Harabaz Druid

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Worldwake (WWK) Rare

Combos Browse all

Related Questions

Harabaz Druid

Creature — Human Druid Ally

Tap: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

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Harabaz Druid Discussion

Oloro_Magic on Prison Stall

1 week ago

Match Report Part One:

These are the matches I have had time to test so far as I find free time in the coming days I'll record more results.

  • vs. Allies 1-2

Very close matchup but eventually the speed and tempo of allies was able to take the win. If anything this matchup showed how much you want Card: stony silence in the sideboard as Aether Vial tears apart the deck turning off Nevermore and cards of the like. Also, allies had a natural advantage in the form of Harabaz Druid which, if I didn't have removal, could easily pay the prison tax.

  • vs. U/B Turns 0-2

This is my personal competitive deck that I have been working on for months so experience was a factor. In all honesty this was simply a very bad matchup for you. Turns is a deck that attempts to combo off with extra turn spells and win via an awakened Card: Part the Waterveil. The early turns of the game it denies you mana and a deck like prison that needs ample mana has a hard time beating it.

  • vs. G/W Ramunap Death & Taxes 0-2

Another personal deck and one I have worked on extensively, essentially the deciding factor was D&T's ability to land a Thalia, Guardian of Thraben, when that happened the deck was fast enough to close out the game before your deck could set up through the tax. Game two got caught behind the Ramunap Excavator and Ghost Quarter lock and couldn't really do anything.

  • vs. Bant Eldrazi 2-1

Against a tiered Bant Eldrazi deck the deck performed like I hoped it would perform. Midrange decks should always be your best matchups and that is what Bant Eldrazi is. Game one beat down with Angels from Luminarch Ascension, game two Bant Eldrazi got a nut draw where they were playing everything early thanks Eldrazi Temple. Game three was kind of funny, I was able to play 3 Sphere of Safety in succession and watched them grow; this followed by well timed removal in the form of Path to Exile on Drowner of Hope (opponent could blink it with Eldrazi Displacer and create scions to try to pay the tax) as well as a Detention Sphere on the scions, was able to close out the game. Won via Celestial Colonnade.

So there is a few matchups done, again as I find time I'll continue to test.

Karzalar on K so all my creatures get:

2 months ago

Some of your allies can be replaced easily by other allies!

Target for replacement : Cliffside Lookout, Expedition Envoy, Goblin Freerunner, Kor Scythemaster, Vizier of Tumbling Sands (Blasphmey, it's not an ally!), Tajuru Pathwarden... and many others, almost all the common quality ones.

What to KEEP in the instants, sorceries, artifacts and enchantments (you can replace the rest) ;

Instants : Swords to Plowshares, Anticipate, Dismember and Oblation.

Sorceries : Bring to Light, March from the Tomb and Sylvan Scrying.

Artifacts : Commander's Sphere, Ghirapur Orrery and Lightning Greaves.

Enchantments : Phyrexian Arena and Retreat to Emeria.

Now that we've cut about 17 cards, what to replace them with?

Here's some suggestions!

Creatures : Jwari Shapeshifter, Kabira Evangel, Sea Gate Loremaster, Turntimber Ranger, Kazuul Warlord, Bala Ged Thief, Harabaz Druid, Munda, Ambush Leader, Veteran Warleader

Ramp/Colorfixing : Cultivate, Kodama's Reach, Darksteel Ingot, Prismatic Omen, Cryptolith Rite

Buff : Coat of Arms, Shared Animosity, Beastmaster Ascension

Ally generation : Captain's Claws, Gideon, Ally of Zendikar

Recursion : Patriarch's Bidding, Aphetto Dredging, Eternal Witness (I know, it's not an Ally, blasphemy! But it's still too good to pass up), Living Death

Removal : Aura Shards, Warstorm Surge

Draw : Shamanic Revelation, Lifecrafter's Bestiary

Planeswalkers : Garruk, Caller of Beasts

I know some of these suggestions are maybe not budget, but the impact they could provide is good nonetheless.

Hope this helps!

Cheers!

Guardians on Help finding the best colours ...

3 months ago

Naya is good. Green for Collected Company, Oran-Rief Survivalist, Harabaz Druid, and Hardened Scales if you want to go the counters route. Red is great for speeding up your clock with stuff like Akoum Battlesinger and Reckless Bushwhacker, Lightning Bolt is also good. If you want to go combo though, Bant is good for the Rally the Ancestors/Return to the Ranks/Collected Company thing where you get a ton of triggers from Halimar Excavator. The main ally cards for that deck are Halimar Excavator, Phantasmal Image, Jwari Shapeshifter, and Ondu Cleric

rothgar13 on Help finding the best colours ...

3 months ago

Naya gets my vote. for Hada Freeblade and Kazandu Blademaster, for Akoum Battlesinger and Reckless Bushwhacker, and for Harabaz Druid and Collected Company. Fill in the rest according to taste.

euananddalesaccount on Planning allies deck, feel free to leave feedback!

4 months ago

use fetches (Arid Mesa, Wooded Foothills, Windswept Heath), Cavern of Souls, Harabaz Druid for the ramp, maybe two or three Expedition Envoys for another 1 drop. Try a single copy of Murasa Pyromancer for removal, then fragmentize to the sideboard, full play set. Either Pacifism as a play set in the sideboard, of 1 step better (arguably), Path to Exile. add some bolts as well. If they don't have any creatures, just burn them.

ehuez on Allies - As a unit we stand and united we fall!

4 months ago

Removed 3x Metallic Mimic

Added 2x Mirror Entity, 1x Harabaz Druid

I did not find Metallic Mimic very useful. I go back to Mirror Entity as a finisher boosted by Harabaz Druid.

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