Ordeal of Heliod
Enchantment — Aura
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.
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|Commander / EDH||Legal|
Latest Decks as Commander
Ordeal of Heliod Discussion
1 month ago
Once counters are placed on an object, they have no memory of where they came from, and are indistinguishable from other counters of the same type. Granting protection from enchantments won't remove counters added by Ordeal of Heliod , but it will remove the blessing itself.
1 year ago
Hey cool tribe! I'd suggest addding some more auras to help trigger Nyx Herald and Lagonna-Band Trailblazer. Ones that would put +1/+1 counters on your creatures like Forced Adaptation, Ordeal of Heliod, and Ordeal of Nylea might help. Then you might be able to play a couple of Chronicler of Heroes.
1 year ago
I am trending away from global enchantments in favor of repeated life gain or creature generation in this batch of edits. I made sweeping edits in several categories:
- Defensive Auras
- Offensive Auras
- Vanilla Creatures
Swapped out generic flyers (Armored Pegasus, Concordia Pegasus, Loyal Pegasus, Mistral Charger, Stormfront Pegasus, Wingsteed Rider) for ones with more ability or utility (Pegasus Charger, Plated Pegasus, Eiganjo Free-Riders).
- Defense and Removal
- Life Gain
Replaced 3 less efficient or reliable life gain sources (Soldier of the Pantheon, Righteous Cause, Honden of Cleansing Fire) with better ones (Soul's Attendant, Auriok Champion, Pious Evangel / Wayward Disciple, Linden, the Steadfast Queen, Answered Prayers).
1 year ago
There are a lot of under-powered cards in this deck. I understand if you're trying to keep it budget, and if you really are then just ignore me, but if you want to make it competitive, I'd recommend removing the following cards: Ardenvale Paladin , Barrow Witches , Knight of New Benalia (which isn't standard legal), Knight of the Keep , Lonesome Unicorn , Serra's Guardian (doesn't seem to fit the deck), All That Glitters , Ordeal of Heliod (also not standard-legal), Silverflame Ritual . That's frankly most of your deck, and I didn't include some cards that are kind of iffy. Check out some other orzhov knights lists, and try to get high power cards. My baseline for what card is worth the mana to cast it is that one mana gets you one power and one toughness (so a 1/1 is one mana, a 2/2 is two, etc.) really that's a low-level of power, so anything below that should never be used unless it has an ability that makes it worth it.
Like I said, if you're just playing casually and don't want to spend much money, ignore this comment completely because it's more for a competitive deck.
Tuba on R/W Midgro
1 year ago
Used to play a blue red version of this back in standard, Stubborn Denial ing and Swan Song ing opponents Anger of the Gods . Used Akroan Crusader , it allowed me to go wide and have insurance in case my heroic creature died and I needed a body to drop enchantments on. His tokens have haste which is a nice touch. It forces them to have a sweeper early on. It also allowed me to consistently cast a playset Stoke the Flames , often for free, giving me a surprise late game finisher. I'd highly suggest trying out Akroan Crusader/Stoke the Flames package.
Also, some other worth considering, Dragon Mantle is a nice enchantment that replaces itself. Ordeal of Purphoros can make even your one drops and tokens huge and can kill a blocker or close out a game. Even on just a Swiftspear it's quite good. Ordeal of Heliod could be quite good in the sideboard for aggro mirrors.
1 year ago
This lets you lower the overall CMC of the deck- in modern playing more creatures quickly is basically mandatory unless you are packing a lot of powerful disruption.
Skipping that, lets look at flat upgrades and options from modern. Unearth is better than raise dead. Honor of the Pure will almost always be better as another ally creature. Ordeal of Heliod is cute lifegain, but since most lifegain is intended for burn, it getting countered by a Searing Blaze hurts bad. Ondu Cleric will perform its role excellently.
Drana, Liberator of Malakir is the most efficient ally 'lord', even if they aren't a lord. Flying is super relevant too. Still, it being good makes it expensive.
Past that, naming ally for tribal lands is good. Unclaimed Territory and fixing like Beastcaller Savant gives access to the rest of the cheaper allies and will be the most efficient way to spend your budget- Jwari Shapeshifter and Oran-Rief Survivalist will go a long way to taking it from 'casual funstuff' to 'strong casual stuff'.
1 year ago
Ordeal of Xenagos
Enchantment - Aura
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then, if there are three or more +1/+1 counters on it, sacrifice ~.
When you sacrifice ~, untap up to three target lands. Until end of turn, they gain "Whenever this land becomes tapped, it deals 1 damage to any target."
2 years ago
Looking good! There are a couple of suggestions I have though. Great to see Evolution Sage in there and I would consider putting in a few other spells with proliferate. It is a powerful effect. ( Grim Affliction , Planewide Celebration , Contagion Clasp , or Pollenbright Druid ). Also, Pir, Imaginative Rascal and Winding Constrictor would be great includes. Another thing to think about is the commander potential of Anafenza herself. Tbh, her effect is not very strong. Ghave, Guru of Spores or a partner combo with Ravos, Soultender and Reyhan, Last of the Abzan might be better I feel. Possible cards to cut would be Prey Upon , Ordeal of Heliod , Grim Flayer , Reverent Hunter )