Beanstalk Giant

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Beanstalk Giant

Creature — Giant

This creature's power and toughness are each equal to the number of lands you control.

(You may cast this creature from exile if you sent this card on an adventure.)


Fertile Footsteps

Sorcery — Adventure

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then send this card on an Adventure in exile. You may cast the creature from exile.)


(You may cast Fertile Footsteps for from anywhere that you have the permission to cast this, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Fertile Footsteps, this card is treated only as Beanstalk Giant in whatever zone it is in.)

(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)

Gleeock on fart tribal

2 years ago

Beanstalk Giant too much of a stretch?

Licecolony on Mono-Green SuperFriends!

2 years ago

Scute Swarm also sounds great with all the land ramp. If you want your creatures to also be ramp, there's:
Fertilid works great with your deck proliferate
Beanstalk Giant land and then big creature
Topiary Stomper land and then big creature
Yavimaya Elder two lands and a card on a 3 drop

_Delta_ on Simic Lands

3 years ago

Also Rites of Flourishing or Teferi's Ageless Insight would be a decent swap for Staff of Nin. There are a lot of better effects for drawing cards.

Consider a few creatures like Dungrove Elder, Centaur Vinecrasher, Awakened Amalgam, Beanstalk Giant, as well as perhaps some more spells to take better advantage of all the mana you should be able to generate.

Phule451 on Help with Ziatora

3 years ago

Cards that work well both early and when you draw them latter are key. Beanstalk Giant is great for you, early on it ramps you up, later gives you a fatty to throw at your opponents. Also, cards that ramp you while doing something else like Deathsprout and Broken Bond serve as removal AND ramp, admittedly Broken Bond is a bit more situational. also, I know it’s not “cool” to run bounce lans anymore, but they are a great way to ensure you’re never missing land drops.

Also don’t forget fatties that don’t cost much mana like Rotting Regisaur we’ll help ya out too.

Jabberjaw46 on Not your typical spell slinger

3 years ago

Heartless Hidetsugu seems like a good way to pressure life totals for your x spells (especially because they are difficult to pull of in a 4 player pod)

Harmonic Prodigy double krarks

Beanstalk Giant some nice ramp early game and a great beater for the late game

plakjekaas on If you play +symbol:G, this …

4 years ago

I have an Omnath, Locus of the Storm deck that seeks to storm off by playing mana doublers and then play cards that become mana positive by that. With Nyxbloom Ancient in play, Skyshroud Claim becomes a ritual. This card could become one too, if you'd add another thing like Zendikar Resurgent. In that deck, I would play Untamed Wilds over Cultivate, probably. But I already play Beanstalk Giant there, and Search for Tomorrow, which are strict upgrades over Untamed Wilds in most green decks.

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