Stronghold Gambit

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Stronghold Gambit

Sorcery

Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of the creature card revealed this way with the lowest converted mana cost puts that card into play. If two or more creature cards are tied for lowest cost, those cards are put into play.

Wishfallen on BR Wish Reanimator

4 years ago

META CHANGE / DECK CHANGE

Update at 12/2019


SB OUT

2 Stronghold Gambit


SB IN

2 Surgical Extraction

Wargles on Looking for cards to fit …

4 years ago

ClockworkSwordfish those are indeed some spicy deals, I particularly like Temporal Extortion , Stronghold Gambit and Choice of Damnations

I did look at Captive Audience and I like it but I took it out to make way for other deals. It is firmly in the maybeboard though.

ClockworkSwordfish on Looking for cards to fit …

4 years ago

Red is the best for forcing decisions. You've got Whims of the Fates , Stronghold Gambit , Breaking Point , Browbeat , Flaming Gambit , Vexing Devil and Blazing Salvo , among others. But black isn't so bad itself, including Dash Hopes , Lethal Vapors , Temporal Extortion , Volrath's Dungeon and the aptly-named Choice of Damnations . Eye of Doom might also be an option for forcing people to choose which permanent to put on the chopping block.

PlattBonnay on Help me update my Reanimator …

6 years ago

Haven't gotten to play legacy since the top banning, had some questions before I update my RBx Reanimator list (current decklist at the bottom)

1. Is there a consensus on the best splash? Currently I'm on white primarily for Wear/Tear as I think it's the safest splash for an unknown metagame, but I know that people have had success with the green and blue splashes as well.

2. Is Sire of Insanity still good enough? I know it used to be a staple, but I've seen a lot of recent lists that don't have it anywhere in the 75.

3. Chancellor is always a mainboard card right? I believe it is, but I have seen a couple lists that either don't play it at all or just have it in the board. Both seem wrong, but I'd be willing to try it if it if you guys have some positive feedback about it.

4. Any glaring omissions in my list? Like I said, I haven't played it in a while, but I don't think my list is that far off, it's mostly just the sideboard that I'm actually concerned about.


Main
4 Chancellor of the Annex
4 Griselbrand
1 Tidespout Tyrant
1 Sire Of Insanity

4 Dark Ritual
4 Entomb

2 Collective Brutality
4 Exhume
4 Faithless Looting
4 Reanimate
4 Thoughtseize
3 Unmask

1 Chrome Mox
4 Lotus Petal

3 Animate Dead

2 Badlands
4 Bloodstained Mire
4 Polluted Delta
1 Scrubland
2 Swamp

Sideboard
2 Collective Brutality
1 Blazing Archon
1 Elesh Norn, Grand Cenobite
1 Iona, Shield of Emeria
2 Massacre
4 Stronghold Gambit
4 Wear / Tear

MollyMab on R/B Reanimator

7 years ago

So you've got the good basic reanimator cards in Animate Dead, Reanimate, and Exhume. Max out those cards for consistency.

Generally you want a few less creatures. 10 seems to be the ideal number. The fairly standard package is 4 Chancellor of the Annex, then some number of Grave Titans (usually 1), Griselbrands (3-4), Sire of Insanity (1-2), Tidespout Tyrant (always 1), with cards like Elesh Norn, Grand Cenobite, Inkwell Leviathan, Iona, Shield of Emeria, Ashen Rider and Blazing Archon.

Chancellor of the Annex lets you try to combo off safely on turn 1, as well as being a 5/6 flyer who slows your opponent down. Grave Titan takes over and generally wins creature based match ups. Griselbrand is a huge flying lifelinking dude who draws you cards so you can overdraw, discard down to set up another reanimate. Sire is a huge beating for combo and control who can't win through one of his activations, and he is generally better than Jin because the trigger is at end step. Elesh Norn shuts down a lot of decks, such as dredge, Alluren, DnT etc. Inkwell is just a huge undealable with creature that a lot of deck can't handle. Iona shuts down a colour so mono decks auto lose, and non mono decks struggle if they lose powerful cards. Ashen Rider is better as an out versus Show and Tell decks, but still has value here to deal with stuff like ensnaring bridge. Blazing Archon stops combat step wins, which is nice.

Baneslayer Angel and Noxious Gearhulk sadly just eat removal and the effects they bring aren't quite as crushing as others.

If you are wanting to get stuff in your graveyard, you generally don't want Buried Alive. It is too slow and generally you don't want to overcommit your graveyard. Stick to and max out Entomb. Faithless Looting is a great card for draw and discarding, Reunion less so. Also, put in some Thoughtseize and Unmask. They let you protect your combo by ripping your opponents hands to shreds as well as getting you info for Stronghold Gambit out the side, and you can use them to ditch fatties from hand to reanimate.

Collective is a bit of an odd one as it is good but 2 mana duress and gain 2 life can be a bit eh, as that will be the most common modes. I've seen 1-2 main, rest in the sideboard.

You can cut some lands, as you want Dark Ritual and Lotus Petal ideally for the ability to turn 1 fatty.

Yuri200X on Dragons Reanimated

7 years ago

This deck isn't exactly suitable for casual play...

But, if you want to enhance it, i suggest you ditch the Putrid Imps and Shiels Spheres...This deck is a combo... and a fast one at that... BR Reanimator is a Tier deck in legacy, and its most evident feature is the capability of hitting the gas pedal without thinking twice.

Along with the Putrid Imps and Shield spheres, there are 8 slots available for further upgrading the deck... I suggest you play 4 Dark Rituals and 4 Thoughtseizes...

If money is an issue, leave the Putrid Imps, but use the rituals to make turn-1/turn-2 combos possible... Dragon tempest isn't doing much either... you could replace it for a Anger and a Tormenting Voice or a Duress.

If you want to increase the possibility of early-turn wins, then you could also cut Rix Maadi and 1 swamp for 4 copies of Lotus Petal

1 more copy of Animate Dead would be nice too. It increases consistency of comboing off.

One other thing you might want to try is Gitaxian Probe + Cabal Therapy... it works well with Putrid imp because you can essencially therapy twice in this small combo.

Now, about the sideboard.... Sideboards are meant for diverting the opponent's strategy, or at least securing yours. you could use Duress to take down counterspells and removals. Defense Grid could divert counterspells as well because if you combo early, then the opponent won't have mana for a response (plus it baits a response). Magma Spray could take down Deathrite Shaman and prevent it from coming back from your own Exhume. Stronghold Gambit is the red Show and Tell and it goes well with discard and is awesome against creature-light decks. Shattering Spree would come in handy since most graveyard hate is artifact-based (Relic of progenitus, Tormod's Crypt, Grafdiggers cage, Nihil Spellbomb). The downside of a BR strategy is that you cannot take off enchantments (Leyline of the Void, Rest in Peace). So, you either rely on Stronghold Gambit, or you try for a Ratchet Bomb, OR you splash green for that.

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