Harabaz Druid

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Worldwake (WWK) Rare

Combos Browse all

Related Questions

Harabaz Druid

Creature — Human Druid Ally

Tap: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

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Harabaz Druid Discussion

Enganeer on 4-Color Ally Aggression

1 month ago

DarkHamlet: I'm still on the fence about Unclaimed Territory . I need properly colored sources to cast Collected Company and Path to Exile and fetching for basics helps with Blood Moon. Hallowed Fountain works with my fetches, which is why it's here.

I like Lightning Bolt and will consider it. My only concern is that it will certainly strain my mana base. I can't imagine switching to Unclaimed Territory and keeping both Bolt and CoCo.

I love Harabaz Druid, I built this version of the deck to work with her very well. I don't know if she was the original ally that inspired me, but she still holds a special place in my heart. I want her to be happy and cozy here. Yes that may be irrational, but she's still a fantastic card. She can also win games very fast.

DarkHamlet on 4-Color Ally Aggression

1 month ago

I suggest Unclaimed Territory is great here. Less shock, less fetchs. But a little less consistency for the Side.

Jwari Shapeshifter is not enought to justify Hallowed Fountain, I like here Lightning Bolt more than Path to Exile, or may be both, it depends on your metagame.

Harabaz Druid is not necessary if you want win quickly, because Damnation or Supreme Verdict

Great deck anyway!

DarkHamlet on 4-Color Ally Aggression

1 month ago

I suggest Unclaimed Territory is great here. Less shock, less fetchs. But a little less consistency for the Side.

Jwari Shapeshifter is not enought to justify Hallowed Fountain, I like here Lightning Bolt more than Path to Exile, or may be both, it depends on your metagame.

Harabaz Druid is not necessary if you want win quickly, because Damnation or Supreme Verdict

Great deck anyway!

Enganeer on 4-Color Ally Aggression

1 month ago

Nef: Good questions all of them. I would say the Mirror Entity slot is meta dependant. It REALLY shines in grindier matchups and randomly allows out of nowhere kills (and even got me out from under a Torpor Orb just recently). The other options for this slot are Kabira Evangel which needs colored creatures to have an impact, and Firemantle Mage, which just needs creatures to be effective. Period. Where I play, there is affinity, tron, control, combo, and burn, and I feel that Mirror Entity just has the most impact. I also like how it takes advantage of Harabaz Druid mana.

Lack of healing has rarely ever been an issue for me, because when I lose, it's normally because I have a weaker board state and wasn't going to win anyways. In that case a bigger threat would normally be more valuable. In my experience, I already have a great matchup against burn/aggro, but if there were more of those decks at my gamestore, I'd probably set a few Ondu Clerics to mainboard to further improve my matchup.

Epidilius on General Tazri's Allies

1 month ago

You only have 10 (unless I missed some) non-Ally creatures, so you could get rid of Arcane Adaptation or Conspiracy. I know that they allow you to search your library for ANY creature if you name "Ally", but you could also use your other tutors for that.

Door of Destinies could be an option, depending on how fast your group plays. If it was an EtB trigger and not an on cast trigger, I think it would be a lot better (because of your flicker suite).

Also, is Amulet of Vigor in there for the lands and the Kor Ally tokens? If it is, I would suggest something more impactful (Mana Echoes?).

I would also suggest swapping Diabolic Tutor with Increasing Ambition. I prefer Ambition because of the flashback, but it (again) depends on the durdleness of your group.

Maybe add some stuff to use an infinite combo on? You can use Harabaz Druid with Deadeye Navigator and any haste provider to create infinite mana, then flicker Tazri until you get all your allies and cast them. Then use Sea Gate Loremaster to draw your deck. As long as you can either give your creatures trample or wipe your opponent's creatures (In Garruk's Wake, Kindred Dominance, etc) you probably win. I didn't check if you had Allies that give trample. And now that I think about it, you probably don't need that because all your creatures will be indestructible lifelinkers with evasion who have drained your opponents to death already.

Finally, and this is just my opinion, I strongly dislike the Vivid lands. I have never been happy to play one. I would recommend the Lair land cycle in it's place. They come in untapped, tap for three colours, and while they do bounce another land to your hand you can still get mana out of it first.

When you play, do you usually work towards a combat damage win or a combo win?

WynkenBlynken on 4 Color CoCo-Vial Allies (69-68-4 match record)

1 month ago

Hey! Me again - I thought I'd pick your brain again since I've been brewing a bit. What do you think about the possibility of a five-color manabase like that in the current humans build? The advent of Unclaimed Territory has gotten me thinking about the possibility for allies, so I did a bit of number-tweaking and I came up with this list: The allies taste the rainbow (5-Color Allies)

The obvious problem I see atm is the not being able to play Collected Company. I don't think I was ever able to get more than six or seven hits for a green land to cast it off of, and that's not enough to cast it with any degree of regularity. Harabaz Druid is frequently the first thing to get removal pointed at it so it feels better to just play more allies instead of coco.

However, it does mean that there's slightly more freedom in the allies that can be played - cards like Hagra Diabolist and Tuktuk Scrapper feel less bad for being >3 CMC and are really excellent against some of allies' worst matchups.

What do you think? Is this crazy or is there any kind of possibility with this plan?

Enganeer on 4-Color Ally Aggression

1 month ago

zephyr_chang: I have thought about it, but I actually rarely find myself with mana issues. I prefer to lean on fetches/shocks and 4 non-mountain basics. Every fetch can find any shock and a basic plains effectively resulting in 19 possible white sources, 16 red/green, and 14 blue (not counting Harabaz Druid).

I will not change anything specifically due to the prevalence of Blood Moon at least in my local meta. Running 6 fetches and 4 non-mountain basics makes the deck remarkably resilient to Blood Moon for being a flashy 4 color deck.

colton815 on 5c allies (opinions please)

1 month ago

if you want to cast collected company, you need WAY more than 3 lands that can produce green mana for noncreature spells, and you need 24 lands. Harabaz Druid alone isn't going to cut it.

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