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Sorcery (1)

Enchantment (1)


This is my Sapling of Colfenor deck. The idea is to "grow" the Sapling by putting +1/+1 counters on her and defeating the opponents with Commander damage. If that fails, there's a bunch of big creatures that can do the job for you.

Sapling of Colfenor acts both as a main win condition and as a draw engine. About a third of the cards in the deck are creatures, so the chances of getting card advantage by attacking with the Sapling are quite high. To increase the chances, I've added a few ways to manipulate the library, such as Reaper of the Wilds and Crystal Ball.

I'd appreciate any help and suggestions on how to improve my deck. I try to keep my deck fair, so don't bother with cards like Worldslayer.

Feel free to comment with your thoughts, and give me a +1 if you like the deck!

Thanks!

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Revision 3 See all

(8 years ago)

-1 Abundance main
+1 Bane of Progress maybe
+2 Forest main
+1 Gaea's Blessing maybe
+1 Golgari Keyrune main
-1 Golgari Signet main
+1 Grappling Hook maybe
+1 Korozda Guildmage maybe
-1 Mirrodin's Core main
+1 Noble Quarry main
-1 Opal Palace main
-1 Rogue's Passage main
+2 Swamp main
+1 Thespian's Stage main
+1 Thicket Elemental maybe
-1 Tranquil Thicket main
-1 Transguild Promenade main
Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

29 - 0 Rares

25 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 4.21
Tokens Elephant 3/3 G, Plant 0/1 G, Saproling 1/1 G
Folders edh
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