|Commander / EDH||Legal|
Printings View all
|Scars of Mirrodin||Rare|
Combos Browse all
Tap: Put a charge counter on Grindclock.
Tap: Target player puts the top X cards from his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.
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2 weeks ago
landofMordor Lantern Control usually wins by forcing your opponent to concide the game, because they can't cast any useful spell. Sometimes if your oponnent is persistent enough you just mill their entire library that's why I have Grindclock if you play it on turn 2 or 3 and tap it each turn for a counter at turn 7 you're able to mill your opponnent for at least 5 each turn.
4 weeks ago
Consuming Aberration should be in there some where it is solid mill. Circu, Dimir Lobotomist is good for your deck and so is Grindclock. Mental Vapors, Paranoid Delusions, Stolen Identity, Whispering Madness are some to think about i personally love the cipher ability whispering madness can really wheel them down if ciphered on to the right creatures. Collective Restraint, Koskun Falls, Norn's Annex, War Tax. might be some good ones to add in with propaganda they stack nicely together.
2 months ago
Hi xSHAMUSx, Contagion Engine is respectable, the -1/-1 is nice for defense. The proliferate 2 is nice. The main reason I don't play it is the CMC6 and the Activate 4. If I have 10 mana at my disposal, I should already have enough Experience and have pulled a combo. CMC10 is just too slow and too steep a cost for me.
Izzet has a tough time pulling creatures, ie: Arjun, the Shifting Flame.
Some recommendations might be:
Blue Sun's Zenith, Brain Freeze, Stroke of Genius, Jin-Gitaxias, Core Augur, Jushi Apprentice, Enter the Infinite + Laboratory Maniac, Show and Tell + Omniscience, Arcanis the Omnipotent, Ambassador Laquatus, Grindclock, Millstone, Mind's Eye, Beacon of Tomorrows, Windfall, Wheel of Fortune, Reforge the Soul, Jace, Memory Adept, Memory Erosion, Dreamborn Muse, Jace's Archivist, Altar of Dementia + Glen Elendra Archmage + Sage of Fables, Altar of the Brood, Keening Stone, Mesmeric Orb, Mindcrank, Increasing Confusion, Tunnel Vision + Jace, the Mind Sculptor (Using his +2).
Would have to put together a preliminary build. Would need 1) Some way to survive since you'll pull threat from at least one player 2) Some way to go fast, cheap mana rocks etc to push into the big creatures.
Sorry if I duplicated any there, a couple good combos in there.
I should warn you though, in 4 player commander, it may be tough to mill all 3 opponents, you could do it, but may not be consistent. I think has better mill/control because of the .
2 months ago
2 months ago
or that oracle vault thing
3 months ago
Like the +1/+1 counter subtheme as well. How do you feel about cards like Spike Weaver as a reusable "Not in the face" option while you set up your Energy loops?
Hope those are helpful.
4 months ago
I also run artifact grind, like Millstone and Grindclock in my casual, just cause they allow me to mill every turn once they are out, but thought any of my artifact mill wouldnt be as effective in modern. Should I be rethinking that?