Crash Through

Crash Through

Sorcery

Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking if lethal combat damage would be dealt to all blocking creatures.)

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Printings View all

Set Rarity
Core Set 2021 (M21) Common
Mystery Booster (MYS1) Common
Core Set 2019 (M19) Common
Hour of Devastation (HOU) Common

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Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
Leviathan Legal
Pauper Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Arena Legal
Frontier Legal
Standard Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Historic Legal
Brawl Legal
Modern Legal
Block Constructed Legal
Pre-release Legal
Unformat Legal
Pauper EDH Legal
Legacy Legal
Tiny Leaders Legal

Crash Through occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Crash Through Discussion

BRG24 on Zada’s Wolfpack

1 week ago

Really cool deck. Not really sure if these will fit with the deck, but I have a few possible card suggestions. If you’re going all in with werewolves (not sure if you are), then Waxing Moon seems really nice here, and Ram Through might also be quite good. As another cantrip, maybe consider Crash Through, giving your whole board trample might just be good to finish a game. I hope this is helpful to you.

TheBloopKing on izzet prowess pioneer

3 weeks ago

Remove Expedite as 8 of your 15 creatures have haste.

Change Infuriate to Titan's Strength as you can sacrifice 1 toughness for a scry.

Consider Temur Battle Rage. It's a game finisher.

Monastery Swiftspear is a prowess decks best friend

The Royal Scions and Kasmina, Enigmatic Mentor are slow for what you are trying to do. They are 3 and 4 mana respectively and you are trying to play 1-2 mana spells to max out prowess triggers.

Wild Slash, and Crash Through are pioneer prowess staples

Izzet Prowess (M21 Pioneer) is my build. It's very aggressive and swings massive turns 3 and 4

Clashboy15 on RU Sprite Dragon?

1 month ago

Improbable Alliance is probably not very good for this deck, since this is an aggressive deck and alliance if for tempo decks, so definitely cut it. Cut Thrill of Possibility because it requires you to have at least two cards in hand and costs two mana, which is bad for a prowess deck. Also cut Flame Sweep and Keep Safe because first of all, 2/3 of your creatures don't have flying and secondly, this is an aggro deck and you should be killing your opponent before you need flame sweep. Keep safe is interesting, but again, it costs 2 mana and is not really an effective counterspell, since it is so situational. Also cut 2 Light Up the Stage and 4 Skewer the Critics because they often dont trigger prowess. You will usually be casting them after combat, which is pretty bad.

So, you cut around 11 cards, what should you replace them with? Well, to start off put two Dreadhorde Arcanist. It is a wizard and will let you recast spells, triggering prowess at the same time. Put in 1 Treasure Cruise. Although it doesn't synergize too well with dreadhorde arcanist, there's a reason why this card got banned in modern. Because you'll be casting so much cheap 1 mana instants/sorceries, this should easiley be a one mana Ancestral Recall . So now there's 8 more cards to replace. Add 4 Crash Through, as it will draw you a card for just 1 mana, triggers prowess and gives your big creatures trample. It's a must include in any pioneer prowess deck. Next, add 2 Warlord's Fury or 1 of that and one The Royal Scions. This depends on personal preference, if you want a late game play, the scions is fine. Personally, I would use just two Warlord's Fury. Finally, put in two Spell Pierce. It is basically keep safe but cheaper and less situational. For example, it can counter key noncreature spells in a combo deck, counter a big planeswalker, counter a board wipe, or just any non creature spell, all of which can not be done by keep safe.

Lastly, the sideboard needs some work. Take out all the cards in the current sideboard. Add two Pithing Needle. It can deal with pretty much any card in the format. 3 Grafdigger's Cage or Tormod's Crypt for some much needed graveyard hate. Remember, all these cards trigger prowess as well! Put 4 Abrade in the sideboard, as it can deal with creatures pretty effectively and can kill artifacts as well. 1 Disdainful Stroke for matchups with more beefy spells. 2 Mystical Dispute because of how overpowered simic and a lot of other blue decks is. 1 Aether Gust because again, simic is really powered (also deals with lots of other cards in pioneer by countering them or bouncing them). For the last 2 cards, add Searing Blood.

GoblinElectromancer on UR Wiz

2 months ago

I think a couple of Delver of Secrets  Flip would be good. Lightning Bolt isn't expensive and is strictly better than Shock and Wizard's Lightning. Maybe play 2 Magmatic Sinkhole. I would cut the 4 Crash Throughs.

OliveDaPizza on Jeskai Particle Accelerator

3 months ago

All that comes to mind are cantrips like Warlord's Fury and Crash Through. Good luck though, love the deck

oliveoilonyaasscureshemorrhoid on Clone Dwars

5 months ago

love it. have you considered Stolen Identity , or green for acceleration and replicate and Altered Ego ? and i'm still getting used to pioneer but as an edh player i'm cringing at the lack of evasion, so what's your thoughts on Ferocity of the Wilds / Crash Through / Teleportal / Savage Alliance / Glaring Spotlight / Barrage of Boulders / Cosmotronic Wave ? thanks in advance

lonesentinel on PEDH spellslinger voltron

6 months ago

some suggestions

  • equipment such like prying blade are less effective than instant/sorceries.

  • Would suggest rebound cards like Distortion Strike as the boost/cast happens twice.

  • offensive cantrips like Crash Through will help you punch through blockers

  • big mana or rituals like Mana Geyser and Seething Song will increase your storm count for your 1 big swing

  • Spellstutter Sprite wont be able to counter many spells as you only have 3 faeries

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