|Commander / EDH||Legal|
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|Premium Deck Series: Graveborn||Uncommon|
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Name a nonland card. Target player reveals his or her hand and discards all cards with that name.
FlashbackSacrifice a creature. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
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|Have (8)||rockleemyhero , rebelteddybear , dexxter7 , mymanpotsandpans , PTsmitty , tragic_slip , Dredgar , DruneGrey|
|Want (3)||Wiggins , Tyqar , Spinalripper|
Cabal Therapy Discussion
1 week ago
If the brunt of your creatures have deathtouch, fight spells can actually serve as cheap removal. Prey Upon, Ulvenwald Tracker, Setessan Tactics, etc. The larger deathtouch creatures can also synergize with lures like Bloodscent, Revenge of the Hunted, and Roar of Challenge.
If you're trying to play from the grave, return to battlefield is usually gonna trump return to hand. Reanimate, Exhume, and Animate Dead are some classic options. Vigor Mortis and Recurring Nightmare are fine, given a slow enough meta, but I think Soul Stair Expedition is on the weak side. It may be worth begging the question: is reanimation even worth it right now? Bringing back small creatures is pretty underwhelming, even if they have deathtouch. Cards like Ophiomancer, Hornet Nest, and Ogre Slumlord further reduce this need by keeping DT creatures on the board. It might be worth finding some other targets to reanimate, even if they don't have the titular ability. Grave Titan and Hornet Queen are some of the bigger deathtouch creatures I know of. For other options, Griselbrand and Sheoldred, Whispering One are bombs I've faced in reanimator. Of course, if you go in on the strategy, running enablers like Cabal Therapy and Entomb may justify running win conditions from the whole color pie.
2 weeks ago
This might fit your budget, check it out from MCM. It's combo rather than control or midrange. Making midrange or control deck takes little more time to brew and I might post it later. One more question; are storm decks mainly ANT or TES in your meta?
1 month ago
1 month ago
I have a few concerns, so I'll go through listing them.
Concern the first: decking yourself with Balustrade Spy doesn't give you the opportunity to sac Prized Amalgams. PA comes into play at the end of your turn, so you never get a chance to sac them to Dread Return. The rest of your description leads me to believe you think Dread Return is an instant. It is not. If you plan on winning with Balustrade Spy, you need to have a way to win that turn. This isn't hard to do after decking yourself, but I'm making sure you know this.
Concern 2: Laboratory Maniac. Going off the logic in the above concern, a few things have to happen for Laboratory Maniac to win you the game. First, you need to have one of eight cards in your starting hand (already a ~2/5 chance, assuming a starting hand of 8 cards). Second, you need to not use that card for the entire game (I dare you to find me a situation that will come up in a game of legacy where this isn't a bad play). Third, you need to be in a situation where reanimating the other two targets wont win you the game on the spot. You could argue that Laboratory Maniac lets you win next turn, but why take the risk of you opponent top-decking Abrupt Decay when you could just win now with Zealot or Flayer.
Concern C: Golgari Thug is, in every way this deck cares about, better than Shambling Shell. Why are you running a 3-3 split rather than 4-2. There shouldn't be any thought here, you want the largest dredge number. Both feed Ichorid, both are never going to hit the battlefield (in games that you have a reasonable chance of winning) and Thug has a higher dredge count. If we could run more Thugs instead of S. Shell, we would.
Concern no.IV: Less than 4 Cabal Therapies main is a mistake. Cabal Therapy is, if anything, the best card in this deck. You can fight grave-hate. You can deal with counter spells. You can discard dredgers. You can sac that last dude so you can have enough Zombies to cast Dread Return. After your opponent mulligans to 4 in game 2, looking for that one card that does anything to you, you can strip it from their hand, leaving them completely helpless. All because of Cabal Therapy. Run 4.
FIVE GOLDEN CONCERNS: This one ties quite nicely into the previous, you don't really need 4 copies of B. Spy. Most people run 3, I would go even lower. It only does anything as a re-animator target, and unless you're pushing for it, re-animating a game winning thing is plan B (plan A being Ichorid. The other guys too, but Ichorid with Bridge from Below is what pulls it all together). Going down to 3 seems to be the general consensus.
Final Concern: Chancellor of the Annex really needs to be a 4-off, and also would be very good in the main board. If you haven't played against it yet, Deathrite Shaman is a bitch. With it being in a third of all legacy decks at the moment, we really need to come prepared. While it is true that you have Phantasmagorian and Street Wraith, that is only 8 cards (~2/5). Chancellor also has a nice splash effect, helping us with decks that are faster than us (TES, RB Reanimator). Not to mention it's a great reanimation target if you're winning through attacking rather than the combo.
That's all I can really think of now. My own list is here. The description still needs work, as you can probably tell. If you haven't already, go check out the primer for the deck on The Source here. This here is the post that inspired me to get back into the deck, along with showing me a whole new world of only running 12 dredgers, that I had never considered before.
1 month ago
Hello all! I'm looking to Acquire a few cards from the Eternal Masters set if possible, either by trading or by buying them. Here's what I'm looking for in order of importance to me:
2x Chrome Mox
Please message me if you have any of these, and thanks for looking!
1 month ago
Nice deck! Couple quick thoughts:
Yahenni's Expertise because, c'mon, flavor (and it's also surprisingly good).
Cabal Therapy to preemptively remove threats? You have enough creatures to flashback without issue.
I also built a Yahenni list, if you want to take a look: The Hungry, Hungry Aetherborn: Yahenni EDH
2 months ago
What I don't understand, why I asked my previous question, is 3 Cabal Therapy's. I have done a lot of research on this sort of deck over the last couple years in order to make Demoralizer. I know my deck is quite a bit different but if you have 3 of the cards that need to be in your graveyard in hand instead why not just mulligan? I mean In certain and likely fairly rare instances you could get those 3 and a 4 card combo as well but is it worth it?