Lead the Stampede

Lead the Stampede

Sorcery

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Browse Alters

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Lead the Stampede Discussion

Sephyrias on First Sliver

1 month ago

Slivers aren't something I'm familiar with building. The First Sliver alone is super expensive. I'll try helping where I can though.

First, I don't think you need Renegade Map, Traveler's Amulet, Wanderer's Twig, or Wayfarer's Bauble. The latter of which is needlessly expensive anyway. Rather just use Signets, especially the green ones. Commander's Sphere costs more mana, but is probably worth it here.

Path of Ancestry is a must have. I also recommend the "Thriving" lands, like Thriving Grove . They might even be better than the Vivid lands. Maybe also a few of the snow duals, like Snowfield Sinkhole , because Farseek can find them due to the land subtype.

Camaraderie and Collective Unconscious are a bit over the top. I'm also not a big fan of Shamanic Revelation, but that one costs less than 6 at least. Distant Melody is a good one, but sadly costs a little bit of money. You might even get something worth out of Lead the Stampede , since your deck has over 40 creatures in it. Regular blue cards like Impulse would also help you find what you need. You really don't want to get stuck with those 5+ mana draw spells in your hand, especially early on.

2DSides on List of Bear Cards

1 month ago

Hi here I am again. Ever since I found this list, the concept has intrigued me quite a bit. It has now become somewhat of a procrastinational habit in my sparetime to search Scryfall for bear related cards. Here are my findings since last time:

Strixhaven

Ruxa, Patient Professor (New possible Commander! However, not better than Ayula in my oppinion)

Professor of Zoomancy

Golden Ratio

The obvious ones from the new set. Nice hunch of things to come in the future tho.

Mystery Booster Playtest Cards

Experiment Five

Conspiracy: Take the Crown

Menagerie Liberator

This one I actually found by accident while looking through my trash commons.

Ikoria: Lair of Behemots

Lead the Stampede

On first glance this one is not really that obvious. But if you look in the upper left corner (easier to see here -> http://www.artofmtg.com/wp-content/uploads/2020/04/Lead-the-Stampede-Ikoria-MtG-Art.jpg) you can see some kind of bear/turtle hybrid in the vein of Exuberant Wolfbear galloping along. Kinda looks similar to the one in Winota, Joiner of Forces .

Thats all I have for this time. Also, honestly, wolves are way to overrepresented in MTG

multimedia on Elves of Kaldheim

3 months ago

MrBoombastic, Wildwood Tracker is fine, but I don't think it's better than Tajuru Blightblade 's deathtouch. He could for sure replace Skyway Sniper who I've cut for Toski, Bearer of Secrets . Tracker could also replace Jaspera Sentinel if you want to go more aggressive, but I like the ramp that Sentinel can provide especially to put more counters on Perserver tapping the Elf that triggered him after it ETB.


Geimhreadh22? Because I'm not playing Harald Unites the Elves than that means I'm not playing any of the good Elf cards? What kind of logic is this? You haven't played with Elvish Warmaster yet? Why would I not play more creatures than anything else with Elves? Since the beginning of Elf decks in Magic and still today they're all creatures because you need Elves on the battlefield for the tribal synergy.

Harald Unites the Elves is a trap card, it's too slow and you need a board presence. It's good when everything is in place (Elves on the battlefield and an Elf/Tyvar and/or mill an Elf/Tyvar in grave). As a turn three four drop it consistently does nothing for four mana if I don't mill an Elf/Tyvar in top three cards. Unites is too much of a gamble when cast early and I don't like that. Playing 4x Tyvar would help to make it more consistent in milling him, but I'm not playing 4x Tyvar for budget reasons.

Have you played Lead the Stampede with creature strategies? It's most definitely not lackluster and in fact is played in all Pauper Elf decks and some budget Modern Elf decks as Collected Company replacement. Tall order to replace Company and Lead can do it. Lead is good early game, mid/late game. Unites is not good early game, fine mid game and best late game. Lead is more consistent at giving me value at all three times of the game.

Toski, Bearer of Secrets has been added main deck, he's over preformed and is a better four drop mid/late game for Elves than Unites. He also wants a board presence, but with Elves I can get a lot more value quicker for four mana and Lead can potentially find him.

RNR_Gaming on Mono Green Cyanide

4 months ago

Kinkyramirez - This is a "pauper" edh deck. Harmonize and Hot Soup have not been printed as an uncommons yet. Also, Whispersilk Cloak is already in the deck.

So, I've actually included the majority of the deathtouch creatures that are available to me. Again, this is a pauper deck. The infect creatures still add to the same clock even if they have no synergy with my commander.

While I'd like more card draw my card Pool is extremely limited. Currently, Lead the Stampede and Winding Way are the best green has to offer.

Also, Ancient Animus provides the additional benefit of a counter to Fynn which makes him pass the bolt test - it's very important that he sticks around. Savage Swipe - is just amazingly mana efficient. The focus of the removal suite was more so tempo and protection. In the late game assuming we draw it Viridian Longbow solves most of our creature problems.

Lastly, while thinning is great and all but cards like Rampant Growth and Cultivate don't fit into my curve very well. The majority of the deck is 1-2 drops and there's a very small window of opportunity for a deck like this to shine. Basically, I want to be dropping a creatures not ramping/thinning.

MrBoombastic on Elves of Kaldheim

4 months ago

Lead the Stampede seems like a fun inclusion. For some reason I haven't seen that anywhere else (totally forgot it was Standard legal).

Have you considered Wildwood Tracker as an aggressive 1-drop? It should be an upgrade to Skyway Sniper and/or Tajuru Blightblade .

multimedia on Elves of Kaldheim

4 months ago

I completely forget that Lead the Stampede is in Standard from Ikoria. Lead is an engine with Elves to recover or go over the top. It lets me have much more freedom with nonElf creatures in the sideboard. With 32 creatures and only 22 lands I avg. about three creatures for each Lead which is great value.

Lead has replaced Canopy Tactician . Tactician four drop anthem and ramp after is not as good as of value as a three drop spell that right away can put Elves into my hand. With Lead Skemfar Shadowsage is a better four drop than Tactician. Tajuru Blightblade has replaced Blizzard Brawl for more Elves for Lead. Brawl is a good one drop fight spell for green and Snow. Ironic, it's actually very good with Blightblade's deathtouch, but I don't think I need Brawl.


I've finished the first version of the sideboard. It's not matchup specific since we don't know yet what the new Standard meta with Kaldheim will be. Right now there's something for when against aggro, midrange and control. There's some grave hate as well as some artifact/enchantment removal. I think it covers a lot of matchups and cards that Elves may have a problem with. Because of main deck Lead and Skemfar Avenger , I think Elves are well positioned against Doomskar .

Thorn Mammoth is tech for midrange matchups. Mammoth triggering when it ETB and repeatable whenever any creature I control ETB including an Elf token can wreck opponents creatures. It can fight fliers and 6/6 is higher than most of the other creatures who could give Elves trouble. There's still ramp with Jaspera Sentinel and Sculptor of Winter to help to cast a seven drop.

Toski, Bearer of Secrets is for midrange matchups, but also tech for control matchups. It's repeatable draw with an Elf swam, nice with Elves with deathtouch. Against control it's uncounterable as well as survives Doomskar. Liliana's Standard Bearer is tech against board wipes and it counts Elf tokens that die.

Barbarian_Sun_Pope on Home-Office disturbance (Selesnya Cat Tribal)

4 months ago

Sweet deck (+1), do you think Descendants' Path or Lead the Stampede would fit here since there's quite a few creatures here. And is it just me or does Kaheera, the Orphanguard look eerily similar to one of the top left cats in Nine Lives ?

Rorolith on itsy bitsy spider

4 months ago

As a lower curve, I would take out Blightwidow as you are not intending to win with poison counters and creatures with infect can only do damage in the form of poison counters. You could add in Sporeweb Weaver. I might also consider cutting Juvenile Gloomwidow and add Snarespinner as it is much more likely to outright kill flyer than to just die and give it a -1/-1 counter. I would also cut Kessig Recluse as you are trying to win mostly by using Assault Formation (I assume) and you already have Deadly Recluse and Basilisk Collar for the deathtouch protection. In its place Chainweb Aracnir and you will have a much more aggressive curve to swarm your opponent with and cast Arachnogenesis. You will probably need to add some card draw as well so that you don't run out of fuel. Harmonize or Lead the Stampede in place of Accorder's Shield will make it better. The reason I chose Accorder's Shield is because to bring it out and equip it the same turn will cost and so will bringing out and equipping Slagwurm Armor, but Slagwurm Armor gives more of a buff. The minor upside to Accorder's Shield is that you can drop all of your mana on a spider and then cast Accorder's Shield same turn.

Load more