Consecrate Land

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Consecrate Land

Enchantment — Aura

Enchant land

Enchanted land is indestructible and can't be enchanted by other Auras.

Apollo_Paladin on Set Phasers To Stun. [Equipoise + Sands of Time]

3 years ago

Consecrate Land could be a neat combo with your Armageddons; leave yourself a mana or two afterward to spring ahead.

Gecko83 on Mono White Devotion

3 years ago

Played about 4 games now and some changes were made let me know what you think...
The following were added: Heliod, Sun-Crowned, Soul Warden, Aetherflux Reservoir, Sun Titan, Linden, the Steadfast Queen, Ajani's Pridemate, Daxos, Blessed by the Sun, Smothering Tithe, Soul's Attendant, Suture Priest, Flawless Maneuver, Altar of the Pantheon.

In replacement of the following; Skybind, Gerrard's Battle Cry, Daybreak Coronet, Consecrate Land, Celestial Dawn, Order of Leitbur, Glittering Lion, Clergy of the Holy Nimbus, Order of the White Shield, Brightling, Herald of Anafenza, and Knight of the Holy Nimbus

Celestial Dawn was hard to remove, but i was unsure how it worked with Blood Moon or Emeria, The Sky Ruin. So let me know your thoughts. I went more life gain, but it keeps me around a bit longer. With most of the creatures being low powered unless pumped up by other creatures, something was needed Sun Titan gets things back the mana cost for most critters is 3 or under. and if titan doesnt work or is removed Emeria, the sky ruin gets him back. Sun Titan and Kami of False Hope is so fun.

Shagoth Let me know what you think, its early in the process. i am interested in y

BackwardsChart on Noyan Dar, Creatureless... I promise...

5 years ago

I try to stay away from non Instant or Sorcery solutions, also, any lands that come into play tapped. That said, Deserted Temple would be a beast here, also, I agree, the more I play this deck the more I realize it needs more ramp. I will definitely add The signet, and probably the Sphere, but what to cut?

also, Consecrate Land? what a weird card, if I can find one it's definitely going in.

I used to run Darksteel Garrison, but in my meta there is a lot of artifact hate, It usually ends up eating 5 mana and getting Shattered.

thanks for the responses!!

ScryLord on Noyan Dar, Creatureless... I promise...

5 years ago

Absolutely fantastic deck. +1 from me. Have you considered running Consecrate Land?

passascats on Noyan Dar, Token Control Deck

5 years ago

So, My Noyan deck is a good bit different than this one, but I've found making a land army is a lot harder than voltroning one land for big swings. You need Darksteel Citadel in here. I'm assuming your maybe board is cards you don't have yet, cause I would run almost all of those. View from Above has done mega work for me in past games. I like using spell repeaters like Isochron Scepter and Elite Arcanist, but then you have to make sure you have the targets for them, but your instants are all in that range so you wouldn't have to change much to fit either one in.
Evasion is also nice when your swinging with lands, cause your less likely to lose valuable lands in combat. Halimar Tidecaller can give your lands flying. Some off the wall suggestion that I find fun, but not really great: Equinox,Consecrate Land, Brave the Sands, Contagion Engine, and Inexorable Tide.
Lastly I would suggest vigilance for your creatures so you can swing and leave mana up for spells later. cards like Angelic Field Marshal or Heliod, God of the Sun.
Good Luck!