Bond of Agony

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dissension Uncommon

Combos Browse all

Bond of Agony

Sorcery

As an additional cost to play Bond of Agony, pay X life.

Each other player loses X life.

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Bond of Agony Discussion

Bengernaut on KAMBAL'S BUDGET COMMAND

2 weeks ago

Suggestions:

-No Fun Allowed:

Bond of Agony is a card I have a love/hate relationship with. I also included it in an extortion deck I made (Modern) and ended up taking it out. The reason I took it out is because it's very much a "no fun allowed card." If you draw it in your opening hand you can end the game turn 1. Obviously it'd be a draw but if play Scoured Barrens as your land turn 1, and then play Bond of Agony turn 2, you autowin and the game never even started. Worse, there's not really a way anyone can deal with that type of move that early so it gives everyone at the table a feelsbadman.

I'd say something like Felidar Guardian (a card that by its nature is cheesy as hell in EDH since you START at 40 life) is cheesy, though not NEARLY as obnoxious as Bond of Agony because, though it's a "you win" card, you have to wait a full turn before the victory, allowing opponents the opportunity to wipe it off the board or decrease your life total under 40 before it's your turn again. Meanwhile, Bond of Agony is a 1 CMC victory with far less opportunity to deal with it short of a counterspell or maybe a Lightning Bolt to ensure that you can't wipe the table in one shot ( Lightning Bolt and other small burn spells are very uncommon in EDH.)

Feel free to keep it in your deck. Combos are a normal part of the game. However, while combos can often leave people feeling frustrated at how quickly they ended the game, they usually feel better knowing that the combo isn't that easy to pull off (see Duskmantle Guildmage + Mindcrank infinite combo). Just keep in mind that MTG, especially commander style play, is political in nature. If you make your playgroup hate your deck, they might not want to play with it (or possibly YOU) at all. I'm actually considering toning down my Nekbeard deck because its combos can be really ruthless. (e.g. turn 4 I made someone discard their hand, draw 7 cards, then discard a card for each card they drew. In essence, they discarded 7, drew 7 to replace them, then discarded those leaving them with 0 hand on turn 4. Not fun for them at all.)

At the end of the day, you want to win, but you also don't want to create an atmosphere where you win at the cost of other people's fun. "Pillowfort" decks are really unpopular because they slow down the game SO much. "Pure chaos" decks are also unpopular among certain playgroups because they toss the game into...well, chaos. It all depends on your playgroup! Ours is super lax and I haven't had any of my decks/cards "banned" yet for being obnoxious but I always keep it in mind when building.

On the other hand, if I plan on playing at a card shop or something I don't give a fuck. So yeah...that's my long-winded rant on unofficial EDH rules haha.

-Artifacts:

Your deck currently has 0 artifacts. You definitely want to include some. Things like Orzhov Signet, Commander's Sphere, Darksteel Ingot are great for mana ramp. Sol Ring is a cornerstone of EDH but it's definitely too expensive for our budget games. If you like EDH, though you'll want to grab one at some point. Other artifacts that would be good in this deck since you're going the lifegain route Chalice of Life  Flip + Aetherflux Reservoir are both really strong. I'm using the latter in my deck as well but I'd be careful about putting it on the board too early since it makes you a giant target. Bontu's Monument might be good for additional ramp and damage while Oketra's Monument might be good for both ramp and chump blockers (plus additional sac outlets if you use some creatures such as Cliffhaven Vampire )

-General suggestions:

The fact that this doesn't currently include Gray Merchant of Asphodel is absurd. You make me sick. You don't deserve to play black or any form of it. GET OUT. No but seriously put him in or I'm dropkicking you in the head. Cliffhaven Vampire Blood Artist (pricey but a good add as your budget goes up), Defiant Bloodlord, Zulaport Cutthroat etc can be absurd source of damage when mixed with a card like Killing Wave depending on board state.

Another strong card for a multiplayer game like this is Exsanguinate. It can really get you out of sticky situations and alternatively serve as a wincon.

Finally, EDH gets crazy very fast, so board wipes are important and you want at least a few of them to make sure you can hit the reset button if things start getting out of hand. There are budget options out there. In a lifegain deck like this, I like Fumigate but I forget what it's price is.

https://edhrec.com/commanders/kambal-consul-of-allocation

EDHREC is a wonderful site that can compiles a list of the most commonly used cards for specific commanders. It's a data crawler so it collects data from Tappedout and other deck building sites for it's information and it constantly updates (it already includes Hour of Devastation cards etc).

Hope this helps!

Philigan87 on No Pain, No Gain (Sub $35)

3 weeks ago

My first thought was Wall of Limbs, but I see it in the maybe-board.

Sunbond is maybe one to consider.
Also Ajani's Pridemate might be too good to leave out, in this deck.

Night Market Lookout is only as good as your ability to tap him. If he can't attack he's a bit shit. Soul Warden instead maybe?.

I would lose Orzhov Keyrune and instead go forBontu's Monument and Oketra's Monument. Thery're good for fixing mana and creating abusable effects.

Greed seems to good not to put in, maybe lose Retreat to Hagra (will there be that much landfall?) Underworld Connections is a cheaper, and worse, version if need be.

Trespasser's Curse seems like fun.

Miraculous Recovery just for EOT returning Felidar Sovereign for a quick and easy win.

If you need to cut costs to get stuff in Scholar of Athreos might be a cheap substitute for something.

Bond of Agony maybe?

Blood Tribute is you have enough Vamps.

Mortify is quite versatile.

Those are my thoughts.

cesario- on Esper of Agony

1 month ago

Hi!

Nice deck idea. Unfortunately, I think you might not understand how Bond of Agony works. In addition to paying X life, you have to pay X mana to cast it. So to win on turn one, you'd theoretically have to cast a spell to gain life, then pay 21 mana and lose 20 life to make your opponent lose 20 life.

Sorry to rain on your parade. I'm painfully familiar with this mistake because I've made it myself.

lilgiantrobot on Oloro, High Gain

1 month ago

Bond of Agony is fine, but in general I think Exsanguinate is going to be better.

hoardofnotions on Budget Karl B/W lifegain EDH

1 month ago

anything with extort that's at least a little good. Basilica Screecher, Kingpin's Pet, Treasury Thrull, Thrull Parasite or Pontiff of Blight

Battlegrace Angel possibly not good enough

Blood Artist or Falkenrath Noble

Bloodbond Vampire for a back up karlov. this is iffy

Chant of Vitu-Ghazi, remember to block then tap for convoke.

Contemplation, combo off!

Disciple of Griselbrand, or Disciple of Bolas let you convert a big karlov to something else

Honor the Fallen - on theme graveyard hate that's also a combat trick

Mastery of the Unseen this needs a lot of mana to be great, but maybe you'll get some good use out of it. It's kinda iffy though

Patron of the Kitsune and Righteous Cause are VIP's with karlov

Resplendent Mentor this could be an all star if you go heavy white

Royal Herbalist combat tricks for karlov

Soldier of the Pantheon

Suture Priest

Vampiric Rites

Vizkopa Confessor

Wingmate Roc

Exsanguinate is good

Well of Lost Dreams and Alhammarret's Archive are nifty but expensive on the $budget$

Use all the life you gain for benefits, like card draw! Ambition's Cost, Ancient Craving, Graveborn Muse, Night's Whisper, Ob Nixilis Reignited, Phyrexian Arena, Read the Bones, Dark Tutelage, Underworld Connections

or recursion Phyrexian Reclamation

budget cuts might include, Ajani Goldmane, Lightning Greaves (this might be Swiftfoot Boots), Angelic Chorus

Some possible cuts

Rupture Spire, Shimmering Grotto, Transguild Promenade - two color decks don't need to slow down this much for mana fixing

Sacred Cat dosen't seem strong enough for commander

Bond of Agony seems bad, maybe Exsanguinate

Orzhov Charm What mode are you adding this for?

Doom Blade could be Go for the Throat if your meta/budget allows for it

Darksteel Ingot, Orzhov Cluestone, Orzhov Keyrune could be cut for a 2 mana rock, Fellwar Stone, Mind Stone, Star Compass. Maybe one of those

Blind Hunter, Blood Tithe, Agent of Masks, Certain Death don't seem strong enough

mynameisfifi on Arjun, the "Wait, I have 4 Colours Now?!" Flame

4 months ago

Also, since you already have black and run Aetherflux Reservoir, why not Bond of Agony?

Hi_diddly_ho_neighbor on Angels & Demons

5 months ago

Angels and Demons are always cool tribes, however I feel your deck needs more ways to accelerate getting these big fatties into play.

First, with the high CMC of most of your creatures, I would recommend mana rocks to help ramp: Orzhov Signet, Commander's Sphere, Darksteel Ingot, Expedition Map, and Mind Stone and Hedron Archive (which double as card draw) are all great options and relatively cheap money wise.

Ways to cheat your big guys into play are also nice: Quicksilver Amulet and Planar Bridge are options

Gaining a ton of life is great, but in EDH there are still many ways to lose even with 100 life. However, if you use your life total as a resource/win-con, your deck can be so much more powerful. The aforementioned Exsanguinate and Debt to the Deathless are great, but there is also Test of Endurance, Bond of Agony, and Hatred to outright win the game. I second the inclusion of Phyrexian Arena, but Greed and Phyrexian Reclamation are additional ways to gain advantage with your life total.

Lastly (sorry for the long post), Magister of Worth and Archangel of Tithes could also be great additions. Blood Speaker, though not a demon, can tutor for demons and Ob Nixilis of the Black Oath can add to the life gain plan while making more demons. Norn's Annex can provide another Ghostly Prison effect, or you could run the less budget friendly No Mercy.

+1

Tiddilywinkus on Oloro Shutdown v2

6 months ago

I suggested this on your other oloro deck, and as i said thereas much as I hate to suggest it Bond of Agony could be a turn 1 win

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