Guardian Zendikon

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Guardian Zendikon

Enchantment — Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land is put into a graveyard, return that card to its owner's hand.

DiretheKingEternal on DN pt 2.

3 years ago

Another thing. You need Self-mill. like A LOT of Self-mill. otherwise Karador isn't going to be able to recur anything. You already have underrealm lich, so similar cards like Deadbridge Chant are really going to give you more creatures to resurrect. If you accidentally mill a really good non-creature spell, Eternal Witness or Regrowth are good cards

Also Guardian Zendikon has no business being in this deck. if it were a toughness-matters deck it would work, but Karador does better with graveyard strategies. Hope this helps.

lagotripha on

5 years ago

Wall tribal is real tricky when you aren't running Wall of Mulch/Wall of Roots/Overgrown Battlement (+Axebane Guardian)

Cathedral Membrane Jeskai Barricade and Wall of Tanglecord are worth a look too.

Deep Freeze is on theme.

Guardian Zendikon/Gleaming Barrier/Primal Clay/Warmonger's Chariot all aren't great, but might be worth a look.

Dezibell on ✨✨Doran's Evolving Woods ✨✨

6 years ago

These enchantments might be useful for main or sideboard too: Ashes of the Abhorrent, Authority of the Consuls, Athreos, God of Passage, Bow of Nylea, Ghostly Prison, Guardian Zendikon, Nevermore, Steel of the Godhead, Threads of Disloyalty

Steel of the Godhead especially seems like an upgrade over Unflinching Courage if your plain is putting it on Zur.

rhine0 on Daxos

6 years ago

So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!

Cards You Should Pick Up

Windborn Muse Blind Obedience Noxious FieldUnderworld Connections

Cards I Can Give You

Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch  FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant

lilgiantrobot on The Lunarch's Gathering

6 years ago

Oketra's Monument looks like it was made for a deck like this. Mentor of the Meek can give you some much needed draw. Thousand-Year Elixir and Magewright's Stone untap your Commander for extra uses.

If I was to add those four cards, I'd remove Guardian Zendikon, Brawler's Plate, Staff of the Sun Magus, and Improvised Armor.

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