Consecrate Land

Consecrate Land

Enchantment — Aura

Enchant land

Enchanted land is indestructible and can't be enchanted by other Auras.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Consecrate Land Discussion

BackwardsChart on Noyan Dar, Creatureless... I promise...

1 year ago

I try to stay away from non Instant or Sorcery solutions, also, any lands that come into play tapped. That said, Deserted Temple would be a beast here, also, I agree, the more I play this deck the more I realize it needs more ramp. I will definitely add The signet, and probably the Sphere, but what to cut?

also, Consecrate Land? what a weird card, if I can find one it's definitely going in.

I used to run Darksteel Garrison, but in my meta there is a lot of artifact hate, It usually ends up eating 5 mana and getting Shattered.

thanks for the responses!!

ScryLord on Noyan Dar, Creatureless... I promise...

1 year ago

Absolutely fantastic deck. +1 from me. Have you considered running Consecrate Land?

passascats on Noyan Dar, Token Control Deck

2 years ago

So, My Noyan deck is a good bit different than this one, but I've found making a land army is a lot harder than voltroning one land for big swings. You need Darksteel Citadel in here. I'm assuming your maybe board is cards you don't have yet, cause I would run almost all of those. View from Above has done mega work for me in past games. I like using spell repeaters like Isochron Scepter and Elite Arcanist, but then you have to make sure you have the targets for them, but your instants are all in that range so you wouldn't have to change much to fit either one in.
Evasion is also nice when your swinging with lands, cause your less likely to lose valuable lands in combat. Halimar Tidecaller can give your lands flying. Some off the wall suggestion that I find fun, but not really great: Equinox,Consecrate Land, Brave the Sands, Contagion Engine, and Inexorable Tide.
Lastly I would suggest vigilance for your creatures so you can swing and leave mana up for spells later. cards like Angelic Field Marshal or Heliod, God of the Sun.
Good Luck!