Sweep Away

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Common

Combos Browse all

Sweep Away

Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

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Sweep Away Discussion

ccmaci on How to Mil Someone to Death in Seven Turns

2 months ago

Thank you so much for your comment Persistent_Nightmare56, I didn't think about Thing in the Ice  Flip xD. I'll be adding that.

With Manic Scribe, it's best with delirium activated and it's hard to actually get that with the amount of card types in this deck, I'll think about it though.

I'm not adding Sweep Away just because it's mana cost is too high for this deck and it would cost 7 mana to do what you said (5 if I was playing Manic Scribe, still too much though :/).

I don't really need to rely on a perfect hand, just one or 2 of the combo pieces and some card draw work out well.

Thank you again for you comment!

xyr0s on Jace Control

5 months ago

4 Hedron Crabs is reasonable. Great card for milling. In a deck with 20 lands, and none of them fetches? Not really worth it. And now we are at it with the lands: For this deck, you have way too few. You have quite a lot of spells at 4+ cmc, and no way of reducing cost. Without mana, you can't play them.

Overall, I'm not really sold on this version of mill. You can't mill with mana you hold back for counterspells, and counterspells that cost 3 (like Dissolve are not good enough in modern (except for Cryptic Command, but that is also more than just counter).

Cards, and good reasons to remove them.

  • Echo Mage: 3 mana to cast, 2 level-ups before it does anything. And in response to the second level-up, a Lightning Bolt (which is one of the most played cards in modern) and that was 7 mana wasted.

  • Vanishment, Griptide, and Sweep Away: Exchange for Vapor Snag, for the reasons others have given you.

  • Jace's Mindseeker, Undead Alchemist, and Mindshrieker: too expensive for what they do.

  • Blood Clock: You don't threaten to kill anyone on life. so they'll take their two damage (or recast their snapcaster mage) and you'll have to find something on your board, that doesn't hurt too much to take back in hand. Reality Acid is good here, but you only have 1 of each.

Darth_Savage suggested to splash white for Narset Transcendent. I think it would be a great idea also for a full set of Supreme Verdict. but more likely, black is a better splash, as the good mill cards are UB.

sledge1048 on Baral's Beach Blanket Bonanza!

5 months ago

why not Sweep Away instead of Drag Under I get the card draw but still

sledge1048 on Baral's Beach Blanket Bonanza!

5 months ago

why not Sweep Away instead of Drag Under I get the card draw but still

Pygmyrhino990 on The Rise of Zombies and Wizards!

6 months ago

Perhaps instead of Leave in the Dust you could use Disperse or Sweep Away, but otherwise this is a really good deck

Jwillette72 on Jace, Unraveler of Dynavolt Hulks

7 months ago

I'd probably think about removing the 2 Sweep Away because you have Disperse. If anything you could remove 2 of the Sweep and add 1 or 2 Disperse.

You might want to add in those 2 Torrential Gearhulk's from the sideboard into the mainboard as another win condition too!

sledge1048 on Mind Control

8 months ago

marcusacall I appreciate the feedback!! I can't really seem to get into modern personally. I think because it is out of my budget, and way to many sets to keep up with. I do really like Disallow, and Fatal Push. I think I would keep the void shatter though, just because the exile effect is so important in the standard meta. As for the Grasp of Darkness and Sweep Away they are both super awesome cards, and I am actually thinking about taking the Metallurgic Summonings out and putting in more kill and counter. There is nothing more fun than sweeping away an attacking Gideon, Ally of Zendikar and negating him on the way back down, after they've wasted a draw step.

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