|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Common|
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Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
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Sweep Away Discussion
4 months ago
With Manic Scribe, it's best with delirium activated and it's hard to actually get that with the amount of card types in this deck, I'll think about it though.
I don't really need to rely on a perfect hand, just one or 2 of the combo pieces and some card draw work out well.
Thank you again for you comment!
7 months ago
4 Hedron Crabs is reasonable. Great card for milling. In a deck with 20 lands, and none of them fetches? Not really worth it. And now we are at it with the lands: For this deck, you have way too few. You have quite a lot of spells at 4+ cmc, and no way of reducing cost. Without mana, you can't play them.
Overall, I'm not really sold on this version of mill. You can't mill with mana you hold back for counterspells, and counterspells that cost 3 (like Dissolve are not good enough in modern (except for Cryptic Command, but that is also more than just counter).
Cards, and good reasons to remove them.
Blood Clock: You don't threaten to kill anyone on life. so they'll take their two damage (or recast their snapcaster mage) and you'll have to find something on your board, that doesn't hurt too much to take back in hand. Reality Acid is good here, but you only have 1 of each.
Darth_Savage suggested to splash white for Narset Transcendent. I think it would be a great idea also for a full set of Supreme Verdict. but more likely, black is a better splash, as the good mill cards are UB.
7 months ago
7 months ago
8 months ago
9 months ago
You might want to add in those 2 Torrential Gearhulk's from the sideboard into the mainboard as another win condition too!
10 months ago
marcusacall I appreciate the feedback!! I can't really seem to get into modern personally. I think because it is out of my budget, and way to many sets to keep up with. I do really like Disallow, and Fatal Push. I think I would keep the void shatter though, just because the exile effect is so important in the standard meta. As for the Grasp of Darkness and Sweep Away they are both super awesome cards, and I am actually thinking about taking the Metallurgic Summonings out and putting in more kill and counter. There is nothing more fun than sweeping away an attacking Gideon, Ally of Zendikar and negating him on the way back down, after they've wasted a draw step.