|Commander / EDH||Legal|
Printings View all
|Future Sight (FUT)||Uncommon|
Combos Browse all
Enchantment — Aura
Whenever enchanted land becomes tapped, its controller loses 2 life.
(3)(Black): Destroy enchanted land.
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Pooling Venom Discussion
3 weeks ago
Gideon of the Trials is a pretty cheap walker and might have some value. Good sideboard cards are Kor Firewalker against burn and Knight of Infamy for the orzhov mirror. Rain of Tears Pooling Venom and Contaminated Ground would be very funny with Small Pox provided you force them to sac lands first. Since budget doesnt seem to be much of an issue Vindicate can really cause headaches for your opponent since it never really becomes a dead card. One last card I am a big fan of in here would have to be Dictate of Erebos for decks that could match your creature production.
1 month ago
4 months ago
Yeah even with me using 8 Board wipe effects I don't fair that much better... I have also found that Contaminated Ground and Pooling Venom are surprisingly good in this kind of build.... Not exactly sure what you would cut/replace but if you are open to it give it a try in the playtester... The added life loss really helps and turning the opponents lands into swamps/destroy can really mess up their momentum.
4 months ago
5 months ago
8 months ago
I would run more single target land destruction just to single out colors, so yo can cast multiple lands per tern with your lands. I would also run land destruction that deals damage in case you are too slow whith land destruction and they get some creatures out, and also to hurry up the game and hopefully finish it. I would suggest Pain/Suffering, Choking Sands, Lava Blister, Molten Rain, Cryoclasm, Dwarven Blastminer, Dwarven Miner, Rancid Earth, Shivan Harvest, Keldon Arsonist and perhaps even Pooling Venom.
8 months ago
BerylLasko yeah, I thought using Spreading Seas, as well as cantrips to change the type of the lands the opponent, so I disrupt the game even more (like Convincing Mirage or Phantasmal Terrain ). About the problem of playing with B/U decks, I played with some, and it worked pretty fine (obviously, Sea's Claim and/or Evil Presence get kinda useless, but they can be switched with something on the sideboard). For UB decks, it worked even better, as I just made then play with one color or another, so the game slowed a lot and the creatures killed then.About decks with a low mana cost, if they are based on creatures, I wipe then off the board with Vapor Snag or Sigil of Sleep, and it went ok, but I still got some problems with haste decks, cause when I can take then back to their owners hand the damage is already done (when I dont have a Vapor Snag ready). Thanks for the advice, I will take some time thinking and searching more, so I might change it for better :)