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Tribal Instant — Treefolk
Destroy target noncreature permanent. If you control a Treefolk, draw a card.
6 months ago
@sea monkey The trinisphere, vivien and ballista serve a really specific role in making this deck tick, and they are what makes the deck expensive.
For a more budget list, I'd look at Beast Within , Rootgrapple , Dungrove Elder / Heartwood Storyteller , with Reach of Branches , so that you have creatures consistantly beefy enough to slow the ground game, then sideboard aggressively against burn/aggro with Pulse of Murasa .
Eternal witness/Primal Command /plow under is really, really strong together, so I wouldn't look at replacing that.
1 year ago
So this is one of my first attemps to make a deck.... And I love mushrooms and wanted to make a flavourful deck that had basically mushrooms, and their environment, trees and treefolk... To be played with friends but still as mighty s possible. But I am honestly struggling to fit everything in properly.... And no clue about which spells to choose! Any feedback is welcomed. So far I got something like this:
Verdeloth the Ancient Unstoppable Ash Orchard Warden Leaf-Crowned Elder Treefolk Harbinger Bosk Banneret Dountless Dourbark Timber Protector Ghoultree Indomitable Ancients Great Oak Guardian/ Cloudcrown Oak
Fungi I really wasnt sure here, not sure if mushrooms would be better represented in this deck by little ones that create saprolings and that is it, or if it is more convenient to keep the good ones in... so had those ideas so far. Also wanted to keep all as mushroomy as possible.
Mycologist x1 Essential for the theme I am aiming for, was thinking of 2 of these. Thallid Shell-Dweller x2 Benefits from using toughness to power up along with treefolk? Corpsejack Menace x3 Ghave, Guru of Spores x2 Mycoloth x2
Enchantments/Spells... The same for this, trying to keep it as mushroom foresty as possible. [pGrow from the Ashes]] is very tempting for this reason... but having other fedges.... Seed Spark ? Lignify ? Saproling Symbiosis ?? Reach of Branches ?? Rootgrapple ?? Fungal Sprouting Fungal Plots Luminiscent Rain Verdant Embrace Infect Pollenbright Wings Whirlwind Was thinking of adding something like Wrath of god or something to clean up the other's cards while having the [Timber Protector] ... Thoughts? And for more multiplayer Sheltering Ancient Heartwood Storyteller Collective Voyage ??
Well, please I would appreciate any feedback. Playing 60 cards, not much restriction... Also potenetially could make it into an EDH deck? But my pals do not really have those although we could probably get into that.
The budget is around 40 bucks...
Thanks in advance.
All the best.
1 year ago
One of my buddies built Mono-Green Treefolk and it's a great metagame call.
Just from memory (so I'm not sure if this is the exact list), he plays something like:
I'm not sure if this is his exact list or what his sideboard looks like. I don't remember if he plays much mana ramp (Search for Tomorrow and Sakura-Tribe Elder both help a lot). I think that's a decent recollection of what his sideboard looks like, but I'm not positive on that either (just that it had the usual green hatecrap found in Modern).
2 years ago
2 years ago
2 years ago
looks good so far dude :)off the top of my head, I'd add Dungrove Elder because of the massive ramp we've got going. Dauntless Dourbark because DAMN! Everbark Shaman because we ain't using the GY and DAT RAMP! Lignify for ultimate tribal trolling! Orchard Warden for insane lifegain. Rootgrapple for removal and drawpower in one spell. Treefolk Harbinger because TUTOR! and Ulvenwald Observer for more drawpower! Stay frosty dude!
2 years ago
Okay The7thBobba, you asked for it lol! Here are some ideas for non-creatures spells. To start with, I'm going to run through the cards I think you'll feel fit the most for the theme (the most foresty ones).
Traverse the Ulvenwald, really solid draw for one mana, and some more delirium for the deck #ReconsiderIshkanah :D Here is a sideboard card (for your non-existent sideboard, so rubbish suggestion really...) Bower Passage, lets your walls command the field, make your opponents go through your forest, not over it! Another card for the sideboard, the control slayer, Eyes of the Wisent. Oh, by the way, you know how your forest is dark and cruel but protects those who are born and raised there, well, then show your love for that with Wrap in Vigor, I mean two mana, what a devastating response to a wrath or removal. Then we have Retreat to Kazandu, the fact that it does something every turn makes it feel like your forest is living and breathing, bring your forest to life.
Something that defines a forest of woods is the number of trees and the area etc, only a few trees is a garden, not a wood, so fix this issue! Here you go, Fungal Sprouting, not exactly trees, but with the help of the retreat, they will grow. Now a card I truly love (which came from a hatred of having to play against it as a control player), Asceticism, keeps those trees alive! Give yourself a little versatility, Primal Command does some of the things you need, some of the time, what more could you ask for. Back to talking about growing a forest, how about infinite trees! Reach of Branches, infinate, but one at a time. Then get those trees to work Rootgrapple, take this you stupid non-creature permanent! And how all my lands are alive Rude Awakening, nobody can keep up with this forest of pure destruction! A little mana greedy though... Okay, a break from the trees, lets get some elementals out there right, Zendikar's Roil, boom! And finally, Primeval Bounty, because sometimes you need everything!
3 years ago
Awesome deck! I'd drop the Rootgrapple since it's pretty slow, and replace with something like Beast Within. I'd drop all your Lignify as well for Prey Upon or Vines of Vastwood. Can't wait to see where this goes!
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