Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
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Deeproot Waters Discussion
9 hours ago
Merfolk are and always have been versatile so you need to choose which aspect of them you wish to play. Aggro or Control?
For aggro, going for unblockable counters with Harold the Herald is a good strategy and him + Mimic + Deeproot Waters can create one insane board state to swing in with and there are plenty of alternatives to Mimic for getting counters on your creatures, especially in green. You can even use Rishkar, Peema Renegade to ramp as well as distribute counters for a mid game Tishana, Voice of Thunder.
For control, Champion is going to be an all star player, as is Kopala. Cheap bounce spells that buff Champion and may have other nice side effects are great and Search for Azcanta Flip is pretty much required here if budget is not an issue. Tishana again would make for a great bomb to drop, especially if you have great draw spells like Chart A Course or even Overflowing Insight.
Alternatively, you can go in between and run midrange, too.
4 days ago
Yo, I actually just started working on a deck a lot like this today and I just see this one featured! Like the deck, +1. Have you considered the combo of Deeproot Waters plus Arcane Adaptation? Those two cards are what inspired my version of the deck. Also, Siren Stormtamer is a very handy creature to have as well :)
6 days ago
Okay so actually you missread Vanquisher's Banner. This artifact make the chosen creature type get +1/+1, not enter the battlefield with +1/+1 counters. This is completely different.
The effect you are looking for is made by Metallic Mimic.
By the way, the strategy you are trying to follow is waaaay too slow to call it aggro. All your early creatures are Humans and not merfolks, so when you get to the turn that you have Arcane Adaptation and Deeproot Waters out and then you cast a creature to start to get value out of them your life total is -300.
1 week ago
Why not Deeproot Waters? Definitely helps with Itlimoc and Tishana. I've been messing around with a similar deck and nothing feels better than slapping down a few merfolk in one turn, getting merfolk tokens from Deeproot Waters, everything getting +1/+1 counters from Metallic Mimic, and then everything being able to tap for mana to slam down a massive Tishana.
1 week ago
I see the strength of this deck lying in Tempest Caller, which effectively prevents your opponent from blocking for a turn. I would want to play a full set and something to flicker that creature. Deeproot Waters might not be a bad idea in this deck.