All commons or uncommon with no sol ring or Crypt. kess consultation. Guildmage for looping boomerang or thought scour as secondary win con if lab man gets exiled. Mana is terrible but mostly etbs untapped. Winds of change for Narset combos and cheap disruption or in case you stall out on Mana development mid game. Wins around turn 7 with a lot of early game interaction and at least 2 counters. Turn 5 or 6 is not rare with 1 counter. Turn 3 is possible but absurdly unlikely.

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

9 - 0 Rares

39 - 0 Uncommons

34 - 0 Commons

Cards 100
Avg. CMC 2.13
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