Opal-Eye, Konda's Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai

Bushido 1; defender (This creature can't attack.)

Tap: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.

(1)(White): Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Opal-Eye, Konda's Yojimbo Discussion

Samothrace on What are the best defensive …

5 days ago

Anything with indestructible like Stuffy Doll . Then there are cool ones like Traproot Kami and Opal-Eye, Konda's Yojimbo

PeriodicalFits on Marchesa's Samurai

6 months ago

Hey! I love this, I started my main commander deck as a samurai tribal with Queen Marchesa As the commander, too! As far as Creatures go, adding Masako the Humorless Or Michiko Konda, Truth Seeker can help with some defense control. If you want to keep your creatures dense with samurai, I would suggest Opal-Eye, Konda's Yojimbo. If you want a Shapeshifter, I would replace your Taurean Mauler with a Mirror Entity. For enchantments and artifacts, I would suggest Ghostly Prison for defense purposes, and Coat of Arms for tribal synergy. When playing commander, I always try to run some neat lands in order to make sure I use up my card space efficiently. I would suggest taking out some basic lands and adding Eiganjo Castle , Shinka, the Bloodsoaked Keep , And Shizo, Death's Storehouse. These lands tap for colored mana, don't come in tapped, and give you an extra little something. Those lands have helped me win a few stressful games, and are a few of my favorite cards. Feel free to check out my samurai standard deck, or my Queen Marchesa commander deck for more ideas!! Good luck!!

Caerwyn on Yojimbo and trample

9 months ago

Trample merely reallocates how the damage from that source may be divided; it is still the same source though. As such, if you tap Opal-Eye, Konda's Yojimbo before damage is dealt targeting the 2/2 filer with Trample (such as targeting it during the declare blockers step after blockers are declared), then the 1/1 will be fine, and Opal-Eye will take the damage.

As a note, because of the way it works, you will not have to actually block with the 1/1 to prevent you from taking damage. You can just let the 2/2 flier go unblocked, then prevent the damage with Opal-Eye--no flier of your own necessary (though there may be reasons you would want to both block and redirect damage, such as if your 1/1 flier had deathtouch).

ShivanForce on Yojimbo and trample

9 months ago

If an opponent has a 2/2 flyer with trample and attacks, and I block with a 1/1 flyer, 1 point of damage will carry on to me. If I have a Opal-Eye, Konda's Yojimbo and tap it, will it redirect the 1 damage of trample, or will it redirect 2 points of damage to itself (and save the 1/1 flyer)?

LittleBlueHero on DARPA Deck***

1 year ago

As I mentioned before: Kor Haven and Reconnaissance come to mind first. for me 33 land is just not enough. I know sometimes you feel like you get mana flooded but thats why we want a bunch of ways to draw cards. As long as you are drawing gas you'll have something to spend the mana on. I would never run less than 35 lands in most commander decks and if my commander costs 5 or more I'm almost always at 37 + 10 ways to ramp. It may seem like a lot but id rather have too many resources than not enough.

You currently have like 14 "ramp" cards. I would add in 4 more land and lose 4 of the ramp cards my cuts would be Gilded Lotus, Charcoal Diamond, Azorius Keyrune and Orbs of Warding. Orbs isn't a ramp spell so that would leave you with 37 land and 11 ramp cards.

I know you are going for a rat sub-theme but if I'm being honest a lot of rat cards don't do much after they come into play. I think without your couple of rats matter cards a lot of your creatures will feel lack luster when you play them. I would consider losing this theme and just playing more explosive cards with odd mana costs.

Opal-Eye, Konda's Yojimbo seems out of place and easy to cut. Let me know if you had it there for a reason.

In the end overall consider that yennett is letting you play spells for free you really want to feel like you got value out of it. It will feel bad when you flip over a 1 drop 1/1 or some

ShaDoWz_6677 on Commanders by Power Level [EDH Tier List]

1 year ago

Hello again! I would like to take this time to show support for Opal-Eye, Konda's Yojimbo .

Some of you may remember me from the Elsha cEDH post above. But my funsie EDH deck is in fact Opal-Eye, Konda's Yojimbo If the admins of this particular list would care to like it and potentially post it (Do mind you, this is NOT Yojimbo at its maximum potential. So there are no tutors besides Land Tax) Then I would be grateful. Also, for those interested in building him, this is a good primer for building a deck geared around him.

Yojimbo's Sanctions And thank you for your time and patronage.

Drcfan on Devotion to White Angels

2 years ago

I'm testing following cards atm:

2 Mana Slot: Eight-and-a-Half-Tails, Auriok Champion, Favor of the Mighty (sideboard option against control lol)

3 Mana Slot: Opal-Eye, Konda's Yojimbo, Brimaz, King of Oreskos, Boros Reckoner, Opal Guardian, Descendant of Kiyomaro, Eidolon of Rhetoric, Mangara of Corondor

Others: A second Cavern of Souls for a Human/Angels only deck

Santorus23 on

3 years ago

My question in regards to this deck is why Arcades, the Strategist instead of another bant commander such as Derevi, Empyrial Tactician? Arcades synergizes with defender cards. Of which you have only 1, which is Dragon Throne of Tarkir.

If you want to use Arcades, I recommend more defender cards such as: Tree of Redemption, Ageless Sentinels, Wall of Blossoms, Colossus of Akros, Golden Guardian  Flip, Hornet Nest, Opal-Eye, Konda's Yojimbo, Thing in the Ice  Flip, Sylvan Caryatid, Wall of Reverence, Amaranthine Wall, Assault Formation, Carven Caryatid, Dazzling Ramparts, Gomazoa, Guard Gomazoa, Hover Barrier, Just to name a few.

I also recommend as many cards that prevent your opponents from attacking you as possible: Windborn Muse, Norn's Annex, etc.

As well as cards like Shalai, Voice of Plenty, Empyrial Archangel, Tamiyo, Field Researcher, Sidar Kondo of Jamuraa

Good luck to you!

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