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Shards of Sharuum

Commander / EDH

Trueprophet


Shards of Sharuum: Multi-facet Combo

This is the first EDH deck that I had built and has evolved quiet a bit over time. Originally an artifact beat down, it's now a combo deck.

My table has experienced a slow but steady EDH power-creep. As a result, the deck tries to be fun while winning - fun for me, no one likes loosing to combo. There are many combo parts in this deck that try to go infinite. The 'fun' is trying to assemble the right parts of different engines.

below are some of the easier to construct combos. Others exist but will be more complicated to put together, and are really a plan B, such as Golem Artisan w/ infinite Mana.

Infinite Combos:

Main loop -

Sculpting Steel + Sharuum the Hegemon

Phyrexian Metamorph + Sharuum the Hegemon

Pairs with -

Blood Artist - All Opponents: Damage/Life

Disciple of the Vault - All Opponents: Damage

Glassdust Hulk - Single Opponent: Damage

Blade of the Bloodchief + Triskelion - All Opponents: Damage

Turn Loop -

Thopter Assembly + Time Sieve

Blade of the Bloodchief + Pentavus + Time Sieve + 1/1 counter

Token Loop -

Ashnod's Altar + Sword of the Meek + Thopter Foundry + 1 mana

Krark-Clan Ironworks + Sword of the Meek + Thopter Foundry

Krark-Clan Ironworks + Nim Deathmantle + Wurmcoil Engine

Ashnod's Altar + Nim Deathmantle + Wurmcoil Engine

Ashnod's Altar + Myr Battlesphere + Nim Deathmantle

Krark-Clan Ironworks + Myr Battlesphere + Nim Deathmantle

There are little fun ones too, like infinite vindicate with Spine of Ish Sah and infinite mana/sac.

Making the deck more competitive, I would remove token combos, and input Bitter Ordeal and Alter of the brood with more Tutor and Filter.

Thanks all!

Suggestions

Updates Add

Removed: [Darksteel Forge] [Pentavus] [Dross Scorpion] [Divine Reckoning]

Added: [Enlightened Tutor] [Planar Bridge] [Foundry Inspector] [Mycosynth Wellspring]

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