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Kenrith, The Returned Dank Lord

Commander / EDH

AnyaDikki


Maybeboard


Intro

My Kenrith deck. Definitely not cedh but I think it will be reliable and fun. Any comments to improve the deck will be very much appreciated especially with the mana base as that is something I'm fairly weak at. I am also a little tight on budget, me being a kid in college without a job, and wouldn't usually spend more than $20 on a single card.

The main strategy of the deck is to take the heat off yourself by supporting other opponents and waiting until you draw / tutor into your combo pieces. At the time of writing this I have not play tested it but I have a fair idea of what my game plan should look like.

The Infinite Mana Combos

Deadeye Navigator + Peregrine Drake:

By blinking Peregrine Drake with Deadeye Nagvigator with at least three lands(but you'll probably have more) you are able to net mana by tapping all lands then using one and a blue to blink Peregrine, untapping five lands.

Phyrexian Tower + Kenrith, The Returned King + Peregrine Drake:

This combo involves sacrificing Peregrine Drake with Phyrexian Tower and tapping four other lands to use the revive ability of Kenrith, The Returned King, bringing back Peregrine Drake and untapping Phyrexian Tower and the other four lands resulting in a net gain of one mana.

Freed From the Real / Pemmin's Aura + Incubation Druid / Faeburrow Elder:

This simpler combo revolves around attaching Freed From the Real on Incubation Druid while Druid has a +1/+1 counter on it, which shouldn't be too difficult in this deck but be aware that this means you must have a source that made a blue mana (which considering you casted Freed From the Real you should have one). This combo also works with Faeburrow Elder and Pemmin's Aura and all pieces are interchangeable but Faeburrow Elder can produce all colors but requires the blue mana to untap himself, works better with Tainted Remedy, Willbreaker, and Genrous Patron rather than drawing your deck out with Kenrith and Lab Maniac.

Vigean Graftmage + Torch Courier + Incubation Druid:

Once Vigean Graftmage is on the battlefield cast Incubation Druid allowing you to graft a +1/+1 counter onto Druid. Then you sacrifice Torch Courier, giving haste to Druid, and use Graftmage's ability to untap Druid for a net of one mana.

Wincons / Finishers

Tainted Remedy - White infinite mana with Kenrith allows you to give life to each of your opponents to drain their life one by one.

Laboratory Maniac - Blue infinite mana with Kenrith allows you to draw out your entire deck and win with Laboratory Maniac. This also gets way better and way cheaper with Illusionist's Bracers because each trigger will go off twice, meaning you'll deal 10 damage per three mana.

Kenrith - If you cannot play Laboratory Maniac you can always have your opponents draw out their deck but this can be risky because it can allow them to obtain answers for your board

Ending

I believe I made a decent summary of what the deck is trying to strive for but I am still open and grateful to any reasonable improvements and changes to the deck. Thank you for reading and have fun playing Commander!

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Date added 5 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

43 - 0 Rares

21 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.14
Tokens Bird 2/2 U, Copy Clone, Elemental 1/1 R w/ Haste, Ogre 3/3 R, Treasure
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