Lead the Stampede
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|Commander / EDH||Legal|
Lead the Stampede occurrence in decks from the last year
Latest Decks as Commander
Lead the Stampede Discussion
1 week ago
MrBoombastic, Wildwood Tracker is fine, but I don't think it's better than Tajuru Blightblade 's deathtouch. He could for sure replace Skyway Sniper who I've cut for Toski, Bearer of Secrets . Tracker could also replace Jaspera Sentinel if you want to go more aggressive, but I like the ramp that Sentinel can provide especially to put more counters on Perserver tapping the Elf that triggered him after it ETB.
Geimhreadh22? Because I'm not playing Harald Unites the Elves than that means I'm not playing any of the good Elf cards? What kind of logic is this? You haven't played with Elvish Warmaster yet? Why would I not play more creatures than anything else with Elves? Since the beginning of Elf decks in Magic and still today they're all creatures because you need Elves on the battlefield for the tribal synergy.
Harald Unites the Elves is a trap card, it's too slow and you need a board presence. It's good when everything is in place (Elves on the battlefield and an Elf/Tyvar and/or mill an Elf/Tyvar in grave). As a turn three four drop it consistently does nothing for four mana if I don't mill an Elf/Tyvar in top three cards. Unites is too much of a gamble when cast early and I don't like that. Playing 4x Tyvar would help to make it more consistent in milling him, but I'm not playing 4x Tyvar for budget reasons.
Have you played Lead the Stampede with creature strategies? It's most definitely not lackluster and in fact is played in all Pauper Elf decks and some budget Modern Elf decks as Collected Company replacement. Tall order to replace Company and Lead can do it. Lead is good early game, mid/late game. Unites is not good early game, fine mid game and best late game. Lead is more consistent at giving me value at all three times of the game.
Toski, Bearer of Secrets has been added main deck, he's over preformed and is a better four drop mid/late game for Elves than Unites. He also wants a board presence, but with Elves I can get a lot more value quicker for four mana and Lead can potentially find him.
2 weeks ago
So, I've actually included the majority of the deathtouch creatures that are available to me. Again, this is a pauper deck. The infect creatures still add to the same clock even if they have no synergy with my commander.
Also, Ancient Animus provides the additional benefit of a counter to Fynn which makes him pass the bolt test - it's very important that he sticks around. Savage Swipe - is just amazingly mana efficient. The focus of the removal suite was more so tempo and protection. In the late game assuming we draw it Viridian Longbow solves most of our creature problems.
Lastly, while thinning is great and all but cards like Rampant Growth and Cultivate don't fit into my curve very well. The majority of the deck is 1-2 drops and there's a very small window of opportunity for a deck like this to shine. Basically, I want to be dropping a creatures not ramping/thinning.
3 weeks ago
Lead the Stampede seems like a fun inclusion. For some reason I haven't seen that anywhere else (totally forgot it was Standard legal).
1 month ago
I completely forget that Lead the Stampede is in Standard from Ikoria. Lead is an engine with Elves to recover or go over the top. It lets me have much more freedom with nonElf creatures in the sideboard. With 32 creatures and only 22 lands I avg. about three creatures for each Lead which is great value.
Lead has replaced Canopy Tactician . Tactician four drop anthem and ramp after is not as good as of value as a three drop spell that right away can put Elves into my hand. With Lead Skemfar Shadowsage is a better four drop than Tactician. Tajuru Blightblade has replaced Blizzard Brawl for more Elves for Lead. Brawl is a good one drop fight spell for green and Snow. Ironic, it's actually very good with Blightblade's deathtouch, but I don't think I need Brawl.
I've finished the first version of the sideboard. It's not matchup specific since we don't know yet what the new Standard meta with Kaldheim will be. Right now there's something for when against aggro, midrange and control. There's some grave hate as well as some artifact/enchantment removal. I think it covers a lot of matchups and cards that Elves may have a problem with. Because of main deck Lead and Skemfar Avenger , I think Elves are well positioned against Doomskar .
Thorn Mammoth is tech for midrange matchups. Mammoth triggering when it ETB and repeatable whenever any creature I control ETB including an Elf token can wreck opponents creatures. It can fight fliers and 6/6 is higher than most of the other creatures who could give Elves trouble. There's still ramp with Jaspera Sentinel and Sculptor of Winter to help to cast a seven drop.
Toski, Bearer of Secrets is for midrange matchups, but also tech for control matchups. It's repeatable draw with an Elf swam, nice with Elves with deathtouch. Against control it's uncounterable as well as survives Doomskar. Liliana's Standard Bearer is tech against board wipes and it counts Elf tokens that die.
1 month ago
Sweet deck (+1), do you think Descendants' Path or Lead the Stampede would fit here since there's quite a few creatures here. And is it just me or does Kaheera, the Orphanguard look eerily similar to one of the top left cats in Nine Lives ?
1 month ago
As a lower curve, I would take out Blightwidow as you are not intending to win with poison counters and creatures with infect can only do damage in the form of poison counters. You could add in Sporeweb Weaver. I might also consider cutting Juvenile Gloomwidow and add Snarespinner as it is much more likely to outright kill flyer than to just die and give it a -1/-1 counter. I would also cut Kessig Recluse as you are trying to win mostly by using Assault Formation (I assume) and you already have Deadly Recluse and Basilisk Collar for the deathtouch protection. In its place Chainweb Aracnir and you will have a much more aggressive curve to swarm your opponent with and cast Arachnogenesis. You will probably need to add some card draw as well so that you don't run out of fuel. Harmonize or Lead the Stampede in place of Accorder's Shield will make it better. The reason I chose Accorder's Shield is because to bring it out and equip it the same turn will cost and so will bringing out and equipping Slagwurm Armor, but Slagwurm Armor gives more of a buff. The minor upside to Accorder's Shield is that you can drop all of your mana on a spider and then cast Accorder's Shield same turn.
1 month ago
I agree with some of the cuts you already did that were suggested by abby315 and Keqing420. I also think you don't need Elvish Champion instead of Ezuri, Renegade Leader. I believe Ezuri is more reliably going to finish games over the champion. Beast Whisperer is part of the deck's card advantage and card playing engine so should stay in the deck without a big overhaul of the deck. Besides being a replacement for Glimpse of Nature in the deck since glimpse isnt Modern legal.
Some more cuts I feel could happen are; Deleting Elvish Promenade. Both Collected Company or Chord of Calling would be better in this deck than the promenade. I understand that the copies of Primal Surge fulfills what either of those might provide for this deck. But they are both way better than the promenade because they can get you your combo pieces. I would consider replacing it maybe with Turntimber Symbiosis Flip if you don't want to play either CoCo or Chord. Partly due to the fact it still puts brakes on your Surges and can serve as a land in a pinch. (Way not needed, I know). It gets more utility elves out like Coco and Chord so would make your gameplay more consistent. Or maybe Lead the Stampede instead?
I also agree that I would also cut the Fauna Shaman until you can get Craterhoof Behemoth. Without the behemoth, you just dont need anything else that badly to tutor up you won't be able to find with surge or your draw engine.
Also, I don't see any value from the copies of Elvish Clancaller. Your deck is more combo and going wide than needing anthem effects. It's activated ability costs way too much for just getting another clancaller. I would cut all 4 and see if your decks suffers at all. Or leave the fauna shamans and promenades and just cut those. Or replace them with copies of Elvish Champion even.
You also dont need anything in your maybe board except maybe Imperious Perfect. Though I would treat that as a slightly better card than the clancallers and wouldnt put them in the deck either. Helix Pinnacle is just picking a different win condition than the Ezuri/possible behemoth route. Metallic Mimic actually provides nothing the deck needs at all.
3 months ago
ellie-is — I know, that rat art is so cute! They would be perfect for your deck! I guess look on the bright side.... I've heard the foil Secret Lair cards are extra horrid as far as foils go. Wouldn't do your deck much good if they were so curled they weren't tournament legal! Heh
Thanks for the resource suggestion. I'm totally out of touch with the Modern meta these days, so yeah, I'll check that out and see what sideboards look like these days.
I_Want_To_PlayAllTheDecks — Thanks for the feedback! I love the effect of Kaheera; not so big a fan of the depictions of cats in Ikoria. That said, you're right that there's no reason to not run it, deckbuilding-wise, and since it starts outside the game, maybe I can imagine it as, like, some mystical cat spirit from the spirit world, a la Avatar: The Last Airbender. ;)
As to Cubwarden and Huntmaster Liger, I did actually consider them when I was initially looking at my cat options, but in addition to being the weird Ikoria cats, they're also 4-drops and don't play nice with CoCo. Do you think I should move away from CoCo to open up my options?
abbatromebone — I agree, Feline Sovereign is awesome, and it's a must-run in any full-blown cat deck. But as mentioned in the description, this is specifically a lion deck, so cats like Regal Caracal and Steppe Lynx don't fit in. I realize this flavor decision makes the deck weaker, but I'm fine with that.
CoCo is already in the mainboard, and I'm also already testing out Honor of the Pure. But I had never considered Lead the Stampede before; I'll have to test it. What's the minimum creature count a deck is recommended to have to make Lead worth it? Same as CoCo?
As to lands, would you still recommend me replacing Canopy Vista, even though I don't need the extra fetches for Steppe Lynx?
I would gladly welcome some help with the sideboard! But I don't have a meta right now. I've been out of Modern for a few years, but my playgroup recently decided to try getting into it. So what would you recommend for the sideboard for the overall Modern meta right now? That'll be good enough until I get into a local meta.