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Slivers! Better than ever!

Sliver

This deck was originally based off of Commander Quarter's budget decklist: https://youtu.be/1D6K0N3dnZc

I made this deck with 4 goals in mind:

  • Be legal in both Commander and Conquest (Conquest is just a superior version of Commander if you haven't seen the format. Basically Commander 2.0)
  • Be a fun, casual, tribal deck that wins through combat damage
  • Protect our slivers from other players! That means stopping board wipes, targeted removal, and counterspells.
  • Being fairly budget (Upon initially buying this deck, it cost $260)

After brewing for a bit, I realized how busted Profane Tutor is with cascade. This is because cascading into a zero mana suspend card forces the card to be cast at zero mana for free. IMO, cascade and suspend cards should not interact this way, but Wizards of the Coast was never great at designing for eternal formats anyways.

EDIT: Apparently, a competitive EDH player independently found this same line of play using Profane Tutor with Codie. Codie uses Profane Tutor to its upmost potential for ad nauseuming into instant wins, whereas my sliver deck is focused on value and combat. They even used similar cards like Bring to Light.

In this deck, the only zero mana spell is Profane Tutor. The only one mana spells are Vitalize, Elixir of Immortality, and one mana slivers. The only two mana spells are ramp spells and two mana slivers. This means that all one/two mana slivers and about half of three mana slivers will cascade into 3 guaranteed cards.

  1. Cast The First Sliver ASAP. We want cascade up and running
  2. Cascade into Profane Tutor by casting slivers.
  3. Use Profane Tutor to put Congregation at Dawn in hand
  4. Use Congregation at Dawn to find Sliver Hivelord, Root Sliver, and Crystalline Sliver. Place on top of deck. (Swap Root Sliver with Dormant Sliver if the counterspell threat is low)
  5. Play Sliver Hivelord, cascading out Root Sliver and Crystalline Sliver
  6. With Gemhide Sliver or Manaweft Sliver, create mana loops by cascading into Vitalize
  7. Keep casting slivers and cascade into Elixir of Immortality
  8. Use Elixir of Immortality to put Profane Tutor, Congregation at Dawn, and Vitalize back in library. Repeat the cycle to tutor out any sliver you need

Intruder Alarm is an extremely powerful effect if your slivers can tap for mana. More-so if you have a sliver that gives haste

Morophon, the Boundless and Hibernation Sliver on the field will allow you to return most slivers to hand for 2 life and replay them for free, cascading out many spells in a turn.

Barkform Harvester allows us to loop cascades into Profane Tutor much faster than Elixir of Immortality

Infinite Combo A:

  1. On battlefield: Lavabelly Sliver, Syphon Sliver, Hibernation Sliver, haste sliver like Heart Sliver, mana producing sliver like Manaweft Sliver.
  2. Alternatively, on battlefield: Have Lavabelly Sliver, Syphon Sliver, Hibernation Sliver, haste sliver like Heart Sliver, Morophon, the Boundless
  3. Cast a 1 mana sliver like Mindlash Sliver. Do this from hand or through cascade.
  4. Deal 1 damage, gain 1 life from Lavabelly Sliver. Gain 1 life from Syphon Sliver
  5. Tap new sliver for a mana if you don't have morophon
  6. Pay 2 life to return the new sliver to hand.
  7. Use the mana/morophon to cast the 1 mana sliver again. Repeat infinitely

Quick Kill Combo B:

  1. On battlefield: The First Sliver plus a bunch of other random slivers
  2. Cast Congregation at Dawn, find Sliver Legion, Bonescythe Sliver, and Cloudshredder Sliver, put on top of deck
  3. Draw and cast Sliver Legion, cascading into Bonescythe Sliver and Cloudshredder Sliver
  4. Swing for (probably) lethal damage

I make these changes to de-power the deck for casual (Bracket 2?) games

Essentially, I swap out the consistency of Profane Tutor + Counterspells with the chaos and wackiness of Inevitable Betrayal + free mana rocks

Commander and Conquest: Better lands, Aetherflux Reservoir

Conquest: Paradox Engine

Commander: All the overpowered staples and reserved list cards that Conquest removed (thank god)

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97% Casual

Competitive