|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Uncommon|
|Premium Deck Series: Graveborn (GRV)||Uncommon|
|Promo Set (000)||Uncommon|
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Name a nonland card. Target player reveals his or her hand and discards all cards with that name.
FlashbackSacrifice a creature. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
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Cabal Therapy Discussion
1 week ago
Sorry I haven't been able to be too active in the trading community lately. Med school has been eating up most of my time. And also my wallet! Which brings me to my post today. I have many cards that I would like to sell. These prices should beat TCGplayer low and I can ship out as soon as I receive payment (PayPal please). I can mail with tracked shipping but that will just be a tad extra. Non-tracked shipping is free. Here are the cards:
Maelstrom Pulse (LP,ALA) $14
Kiora, Master of the Depths (NM, BFZ,) $3
Solemn Simulacrum (NM, MPS) $45
Kokusho, the Evening Star (NM,MM,F) $18
Elspeth, Sun's Champion (NM, Theros) $8
Dack Fayden (CON, Signed by Eric Deschamps, NM), $10
Marsh Flats (MM3, NM, F) $35
Deathrite Shaman (EMA, NM) x2 $3 each
Deathrite Shaman (RTR, NM) x2 $3 each
Wasteland (LP, Tempest) x4 $23 each
Daze (NM, EMA) x4 $1 each
Ponder (NM,M10) x2 $1.50 each
Ponder (NM,M12) x2 $1.50 each
Brainstorm (NM, EMA) x3 $1 each
Brainstorm (NM, CON) x1 $1
Gitaxian Probe (NM, NPH) x4 $1.50 each
Baleful Strix (NM) x1 EMA, x1 Commander 2016, $1.50 each
Cabal Therapy (NM, EMA) x4 $1 each
Pyroblast (NM,EMA) x2 $1 each
Winter Orb (NM, EMA) x2 $2.50 each
PS, I was having trouble getting the right set to appear in the picture. However, the set in the parenthesis is correct. The delver is not foil.
1 week ago
Great write up! Deck looks very solid. Being part of your playgroup, I'm sad I haven't been able to sit down against this one. Hopefully it's still around by the time I get back (except for Sadistic Sacrament, hope I don't get to see that being kicked in my direction).
Now my suggestions:
You mentioned you can often get to a very low life total, have you considered Arguel's Blood Fast Flip? It's a second copy of Greed (kind of) and it's a sac/heal land later in the game, which seems to be something the deck wants.
Your ramp package seems solid, but why no Cabal Ritual?
Again, very solid work.
1 month ago
I love the deck! Good ol days, I have 50/50 chance of winning on this deck before while I play my Goblin deck. I'd would suggest using Cabal Therapy. And a Demonic Tutor or Vampiric Tutor Would help you complete the combo in a lesser turn. You might wanna also check some infect creatures just 10 poison would end the game, no matter how many life gains they make.
2 months ago
Why is it that for any spell that lets you choose a mode (Izzet Charm, Cryptic Command), you always have to declare what mode you're choosing as you cast the spell and not as part of the resolution, whereas a spell that instructs you to choose a card name (Cabal Therapy) has you choose as part of the resolution?
2 months ago
Shroud isn't needed because in response to any non-Force of Will interruption you can just reactivate the ability anyways (thinking of razaketh and hangarback in particular). The cabal therapy not only removes counterspells and other "stop your combo" cards but also can force the teferi player to discard their Paradox Engine. sidisi on entering the battlefield, and if it is still on the battlefield, be used for razaketh fodder.
2 months ago
Don't turn this deck into stiflenought. People are suggesting it because it's what they're familiar with, but this is a different deck. Also some may not realize this is a real deck that's actually put up some results. It is super fringe though obviously, and it hasn't been played in a long time.
Legacy version: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=39815
Vintage version: http://mtgtop8.com/event?e=17135&d=305975&f=VI
As far as what I think you should do, you need to be playing Dark Ritual. It's hands down the best card in the deck outside of the core cards. Your best plan in this deck is to T1 Ritual -> Orb / Mask -> Dreadnought. Alternatively, t1 Thoughtseize, t2 land, ritual, orb / mask, hunted horror / double dreadnought. I mean, even ritual, hymn, thoughtseize will put away a lot of games if you can follow it up.
I like a lot of the cards your playing, but I don't like the numbers. 4 abrupt decays is too many, especially for game 1. 4 pushes is probably excessive since you'll ideally be tramping over everything anyway. This doesnt seem like the best DRS deck, either. It functions much better in tempo-y decks, which this really isn't. I don't hate them entirely, but I think 2 or 3 would be better than 4. Also, you should be playing WAY more fetches to get them online. At least 7-8, with like 3-4 swamps and 1 forest since blood moon is somewhat prevalent these days.
I think you need a backup plan. Dreadnought and Horror both rely on you having a mask or orb, and most of the time you will. However, playing Tarmogoyf and being able to fall back on a grindier strategy if you can't stick an orb seems like a good idea. And then with tarmogoyf in the deck, I really like Mishra's Bauble in to help you filter a bit and to pump the goyf. Also gives you an idea of what your opponent could be drawing, which leads in to my next point, I think Cabal Therapy might be better than thoughtseize. Therapy is one of the hardest cards to resolve in the entire game, but it's also one of the most powerful if used correctly. You don't HAVE to flash it back for it to be useful, although having the option to flash it back seems good if it's the difference between your opponent going off or not. You can also use it to kill off confidants if your life gets low. It can single-handedly strip your opponents of Force of Will or Swords to Plowshares, whatever you think is the most likely to beat you in a given scenario, whereas Thoughtseize could still leave bombshells in their hand, and drains you life. Of course, the upside is that Thoughtseize will almost always take something whereas therapy could whiff, so you should just play whatever you prefer.
With all that said, I would run it like this:
- 4 Dark Confidant
- 4 Phyrexian Dreadnought
- 4 Hunted Horror
- 3 Tarmogoyf
- 2 Deathrite Shaman
- 4 Torpor Orb
- 3 Illusionary Mask
- 4 Mishras Bauble
- 2 Abrupt Decay
- 3 Fatal Push
- 4 Cabal Therapy
- 4 Hymn to Tourach
- 4 Swamp
- 1 Forest
- 4 Verdant Catacomb
- 3 Marsh Flats
- 4 Bayou
- 3 Wasteland
Of course, you should run it however you want. Just trying to offer some insight. The only thing I think you HAVE to find room for is Dark Ritual, the rest you should try and test for yourself. Best of luck dude!
2 months ago
Megalomania Sorry for the late response.
Q: How often and how badly is the gameplan affected when you draw into cards you want in your graveyard without discard outlets?
Q: Like most people, I probably wont be able to get my hands on a Timetwister. How important is it in the deck?
A: Timetwister isn't as required as the rest of the cards in this list. It's a very very good card by default, but will only ultimately play a role in a line if you run other Out cards. I have updated the description under Bomberman to include other Outs.
Q: ...and what cards can I cut off if I remove the Timetwister line?
A: Not many. The deck doesn't revolve around Timetwister. You should be fine to replace Timetwister and another card in the list for Ad Nauseam and Angel's Grace. Sigi's list actually runs those cards, so it might be worth checking his list out.
"I am also thinking of converting my Thrasios Tymna deck to a build closer to this one."
You should! This deck is very fast and very fun. You will love it, I'm sure.
2 months ago
I like Fraying Sanity here a lot.
I wonder about testing with cards like:
- Cabal Therapy.
- Collective Brutality.
- Hymn to Tourach.
- Inquisition of Kozilek.
- Nezumi Shortfang.
- Rakdos's Return.
- Shrieking Affliction.
- The Rack.
- Torment of Hailfire.
- Waste Not.