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Golos extra turns semi-CEDH

Commander / EDH Infinite Combo Turns

manahydra7


Potentially win the game by using Golos once. Get extra turn spells or spells which let you cast extra turn spells for free. In the extra turns, keep wheeling Golos and playing lands, casting more extra turn spells and massive spells. Eventually win through a multitude of ways, but concretely through infinitely casting beacon of tomorrows, beacon of immortality and beacon of destruction when your library has nothing else left. Use copy effects to copy your extra turn spells. Doomsday should search for 2 extra turn spells and the 3 beacons. Another wincon is ral storm conduit + 2 forks for infinite damage to everyone. Big eldrazi are in there to wipe everyone's... everything when you're taking your insane amount of turns. Emergent ultimatum should search for doomsday, and then something like time stretch and expropriate, or omniscience if you've got a good hand to dump with at least one extra turn spell in it. That way if they don't hit doomsday you take an extra turn and win next turn with doomsday, so they have to choose doomsday. this will give you 3+ extra turns off of just the one ultimatum, which will be more than enough to win you the game. Ultimatum basically equals a win. As for the land to search for with Golos, I almost always go for the world tree, but if you don't have a land in hand and need one to get to seven mana next turn and win, grab simic growth chamber and bound a land that comes in untapped back to your hand.

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98% Casual

Competitive