Creature — Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
|Have (2)||CompleteWaste , TrystonSpencer|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Pulmonic Sliver Discussion
8 hours ago
Hey, who's the Commander of your deck? That matters when you trying to restrict the budget.
There's four choices here Sliver Overlord , The First Sliver , Sliver Hivelord and Sliver Legion . In my opinion Overlord and First Sliver are better Commanders than Hivelord and Legion. First Silver is the least expensive price Commander option because it's been reprinted in Modern Horizons 2 meaning in the coming weeks it's going to go down in price even more. You have Hibernation Sliver and Quick Sliver which are busted with First Sliver when it's Commander.
If Overlord isn't the Commander than it's a fine cut to make due to the budget restrictions because Overlord is much less powerful when it's part of the 99 than when it's Commander. Using First Silver as Commander and cutting Overlord opens up a lot more budget for the rest of the deck such as adding Syphon Sliver to abuse Hibernation. Hivelord and Legion are good with First Sliver as Commander because with cascade you can get a lot of Slivers on the battlefield which both these help with attacking Slivers. If Sliver win condition combos are something you want to assemble then Overlord is the better Commander.
In the editor in the section where you can add cards to the decklist find the Sliver who's the Commander and type CMDR after it's text.
The First Sliver *CMDR*
Some budget Slivers upgrades to consider:
- Manaweft Sliver : another Gemhide.
- Amoeboid Changeling : if playing Overlord as Commander.
- Necrotic Sliver
- Pulmonic Sliver : Slivers that die go to the top of your library to then be cast with cascade.
- Crypt Sliver
- Mirror Entity : combine it with Gemhide/Manawelf + Sentinel to make huge Sliver attacks.
- Winged Sliver
- Striking Sliver
After you've chosen your Commander and if interested in any of these suggestions than I offer more advice including cuts to consider and budget manabase options. Good luck with your deck.
3 months ago
I've made some cuts!
Spells being considered that are being purchased soon; Necrotic Sliver , Root Sliver , Bloom Tender , Pulmonic Sliver , Spoils of Victory , Darksteel Mutation , Synapse Sliver , Magma Sliver , Intruder Alarm , Horned Sliver , and Amoeboid Changeling .
8 months ago
DragonSliver9001 and Rhadamanthus Conceptually, I understand what you're saying, but I don't think that's what the wording in the quotes says. I don't see anything in the wording that makes it stack with itself. I say it's just redundant, like something having Flying twice (plus the text in quotes twice) from two Pulmonic Slivers.
The Predatory Sliver thing makes perfect sense, because it is each of the two Predatory Slivers (PS) that grants a +1/+1. PS #1 gives the boost. Also PS #2 gives the boost. So two boosts. No problem.
But our friend Lavabelly says that the new sliver coming in gives ITSELF a triggered effect when it comes in. It doesn't come in twice, so the effect happens once (no stacking).
Let's say there are no Lavabellies on the board. No creatures at all, let's say. There is a new Sliver card that I'll call Drain Sliver that reads "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life". I have two Drain Slivers in my graveyard and I play that Patriarch's Bidding.
How much damage is dealt & gained? I say it's 2. Right?
1 year ago
1 year ago
If you need a combo, grab Hibernation Sliver. That + Morophon + The First dumps your deck into play (from there, Lavabelly Sliver + Pulmonic Sliver + a sacrifice sliver + a lifelink sliver creates a true loop).
Darkheart Sliver is underrated.
1 year ago
Sorry for taking so long for getting around to doing an honest critique. I'll just give you my thoughts as they come to me. So you want me to suggest what to cut, and what interaction and ramp should you consider for your deck? Well, first things first - you should try and have a average CMC lower than 3. You should focus on playing as many slivers as you can while trying to win via combo using Sliver Queen - or through commander damage as Overlord has the "magical 7" commander power. What do I mean by magical 7? Well with overlord (and Bonescythe Sliver) on the board it takes 2 or 3 swings getting through to just knock a player out for good, giving another viable strategy for winning. But I digress - when you are spending more than 5 mana on a spell, you should be making a play that will shift a significant amount of momentum your way, or outright win you the game. So now, lets start with possible cuts:
Morophon, the Boundless: This is subjective, but I maintain the idea that Morophon is a strictly "win-more" card in a Slivers deck. When you tap out to cast this thing you'll definitely be able to cast every sliver in hand, but the only way to get them there is to have your commander already on the battlefield, and enough mana to tutor for all of your wincon slivers in the first place. Full disclosure, i've never attempted to use Morophon in my deck, so there may be something i'm missing - but for 7 mana all I can see is that the best that card can do is just put you in an even better board position. While nice, it's just not worth it. Cut.
Constricting Sliver: This in my opinion is just a poorly designed sliver. For 6 mana you're getting a poor man's oblivion ring. It can't even hold commanders hostage because of the exile effect. At best, this sliver can be a minor annoyance on the battlefield but it will hardly become much of an issue. Cut.
Ward Sliver: I'm a little iffy on cutting this one only because pro-color can be pretty strong. The only issue is that it can't be flickered reliably outside of Frenetic Sliver, but that's a bit too high risk for a more competitive sliver build. Again, you spending alot of mana for only something that can improve your boardstate...but not ensure you're going to win. If I was spending 5 mana, i'd want to cast something like a Mana Echoes or Intruder Alarm and a Gemhide Sliver. While a good sliver, it's just a little too high cost for something that's meant to be aggressive and low to the ground. Cut? up to you.
Pulmonic Sliver: For 5 mana this card does give your side of the board some resilience...but very little else. There are better spells out there that can give you graveyard recursion such as Patriarch's Bidding, Yawgmoth's Will or Living Death. Pulmonic is just over costed for what it does. Cut.
Virulent Sliver: Now this is an honorable mention here...as poison isn't very potent. You'd have to land 10 individual attacks on an opponent to kill them with poison. That number goes down to 5 when Bonescythe Sliver is on the field, but ultimately that 1 mana can go toward something better like a Manaweft Sliver, which isn't in your deck and absolutely should be. Virulent needs to get Cut.
Also, I don't remember if I said this, but awesome deck description! I'll post more thoughts as I have time. Keep working on your build! Chitinous Approval Ensues
1 year ago
Appreciate the suggestions as this opened my eyes to re-tooling the manabase. This is the first commander deck I built and I made the mistake of never revisiting the manabase.
I think i'm going to go a little different route though and if you have any other thoughts on this strategy i'd love to hear them.
The plan is to increase the basics land count to 13-15 with a little extra focus on green. With those i'll add the green ramp/fixing staples of Kodama's Reach , Cultivate , Rampant Growth , Farseek , and Explosive Vegetation .
In addition to the basics i'm planning to add the Battle lands for another shot of entering untapped.
I understand your point about cutting these guys:
Jolrael, Empress of Beasts - Love holding a player hostage with the land destruction threat. Sad to see it go.
1 year ago
Hey, great deck name, +1 just for that :)
21 of the 34 lands in the manabase ETB tapped. That's a lot and not good for a five color deck. Since this is a budget manabase, budget lands to consider adding:
Are Thorncaster Sliver , Ward Sliver , Jolrael, Empress of Beasts , Might Sliver and Pulmonic Sliver worth playing as five drops? The five drop Sliver here you want to play is Hivelord or Overload, playing seven other five drop creatures doesn't seem needed and can hurt the consistency of being able to play the better five drops. There's quite a few other five drop noncreature cards here too. Constricting Sliver , Fury Sliver , Megantic Sliver are six drop Slivers and they also don't seem needed.
Other cards to consider adding:
- Sol Ring
- Eladamri's Call
- Fellwar Stone
- Mystic Remora
- Amoeboid Changeling
- Homing Sliver
- Venom Sliver
- Striking Sliver
- The First Sliver
- Shared Animosity
- Dovin's Veto
Cards to consider cutting:
- Vivid Crag
- Vivid Creek
- Vivid Grove
- Vivid Marsh
- Vivid Meadow
- Thorncaster Sliver
- Ward Sliver
- Constricting Sliver
- Fury Sliver
- Megantic Sliver
- Jolrael, Empress of Beasts
- Might Sliver
- Pulmonic Sliver
- Spreading Plague
- Star of Extinction
- Door of Destinies