 3-4 cards costing 4 mana, and run nothing above this. You've got a whopping 12 cards costing 4-or-more, but even worse is that most of those cards cost 6-8 mana... that's a really unrealistic cost to pay unless you have a LOT of dedicated control in your deck (which, you don't).

  • This whole situation above becomes a lot worse by the comparably tiny quantity of 1 and 2 mana spells you're running... I think a lot of games you're not going to be doing anything until turn 3, which is effectively starting 2 full turns behind your opponent (a really dangerous place to be).

  • Some of these cards seem really suboptimal. Borrowed Time and Minimus Containment feel awkward when Prismatic Ending exists. Authority of the Consuls probably hurts you more than helps you (in that its just giving yourself card disadvantage and while it may annoy the opponent, it's not buying you much time). All these 6 and 8 mana cards are just not castable. Melding Urza, Lord Protector  Meld needs a really strong plan to be viable, and you don't have anything to support that being successful. It feels like you're relying on Farewell to survive, but no game will go long enough to reach 6 lands - and there are just better options in Day of Judgment or Wrath of God. Even playing those more optimal board wipes, I don't think you can rely on them.

I think my general thought here is that the deck doesn't really have a plan of what it wants to do. I think you need a clearer vision for what you're wanting it to achieve, and then run a realistic (much lower) mana curve towards making that goal happen.

fg_cutts on Standard soldiers

1 year ago

Hey Knighty knight,

I've play tested your deck a few times and I think it's solid. My only feedback is that you have too many lands for what you need. You're often getting flooded when you need interactive cards. I would recommend dropping 2-4 lands and adding 2 copies of Wedding Announcement  Flip (helps you go wide and buffs your creatures), and 2 Skystrike Officer. I also think Harbin, Vanguard Aviator would be a better fit than guardian of new benalia

The Wandering Emperor is worth considering too.

Darth_Savage on

1 year ago

So straight away I want to mention Dryad Militant Adanto Vanguard Kytheon, Hero of Akros  Flip and Sungold Sentinel Ambush Paratrooper and Zephyr Sentinel are not where an aggro deck wants to be... Arguably depending on what your creature makup looks like Thalia's Lieutenant could also have a home. Settle the Wreckage could well be something you want in your sideboard... A card like Calamity's Wake should really be Rest in Peace and Yotian Tactician should probably be Wedding Announcement  Flip

I'd suggest you take some inspiration from https://www.mtggoldfish.com/archetype/pioneer-mono-white-humans#paper

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