Combos Browse all Suggest
- Narset, Parter of Veils + Wheel of Fortune
- Smothering Tithe + Underworld Breach + Wheel of Fortune
- Jeska's Will + Underworld Breach + Wheel of Fortune
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Oldschool 93/94 | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Wheel of Fortune
Sorcery
Each player discards their hand and draws seven cards.
SaberTech on
Dissident Storm
2 weeks ago
Alright. It's harder to pull off a storm deck in Commander but there are things you can do.
The easiest way to storm in Commander is with the Isochron Scepter + Dramatic Reversal combo. The Scepter copies the imprinted spell, but you cast the copy so it counts towards your storm count. Running this combo requires you to run a bunch more mana rocks though, because you need to be able to produce at least 2 mana off of the rocks just to get the engine going, plus more mana if you want to produce infinite mana off of the combo. I don't know what your budget is like or if your group allows proxies, but at higher level tables you'd be looking to run cards like Mana Vault and Grim Monolith since those produce 3 mana all on their own. Beyond that though, you would definitely want to be running the talismans like Talisman of Dominance. Everflowing Chalice is another good option for storm because it's on rate if you only kick it once or you can just play it for free un-kicked to increase your storm count. Whichever rocks you end up running, you'll need a good number in the deck to support the combo.
The Dramatic Scepter combo also works well with Wishclaw Talisman. Activate the Talisman, then with the ability on the stack you activate the Scepter to untap the Scepter, the Talisman, and your mana rocks. While the first ability is still on the stack, activate the Talisman again and repeat the cycle. You'll be able to use up all 3 wish counters yourself and in the end you just pass a useless Talisman to the opponent, although after tutoring three cards you should just be winning that turn. The combo also just kills if Guttersnipe is out.
Running a bunch of mana artifacts (that don't enter tapped) has another benefit in that you can run cards like Paradoxical Outcome, Hurkyl's Recall, and Retract. You get to tap your rocks for mana, bounce them back to hand, and then recast them to increase your storm count and hopefully even net extra mana, although that requires more artifacts that produce more mana than they cost like Sol Ring, Mana Vault, and Grim Monolith.
Another combo card you could be running is Chain of Smog, which combos with Professor Onyx as long as you keep targeting yourself with the Chain and its copies. The copies won't count towards your storm count, but they will get you a bunch of treasure tokens off of Storm-Kiln Artist. You would have an empty hand, but you would have the mana to cast Kess and then cast a card from your graveyard. Ideally, you would be running wheel effects like Wheel of Fortune to immediately refill your hand and keep your plays going. Storm decks typically like to run wheel effects. On the more budget end of things, you could at least be running Windfall and similar effects so that you can match your opponents' hand sizes after emptying your own.
Chain of Smog + Archmage Emeritus will basically let you mill through your deck at the cost of emptying your hand. You'll be forced to discard the cards that you draw off of Emeritus. However, If you run a copy of Unearth in the deck then you can draw and discard your deck, use Kess to cast Unearth from your graveyard, and bring back Thassa's Oracle for the win. It's a risky line though because you won't have access to any counterspells to protect it.
Unearth is still worth considering for the deck in general since it can get back several relevant creatures in case they are countered, it's a 1 mana spell for storm count, and at worst you can cycle it away to draw a card.
Another combo I can think of based off of cards already in your deck is God-Eternal Kefnet + Scroll Rack + Time Warp (or any other extra turn card that doesn't exile itself). You use Scroll Rack to make sure that Time Warp is the top card of your deck. When you draw, Kefnet sees it and copies it. You cast the copy, and then before the end of your turn you use Scroll Rack to put Time Warp from your hand back on top of your library. Rinse and repeat for infinite turns.
Beyond that is typical storm stuff:
- Ritual Spells like Dark Ritual, Rite of Flame, and Seething Song are good for generating bursts of mana, especially since Kess can cast them again from the graveyard.
- Cheap cantrips like Ponder and Thought Scour help to dig through your deck while adding to your storm count.
- Cards like Bolas's Citadel and The Endstone keep the card train rolling.
If all of that is sounding really expensive, Stella Lee, Wild Card and Veyran, Voice of Duality are known commanders for their own unique storm decks. You can find lists at various budget point for them online. Zada, Hedron Grinder can also play as a budget, glass-cannon style goblin storm deck.
enraged on
Engage!!!!(Tannuk, Steadfast Second)
2 months ago
Crazy powerful build turned alllll the way up to 11! Do you own the bombs like Wheel of Fortune in paper?
One cool include I've see is Stormscale Scion make like 5 of him in one go could be powerful!
+1 forsure!
Venum on
Etalian nightmare (High power brack4)
2 months ago
indieinside Indeed, Wheel of Fortune is going to be in the deck eventually. I have replaced it with its cheaper option (budget wise) Reforge the Soul until i can afford it.
All things in consideration, if I do hit the Infinite mana, the mana cost doesn't matter.
indieinside on
Etalian nightmare (High power brack4)
2 months ago
Wheel of Fortune should find its way outside of the maybe board. Just saying. I like the combos you have. Personally, if it takes more than two cards to work, it's too much work. I am glad to see you actually playing Gamble. Too many red players are too scared of that card for some silly reason.
Bishoprage on
The Queen's Egg
5 months ago
Hi Mortlocke thank you for this awesome guide. I'm just getting into EDH and have become obsessed with Silvers! I'm slowly acquiring all the cards and putting together my Silver's deck. I'm sorry if this isn't the right place for this question but could you recommend any replacements for the following cards? I included my thoughts but I have no where near the knowledge of you and this community.
- Badlands
- Bayou
- Plateau
- Savannah
- Scrubland
- Taiga
- Tropical Island
- Tundra
- Underground Sea
- Volcanic Island
I was thinking the cycle triomes, which would be an even swap of 10 for 10 and can still be fetched.
- Gaea's Cradle -> maybe just another utility land or interaction like Flusterstorm

- Wheel of Fortune -> maybe Windfall
- Mox Diamond -> maybe Darksteel Ingot or Patchwork Banner
Much love and thanks for this awesome guide!
MTGBurgeoning on
Magar the Horrible
5 months ago
Thanks for commenting! Soooo, no barriers??? Okay, if that's the case, we begin with Urborg, Tomb of Yawgmoth and Cabal Coffers. The burst black mana production can pay for multiple 1 and B activation costs of Magar. As long as we're upgrading the land base, other considerations include the less costly Fabled Passage, Raucous Theater and Blazemire Verge, the pricier Bloodstained Mire and Prismatic Vista, and the reach-for-the-sky Ancient Tomb and Badlands. As for spells, there aren't too many pricy Magar-friendly spells that I can recommend here, which is one of the great investment advantages of piloting a Magar build. A lot of the most impactful Magar-assisted spells are bulk rares and mythic rares. However, I'm sure it wouldn't hurt the overall synergy of the deck by including Jeska's Will and Demonic Tutor. Those two cards would make Magar very, very happy. One less costly spell that I want to add is Call Forth the Tempest, but a copy has not crossed my path yet. Another consideration, although I do not recommend it, is Wheel of Fortune. I do not recommend it because I prefer to NOT put so many additional cards in the hands of my opponents, regardless of how much it may wreck in-game and in-the-moment strategies by opponents. Aside from these Magar-friendly cards, the only other cards I would offer as considerations are support cards like Bone Miser, Deflecting Swat, and Deadly Rollick. Once you complete your build, I would LOVE to see what you have! Happy brewing!!
Kjacobson6800 on
Kaalia, Queen of the Vast
7 months ago
Cool Build. I have a pretty mean Kaalia myself but its rather competitive. Yours looks fun to play I just tested it a few times. Love the Sneak Attack as a backup. Feel free to take a look at mine if you'd like. My only real suggestions after seeing your maybe list is to tune the creatures a bit more and sell that Alpha/Beta D-Tutor ... buy a Chrome Mox. Would leave you with a few $$ to really deck this thing out. Id also be running all 3 Talismans. A revised Demonic tutor is Rather affordable. I run Gamble Demonic Tutor, Enlightened Tutor, Vampiric Tutor, Grim Tutor, And Imperial Seal. More tutors and maybe Steelshaper's Gift to get the Greaves out fast. Diabolic Tutor works just fine to go get an Avacyn or something and get the whole table salty Lotus Petal is clutch too and chronically slept on IMO, especially when it comes to Kaalia... Im pretty sure Jeweled Lotus is banned in EDH now so maybe let that one go too. Necropotence is stupid good in a Kaalia deck, especially if you can get a Reliquary Tower out. As soon as i focused more on tutors, mana rocks, and a few board-wipes Wrath of God Day of Judgment Damn She started going off quick and dirty.Sensei's Divining Top is super helpful too. I wouldn't sleep on Dark Ritual if you're short a Jeska's Will. I slip a Dark Rit in mine from time to time depending on where I'm playing. I also run Armageddon and Catastrophe. Sometimes Winter Orb ...locks everyone down once I have Her out. I Cant tell you how many times Steel Hellkite has won the game for me. Blows up all dorks and keeps opponents rocks at bay. Plus you can grab him with Enlightened tutor. Dragon Mage could work in this to help load up youre Kaalia drops without needing a Wheel of Fortune Solid build!! Ive been tuning mine for years now.
YamishiTheWickedOne on
What is a Man? (a hyper aggro Edgar Markov EDH)
1 year ago
@Vessiliana I'm tryng to find a good balance at this point. I feel like lots of small creatures need draw power so I think Wheel of Fortune should go back in. Sorin, Altar, Ripper and Citadel are the cards I'm on the fence about. I want to run the 1-drops that I know work in an aggressive Edgar build, those being Noble, Aristocrat, Neonate, Master of Dark rites, Denizen, Viscera Seer, and add back in Pit fighter, Changeling Outcast, and Cutthroat. I'm uncertain about Goblin Bombardment at this point but it plays well into the sacrifice aspect of the deck.
What would you do? more cheap footsoldiers or keep a few big wincons? And what changes would you make?
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