Ajani, Adversary of Tyrants

Ajani, Adversary of Tyrants

Legendary Planeswalker — Ajani

+1: Put a +1/+1 counter on each of up to two target creatures.

-2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

-7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."

Latest Decks as Commander

Ajani, Adversary of Tyrants Discussion

Spirits on OMG Kitties Tribal!

5 months ago

Hey hirurux,

Fellow Arahbo, Roar of the World since the pre-con Arahbo, Xenagos... for Cats

I found having too many cats wasn't very useful, I went a bit extreme, down to 14 cats, but 28 is a lot. Arahbo, Roar of the World only Eminence triggers one cat, and unless you're in a state with a ton of mana to activate the ability for multiple cats, not really needed.

How I solved this problem, was more creature tutor cards (instead of more cats), so Sylvan Tutor , Time of Need , I got a Survival of the Fittest for xmas one year which was cool. Chord of Calling , Eldritch Evolution even Congregation at Dawn are all viable to. The right cat at the right time vs. drawing more cats. Initiate's Companion , Leonin Skyhunter , Steppe Lynx feel like some easy cuts.

Three Visits was reprinted in a current set, gives you another Nature's Lore .

Are you primarily trying to kill everyone with combat damage? Beastmaster Ascension maybe?

I would get some trample in there Shadowspear and Rancor perhaps, that way 1/1 tokens don't become a nuisance to you.

Fumigate seems wrong.

Might reduce in lands, do you find yourself flooded, eliminate anything that comes into play tapped with no strong ability. Your not running toward a Tooth and Nail or anything so likely can miss a T4-6 land drop and still be in good shape, can also Land Tax or Archaeomancer's Map or Kodama's Reach to get more lands in hand. Evolving Wilds , Krosan Verge , Path of Ancestry could be some easy. If you're worried about mana fixing, fetch lands are great Windswept Heath but also the off-color ones like Wooded Foothills , Flooded Strand , etc.

Teferi's Protection to dodge board wipes?

I might add an alt win-con, Triumph of the Hordes might be one, but having a backup plan, maybe Grafted Exoskeleton or perhaps Ajani, Adversary of Tyrants to bring back Lost Leonin . Bala Ged Recovery  Flip for Triumph of the Hordes , I dunno something?

The Great Henge !

Hope you find something useful here. +1

grennpowerhouse on

6 months ago

I also built a Rhys deck (on a budget though) na na na na, hey hey, goodbye(overwhelming tokens) here's a little bit of what I have learned playing it

Biowaste Blob can get big fast with your token doubling

Dauntless Escort has saved me many a time from a board wipe

With Immaculate Magistrate and Timberwatch Elf you can activate their ability in response to an opponent declaring blockers to buff up one of your little guys to kill or severely damadge an opponent

End-Raze Forerunners and Treeshaker Chimera can be game-winners

I also like using Glare of Subdual to tap down my opponent's creatures with my tokens

Citywide Bust can harm your opponents while leaving you practically untouched

As for planeswalkers, I run Ajani, Adversary of Tyrants and I prefer Elspeth Tirel so I also run her

Finally, my favorite combo in this deck is Phyrexian Rebirth + Fresh Meat

Good Luck in your war

Magic_Faqs on Paw Patrol: SWAT Edition

1 year ago

Omg that article XD!!!

Ajani would definitely be a flavor win, but I feel Ajani, Adversary of Tyrants would be a better fit than Ajani, Strength of the Pride. I don't see myself being able to abuse his ultimate since I don't have a lot of lifelink, even with his +1. He's definitely better suited for a dedicated life gain deck.

king0fclubs on Steal From the Rich, Give to the Poor

1 year ago

Things I like:

I think it is a good idea that you have a good number of things to dissuade being attacked. Propaganda effects will be big for keeping people off your back.

The Sabotage section seems solid and you should be able to put the pressure on the problem player as needed.

Treasure Nabber is a great ramp card for this deck and with the bonus of being able redistribute afterward, should be solid.

Starke of Rath-I've always been curious to see him at work and he will be interesting here. Might need to be careful how you use him, but as far as removal goes, the guy is going to kill a fair bit of stuff, should be fun.

Smothering Tithe-great way to get tokens to give away and perfectly on theme! Only shame is they go away once used so it won't help your permanent count too much, but people are probably only going to use them when they really need them so who knows.

Humble Defector-Great card draw especially if you can work out a deal with whoever you give it to. Overall, I think you are going to be able dig pretty deep into your deck which is always nice.

Things I'd replace:

Pride Guardian-likely only going to get you 3 health and die, not particularly worth a slot

Viridian Longbow-a good card in a combo deck but i don't think you will get much from it here, a lot of man to equip makes it tough to use well

Goldmeadow Dodger-not likely going to impact things much

Longbow Archer-not likely going to impact things much

Reckless Cohort-this guy is gonna get himself killed or get someone mad at you

Somberwald Vigilante-not likely going to impact things much

Felidar Sovereign-Sovereign is interesting, I haven't seen it ever win someone the game, but I have seen it turn everyone at the table against the player. The other side (and this is probaby personal preference) is it might feel a little anticlimactic winning this way, but again I've never seen it. I'd say try it out and see how you feel though, it is 100% a legitimate way to win especially in a Zedruu deck

Sword of Vengeance-Not sure on this one. The stats it gives are good, but I don't think there are ton of creatures in your deck that will use it super effectively. The highest power you have right now is 3 I think, so at most they are going to be 5 power, which isn't bad but compared to some of the things they will be up against. However it is hard to know what things you are going to be taking, so maybe it will come in handy. Might need to playtest.

Suggestions:

Sol Ring-it is too good to ignore. Between Zedruu eating 3 mana with that ability and some of your cards hitting 7 CMC you are going to want this extra 2 mana.

Illusionist's Bracers-when equipped to Zedruu you can give away double the stuff. Also works with Bazaar Trader, Humble Defector (you get 2 cards when your opponent uses it too!), Starke of Rath

Chromatic Lantern-having the right colors will be important to using zedruu's abilities and this will free you up from having to worry about that too much

Cultural Exchange-a pretty quick way to re-balance the board, pricey manawise but pretty worth it, especially if you use it give your opponent a ton of things you own (for the same amount of mana Zedruu can only give away two things. If you do this for even 3 creatures are being more effecient and it is a decent jump up for your next Zedruu draw/lifegain)

Well of Lost Dreams-Double the number of cards you get on your Zedruu upkeep effect.

Cradle of Vitality-Put the lifegain to work to make your creatures increasingly large each turn.

Debt of Loyalty-not the best way to take control of things but not a terrible one either especially for only 3 mana.

Blatant Thievery-expensive but you get the best stuff the table has

Chamber of Manipulation-I like this on because for the cost of one mana you can take a creature and then have Zedruu give it away permanently (it won't be given back because Zedruu's ability overwrites that part of the Chamber's ability). At 4 mana total and the ability to continually do this each turn I think this is the most consistent and cheap way to steal stuff and give it away

Ajani, Caller of the Pride/Ajani Goldmane/Ajani, Adversary of Tyrants-Potential Little John? Quarterstaff weilding A-John-i is in line with your lifegain strategy and suitably strong for being your right hand man(cat)

Generally, I'd also say take a look at more tokening effects:

Elspeth Tirel/Elspeth, Knight-Errant-Another potential Maid Marian? I like Elspeth since she gives you tokens which you can give away, and she is can potentially win you the game if she sticks around. Livinia is comparatively not as useful in this deck (it shuts down Rakdos, Lord of Riots, but that is about it in our meta I think?)

Crested Sunmare-Gotta give Robin and Co. mounts and it doesn't get much better than a 5/5 indestructible horse

Griffin Aerie-Similar to Sunmare but maybe a little to fantasy for the theme, not sure how you feel

Last notes, I'd say some things to consider would be some of the fancier lands (shock/check lands) to make your colors easier to get, a little more enchant/artifact removal, and a board wipe or two because sometimes it all must go.

All in all, looking good!

EdCartman on Modern Ikoria cats - 20$

1 year ago

I would +1 Kaheera, the Orphanguard and -1 Regal Caracal (too expensive/slow for modern)

also and since Kaheera gives vigilance, Ajani, the Greathearted is a bit redundant i would swap him for Ajani, Strength of the Pride or Ajani, Adversary of Tyrants or for a lower CMC Ajani, Caller of the Pride

multimedia on Precon cats with some Things

1 year ago

Hey, a little more info about Elemental Bond and how good of a repeatable draw source it can be because you have easy access to Kaheera, the Orphanguard's +1/+1 anthem for Cats. Bond triggers when tokens are created that's a reason it has so much potential with Cats. Anthem effects are called static abilities and each one is applied to Cats as they enter the battlefield.

King of the Pride is the best example of how good Bond can be as a draw source because any 1/1 Cat ETB with 3 power which triggers Bond. Bond + King + Brimaz, King of Oreskos/Leonin Warleader for example when you attack can create 3 power Cats and draw a card when each one is created. White Sun's Zenith creates 2/2 Cats, but with Kaheera these Cats ETB as 3/3s; each Cat will trigger Bond which can draw a lot of cards. Kemba, Kha Regent creates 2/2 Cats which with Kaheera are 3/3s when they ETB which triggers Bond each time.

Having two anthem effects on the battlefield such as Kaheera and Regal Caracal also makes any 1/1 Cat ETB as 3/3 to trigger Bond. In fact if you have Bond + Kaheera on the battlefield then Regal will draw three cards when it ETB.

There's two Ajani's that are budget and their ultimates create Cat tokens: Ajani, Caller of the Pride and Ajani, Adversary of Tyrants. Both these Ajani's +1 loyalty abilities can give Cats permanent pump with +1/+1 counters, but they do other things also. Adversary is the better of the two because it's -7 is not hard to achieve, a turn faster than Caller and if you get the emblem it's a repeatable source of creating Cats at your end step. Adversary can also provides something that Selesnya wants which is creature reanimation. Ajani can reanimate a one or two drop Cat such as Bronzehide Lion or Fleecemane Lion which can be helpful to recover.

Harbinger69 on Bant Tokens

1 year ago

Cut blue. I'm sorry, but you're actually restricting yourself by adding blue. However, if you really wanted a go wide strategy, use blue of the card advantage and control and then build a standard selesnya tokens shell around it, eg. Rhys the Redeemed and Primal Vigor / Doubling Season . I would cut Tamiyo and Kiora, and then add Elspeth, Sun's Champion and Ajani, Adversary of Tyrants . I would also cut Oviya Pashiri as i think she is too slow for this deck, and too big of a mana sink that doesn't pay off.

I may actually swap your commander with Chulane, Teller of Tales for his abilities but Darevi seems playable if you really want to keep him.

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