Pooling Venom

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pooling Venom

Enchantment — Aura

Enchant land

Whenever enchanted land becomes tapped, its controller loses 2 life.

(3)(Black): Destroy enchanted land.

Siosilvar on Colorshift Land Control

7 months ago

Color denial on its own isn't a win condition, it's just disruption, and you need something else going on to make the single-land deniers playable. Blood Moon shuts off multiple lands and Spreading Seas replaces itself, so that's why those are the ones that get play.

But that said... Contaminated Ground and Pooling Venom can be win conditions, if you use them as repeatable shocks in combination with Hidden Strings, Fatestitcher, or Icy Manipulator to force your opponents to use them even when they don't want to. There's a brew from about 5 years ago I have bookmarked that does that: For Assholes Only

Another idea I've had is a mostly-blue deck that denies the first few lands until resolving an Isochron Scepter with Boomerang imprinted to keep them stuck at 2 Islands forever. The final win condition is just Cephalid Constable and Venser, Shaper Savant beatdown.

Icbrgr on Colorshift Land Control

7 months ago

I am wondering what people think about the concept and effectiveness of Changing an opponents land type as a means of control.

The two big examples That I can think of that have seen play In the format is Blood Moon and Spreading Seas; but there are other cards that also serve the same function.

Is there a deck that these cards have a home in? Or do these cards have potential to be revisited for a homebrew?

I'm currently fantasizing about some sort of Grixis Pile with some sort of combination of the above cards combined with some removal and or the Grief/Malakir Rebirth  Flip package.

reddeath68 on Everything Has a Price

2 years ago

GrimlockVIII I had considered it but honestly if the game has lasted long enough for me to get to the point where I need a mana sink like that I have probably stalled out. Right now since Choice of Damnations is bugged on MTGO I am testing the Pooling Venom and they seem to help, but I am having some bad luck not seeing any of my draw spells. I might consider replacing the Sedgemoor Witch's with Browbeat to increase my draw and see if that helps.

reddeath68 on Everything Has a Price

2 years ago

GrimlockVIII Thanks the deck has always been an idea but I finally got around to building something out of that idea. As for the planeswalker, if you play magic puzzle quest it is similar to the Angrath planeswalker and their abilities, except they prefer dishing out punishment for having creatures while this is for doing anything.

I have been looking at possible change ups, although the deck works well so long as we get our lands and a tiny bit of draw, mostly in replacing Sedgemoor Witch as they while their ward ability is thematic, the rest of their ability doesn't feel as much.

Ideas include Torment of Scarabs, Measure of Wickedness (would be tricky as you need to ensure a card went into your graveyard or you will suffer the 8 life loss), Nevinyrral's Disk as a Choice of Damnations backup, Hideous End as more spot removal, or Pooling Venom to reduce their mana options. The Pooling Venom seems the most fitting, but I am concerned about a lack of creatures.

Balaam__ on 101% Mono Black Burn

2 years ago

Bond of Agony is exactly the sort of spell I was looking for—great call, Chasmolinker.

I’ll pass on the land destruction, mostly because I recently built a deck abusing all sorts of cards in the Pooling Venom/Contaminated Bond wheelhouse. Bloodghast would definitely combo nicely with Zulaport Cutthroat’s LTB effect, but without him it doesn’t ‘burn’ in and of itself, so I can’t bring myself to include it. Again, it’s probably a bad call as far as winning games is concerned, but this deck was more of a thought exercise to me than something I’d expect to perform well. I appreciate the input as always.

Chasmolinker on 101% Mono Black Burn

2 years ago

I'm really liking this deck. How about Bond of Agony for a surprise finisher. As for the Land destruction that HobbyMan5000 mentioned above. Contaminated Ground or Pooling Venom could do some work. Vampire Lacerator could be an pseudo Goblin Guide. Or Bloodghast if budget is not an issue.

Gingerbrute or Banehound might actually be better T1 creatures

BrassLord on Budget vampires black splash white

3 years ago

Splashing in white could give you access to Pillory of the Sleepless , which will just drain opponents over time! Would also give you access to the Black White vampires from Rivals of Ixalan like Forerunner of the Legion , Legion Lieutenant , Adanto Vanguard .

Asylum Visitor is a decent side deck card to have, as is Duress . Siding in Viridian Longbow synergizes really well with all the deathtouch creatures you have, which could help if you're going against something with bigger creatures. Nihil Spellbomb for graveyard hate.

Arterial Flow Seems like it should have a home in this deck too!

Creature recommendations Silversmote Ghoul and Dusk Legion Zealot . Vampire of the Dire Moon would also be an excellent inclusion, but I'm not sure how budget you're aiming to make it

I'm a fan of running Fungal Infection over Viper's kiss, as it either allows you to trade up to two toughness or create more tokens to keep your attacks rolling.

Cuts would probably be to some Nighthaze and Pooling Venom !

Hope those give you some ideas!

bjgivesbj on The Machine (The Pit of Despair)

3 years ago

Great stuff! Have you already considered the cards called Pooling Venom and Contaminated Ground? They are very cheap ways to harshly punish a player for tapping lands, be they legendary, basic, or otherwise. I feel like this type of deck may have some synergy with their effects. You could even save Contaminated Ground until a player plays some BS wincon land like Dark Depths, since it loses all land types and becomes a swamp. Fairly good negative tempo, in my opinion.

P.S. this is a ballsy commander to play since you also lose life when you cast spells. Very cool deck, although expensive. T.T

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